Player Matchup

Hades
Hades
KarmaZz6790
Hades
Level 26
God Stats
23W - 21L
1,500 SR
Queue Stats
535W - 554L
1,392 Elo+
Solo
Kukulkan
Kukulkan
MARCU927
Kukulkan
Level 28
God Stats
53W - 45L
1,582 SR
Queue Stats
481W - 526L
1,479 Elo+
Solo
Izanami
Izanami
ThaBearded1
Izanami
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
95W - 75L
1,329 Elo+
Solo
Cupid
Cupid
ThePandaWarrior
Cupid
Level 29
God Stats
72W - 88L
1,452 SR
Queue Stats
398W - 510L
1,422 Elo+
Solo
Ymir
Ymir
ZdawgIII
Ymir
Level 7
God Stats
3W - 3L
1,244 SR
Queue Stats
20W - 17L
1,354 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,395 Elo+

VS

Team Averages
Level 21
1,606 SR
1,422 Elo+
Fenrir
Fenrir
CORINGACashew83
Fenrir
Level 8
God Stats
6W - 7L
1,630 SR
Queue Stats
236W - 284L
1,424 Elo+
Solo
Izanami
Izanami
Flexwrld999
Izanami
Level 25
God Stats
6W - 8L
1,461 SR
Queue Stats
54W - 63L
1,407 Elo+
Solo
Cerberus
Cerberus
Its Lxsy
Cerberus
Level 28
God Stats
7W - 3L
1,801 SR
Queue Stats
371W - 396L
1,418 Elo+
Party 1
Nike
Nike
Rotthog01
Nike
Level 17
God Stats
9W - 6L
1,591 SR
Queue Stats
172W - 184L
1,427 Elo+
Party 1
Kali
Kali
ltdepieri
Kali
Level 29
God Stats
21W - 22L
1,547 SR
Queue Stats
52W - 62L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 11
11,429
544
15,981
20,353
13,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
MARCU927
Kukulkan
19
6 / 3 / 8
12,347
588
17,937
14,296
6,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ThaBearded1
Izanami
19
11 / 4 / 4
13,038
621
16,169
14,910
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 3 / 6
10,707
510
13,322
12,827
4,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
15 / 2 / 7
13,162
627
17,412
17,724
8,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 14 / 3
8,495
405
5,020
20,043
9,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Flexwrld999
Izanami
16
6 / 7 / 3
10,483
499
15,243
17,395
8,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Its Lxsy
Cerberus
14
3 / 5 / 7
10,461
498
6,871
24,282
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
16
3 / 7 / 3
9,468
451
5,998
17,837
8,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
16
3 / 10 / 6
10,514
501
11,280
24,911
10,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
42
Kills
17
21
Deaths
43
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
14
3
0.25
L
Izanami
Flexwrld999
Izanami
6
7
3
1.07
L
Cerberus
Its Lxsy
Cerberus
3
5
7
1.3
W
6
9
11
1.28
W
Kukulkan
MARCU927
Kukulkan
6
3
8
3.33
L
Nike
3
7
3
0.64
W
Izanami
ThaBearded1
Izanami
11
4
4
3.25
W
4
3
6
2.33
W
Ymir
15
2
7
9.25
L
Kali
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,821
Damage
44,412
80,110
Taken
104,468
39,317
Mitigated
60,051
26,339
Healing
21,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,020
606
696
1,353
20,043
9,276
57
8,794
11,249
0
19,186
L
Izanami
Flexwrld999
Izanami
15,243
9,977
0
3,308
17,395
8,195
715
8,552
8,843
0
70,902
L
Cerberus
Its Lxsy
Cerberus
6,871
279
0
5,126
24,282
23,238
190
10,871
13,411
29,803
0
W
15,981
2,700
522
6,986
20,353
13,633
2,805
1,523
18,830
52,134
0
W
Kukulkan
MARCU927
Kukulkan
17,937
2,430
0
6,335
14,296
6,098
1,364
2,421
11,633
90,615
0
L
Nike
5,998
826
0
3,061
17,837
8,772
126
12,812
5,025
0
34,197
W
Izanami
ThaBearded1
Izanami
16,169
12,320
0
6,596
14,910
6,091
7,383
2,167
12,743
0
97,221
W
13,322
6,664
0
3,516
12,827
4,545
1,788
1,562
11,265
0
55,704
W
Ymir
17,412
3,926
415
1,969
17,724
8,950
1,575
3,986
13,738
76,459
0
L
Kali
11,280
8,083
0
7,904
24,911
10,570
575
10,301
14,610
0
59,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,683
Gold Earned
49,421
549
Minions Killed
353
0
Camps Cleared
0
1,711,718
Distance Traveled
1,747,389
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,495
405
29
1
0
326,352
7
L
Izanami
10,483
499
127
6
0
328,395
5
L
Cerberus
10,461
498
50
2
0
373,628
0
W
Hades
11,429
544
76
4
0
307,553
0
W
Kukulkan
12,347
588
132
6
0
334,164
0
L
Nike
9,468
451
75
4
0
373,637
0
W
Izanami
13,038
621
164
8
0
310,436
0
W
Cupid
10,707
510
74
4
0
377,347
3
W
Ymir
13,162
627
103
5
0
382,218
1
L
Kali
10,514
501
72
3
0
345,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role