Player Matchup

Cthulhu
Cthulhu
Astrophyisics-
Cthulhu
Level 22
God Stats
1W - 3L
1,552 SR
Queue Stats
4W - 7L
1,432 Elo+
Party 1
Tiamat
Tiamat
Simplynice
Tiamat
Level 57
God Stats
1W - 4L
1,578 SR
Queue Stats
1W - 10L
1,339 Elo+
Party 2
Vulcan
Vulcan
Yelhsa2006
Vulcan
Level 4
God Stats
2W - 5L
1,181 SR
Queue Stats
5W - 6L
1,102 Elo+
Party 2
King Arthur
King Arthur
nPendragon
King Arthur
Level 7
God Stats
5W - 6L
1,621 SR
Queue Stats
28W - 41L
1,394 Elo+
Solo
Hachiman
Hachiman
resvey
Hachiman
Level 6
God Stats
0W - 1L
1,194 SR
Queue Stats
10W - 8L
1,435 Elo+
Party 1
Team Averages
Level 19
1,425 SR
1,340 Elo+

VS

Team Averages
Level 24
1,532 SR
1,454 Elo+
Nu Wa
Nu Wa
Brutaldeth14
Nu Wa
Level 44
God Stats
37W - 35L
1,407 SR
Queue Stats
229W - 215L
1,519 Elo+
Party 3
Ares
Ares
Pookymester
Ares
Level 11
God Stats
6W - 7L
1,577 SR
Queue Stats
159W - 154L
1,337 Elo+
Solo
Skadi
Skadi
RudimesMaximus
Skadi
Level 17
God Stats
7W - 3L
1,837 SR
Queue Stats
9W - 5L
1,718 Elo+
Party 3
Artemis
Artemis
SHigeyo
Artemis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,373 Elo+
Solo
Medusa
Medusa
pnasty61862020
Medusa
Level 23
God Stats
132W - 103L
1,336 SR
Queue Stats
653W - 720L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
8,966
897
10,012
24,798
23,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Simplynice
Tiamat
15
2 / 6 / 1
9,792
979
10,011
15,338
8,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Yelhsa2006
Vulcan
15
1 / 9 / 2
9,632
963
8,535
16,333
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
nPendragon
King Arthur
14
0 / 14 / 2
8,709
871
4,406
23,512
13,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
resvey
Hachiman
15
0 / 4 / 2
8,811
881
6,661
17,465
5,908
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 22
11,574
1,157
25,164
6,989
3,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 2 / 27
12,407
1,241
13,762
16,085
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
20 / 1 / 15
12,928
1,293
32,027
7,292
4,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
SHigeyo
Artemis
18
5 / 0 / 26
11,182
1,118
12,134
7,419
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 24
10,401
1,040
7,809
4,924
2,443
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
156
3
Kills
42
42
Deaths
3
8
Assists
114
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
9
0
22
20
W
6
2
27
9.75
W
20
1
15
27.5
W
Artemis
SHigeyo
Artemis
5
0
26
18
L
Tiamat
Simplynice
Tiamat
2
6
1
0.42
L
Vulcan
Yelhsa2006
Vulcan
1
9
2
0.22
L
King Arthur
nPendragon
King Arthur
0
14
2
0.07
W
2
0
24
14
L
Hachiman
resvey
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
90,896
97,446
Taken
42,709
57,257
Mitigated
35,452
5,625
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,012
66
709
622
24,798
23,105
0
9,288
15,325
30,812
0
W
25,164
5,660
0
0
6,989
3,473
0
4,619
2,223
55,631
0
W
13,762
2,753
0
1,380
16,085
21,602
0
8,942
6,409
22,628
0
W
32,027
22,371
0
595
7,292
4,334
0
4,638
2,422
0
49,628
W
Artemis
SHigeyo
Artemis
12,134
7,580
0
3,102
7,419
3,600
0
5,718
1,367
0
30,921
L
Tiamat
Simplynice
Tiamat
10,011
751
0
1,979
15,338
8,994
0
5,920
9,273
27,516
0
L
Vulcan
Yelhsa2006
Vulcan
8,535
2,009
0
236
16,333
6,148
0
6,836
9,422
26,351
0
L
King Arthur
nPendragon
King Arthur
4,406
526
0
846
23,512
13,102
0
10,573
12,739
764
15,646
W
7,809
4,965
344
926
4,924
2,443
0
3,838
1,005
0
18,313
L
Hachiman
resvey
Hachiman
6,661
5,180
0
1,233
17,465
5,908
0
6,309
11,056
0
21,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
58,492
182
Minions Killed
231
3
Camps Cleared
7
789,265
Distance Traveled
954,215
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,966
897
36
4
1
158,008
0
W
Nu Wa
11,574
1,157
68
7
2
206,630
0
W
Ares
12,407
1,241
17
2
1
191,702
0
W
Skadi
12,928
1,293
59
6
3
189,568
0
W
Artemis
11,182
1,118
51
5
1
200,666
1
L
Tiamat
9,792
979
52
5
2
178,700
0
L
Vulcan
9,632
963
44
4
0
177,098
0
L
King Arthur
8,709
871
18
2
0
128,926
0
W
Medusa
10,401
1,040
36
4
0
165,649
0
L
Hachiman
8,811
881
32
3
0
146,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role