Player Matchup

Sun Wukong
Sun Wukong
IB BAWNG
Sun Wukong
Level 145
God Stats
2W - 0L
1,773 SR
Queue Stats
47W - 51L
1,481 Elo+
Party 3
Tiamat
Tiamat
MAHQUEEENNN
Tiamat
Level 52
God Stats
4W - 3L
1,488 SR
Queue Stats
35W - 18L
1,811 Elo+
Party 2
Skadi
Skadi
Maddybelle10
Skadi
Level 12
God Stats
17W - 14L
1,634 SR
Queue Stats
17W - 16L
1,622 Elo+
Party 3
Hercules
Hercules
Skadiipippen
Hercules
Level 17
God Stats
4W - 2L
1,902 SR
Queue Stats
113W - 51L
1,692 Elo+
Party 2
Ares
Ares
Welcum2ChittyWok
Ares
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 11L
1,946 Elo+
Party 2
Team Averages
Level 47
1,659 SR
1,710 Elo+

VS

Team Averages
Level 35
1,536 SR
1,420 Elo+
Anhur
Anhur
ATCHEOUM_QC
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,403 Elo+
Party 1
Freya
Freya
DumbestCheese20
Freya
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 68L
1,382 Elo+
Party 1
Fafnir
Fafnir
NICOBELIK98
Fafnir
Level 24
God Stats
2W - 5L
1,497 SR
Queue Stats
25W - 29L
1,395 Elo+
Party 1
Yemoja
Yemoja
UltraLordxx
Yemoja
Level 12
God Stats
3W - 3L
1,682 SR
Queue Stats
10W - 12L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
benjipelletier
Sun Wukong
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 35L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IB BAWNG
Sun Wukong
17
5 / 0 / 17
10,737
1,074
11,884
10,228
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
17
9 / 0 / 14
11,131
1,113
27,856
6,676
7,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 13
9,437
944
3,953
1,653
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Skadiipippen
Hercules
16
8 / 1 / 14
10,494
1,049
13,489
9,614
7,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 18
9,511
951
8,622
9,222
8,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

304

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,245
825
4,402
10,539
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 1
8,639
864
8,258
17,437
8,592
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
14
1 / 8 / 1
9,662
966
6,433
18,642
28,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
15
0 / 5 / 2
8,648
865
8,847
13,829
9,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
benjipelletier
Sun Wukong
14
0 / 0 / 2
8,585
859
3,671
12,323
14,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
10
26
Kills
2
2
Deaths
26
76
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
8
1
0.19
W
Sun Wukong
IB BAWNG
Sun Wukong
5
0
17
13.5
W
Tiamat
9
0
14
16
W
2
0
13
8.5
L
Fafnir
1
8
1
0.19
W
Hercules
Skadiipippen
Hercules
8
1
14
15
L
Yemoja
0
5
2
0.2
W
2
1
18
11
L
Sun Wukong
benjipelletier
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,804
Damage
31,611
37,393
Taken
72,770
33,953
Mitigated
65,208
5,747
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,402
2,116
0
786
10,539
4,234
0
5,644
4,795
0
16,213
L
8,258
2,486
0
2,016
17,437
8,592
0
11,014
6,348
25,069
0
W
Sun Wukong
IB BAWNG
Sun Wukong
11,884
1,998
0
1,840
10,228
9,480
0
6,703
3,525
550
35,603
W
Tiamat
27,856
1,608
0
1,397
6,676
7,829
0
4,181
2,495
48,031
0
W
3,953
2,275
0
486
1,653
926
0
894
759
0
16,746
L
Fafnir
6,433
2,103
685
2,932
18,642
28,320
0
8,694
9,723
19,177
0
W
Hercules
Skadiipippen
Hercules
13,489
4,508
0
2,024
9,614
7,528
0
6,373
3,241
0
21,411
L
Yemoja
8,847
1,339
5,105
655
13,829
9,985
0
6,591
7,113
28,573
0
W
8,622
106
0
0
9,222
8,190
0
5,387
3,835
12,379
0
L
Sun Wukong
benjipelletier
Sun Wukong
3,671
852
0
553
12,323
14,077
0
5,025
7,248
0
18,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,310
Gold Earned
43,779
167
Minions Killed
152
6
Camps Cleared
3
1,005,986
Distance Traveled
803,313
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,245
825
22
2
1
183,173
0
L
Freya
8,639
864
34
3
2
155,484
1
W
Sun Wukong
10,737
1,074
63
6
0
197,654
0
W
Tiamat
11,131
1,113
43
4
4
200,650
1
W
Skadi
9,437
944
39
4
2
193,459
0
L
Fafnir
9,662
966
25
3
0
136,435
1
W
Hercules
10,494
1,049
20
2
0
206,348
0
L
Yemoja
8,648
865
42
4
0
140,901
0
W
Ares
9,511
951
2
0
0
207,875
0
L
Sun Wukong
8,585
859
29
3
0
187,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role