Player Matchup

Artemis
Artemis
Assassin89xxx
Artemis
Level 13
God Stats
86W - 65L
1,446 SR
Queue Stats
108W - 97L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Masy
Danzaburou
Level 8
God Stats
8W - 1L
1,950 SR
Queue Stats
18W - 1L
2,082 Elo+
Party 1
Vulcan
Vulcan
SIayvid
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
2,085 Elo+
Party 1
Rama
Rama
Vayina
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,938 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
officialmixer
Ah Muzen Cab
Level 160
God Stats
4W - 2L
1,643 SR
Queue Stats
93W - 25L
1,901 Elo+
Party 1
Team Averages
Level 47
1,608 SR
1,888 Elo+

VS

Team Averages
Level 35
1,598 SR
1,590 Elo+
Neith
Neith
Dale911
Neith
Level 22
God Stats
35W - 24L
1,555 SR
Queue Stats
274W - 234L
1,438 Elo+
Party 3
Xbalanque
Xbalanque
Dale9112
Xbalanque
Level 16
God Stats
14W - 23L
1,408 SR
Queue Stats
124W - 105L
1,407 Elo+
Party 3
Vulcan
Vulcan
DontBlink0k
Vulcan
Level 104
God Stats
6W - 4L
1,705 SR
Queue Stats
262W - 259L
1,589 Elo+
Party 2
Nemesis
Nemesis
PolishSoilder
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,845 Elo+
Party 2
Cerberus
Cerberus
Redempsey1
Cerberus
Level 26
God Stats
1W - 1L
1,824 SR
Queue Stats
9W - 6L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
1 / 5 / 16
9,597
960
8,353
11,562
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Masy
Danzaburou
18
8 / 2 / 19
12,481
1,248
12,027
11,846
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
SIayvid
Vulcan
18
10 / 2 / 22
11,811
1,181
24,382
9,418
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Vayina
Rama
19
12 / 1 / 22
12,360
1,236
17,366
12,552
5,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
officialmixer
Ah Muzen Cab
19
12 / 0 / 20
12,469
1,247
30,052
8,950
3,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

270

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dale911
Neith
15
5 / 8 / 1
10,243
1,024
11,298
19,496
8,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Dale9112
Xbalanque
15
0 / 9 / 4
8,844
884
6,036
17,294
7,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
1 / 10 / 5
9,175
918
11,084
15,865
6,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
15
2 / 9 / 4
9,321
932
10,822
22,547
13,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Redempsey1
Cerberus
16
2 / 7 / 6
10,497
1,050
12,389
26,056
29,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
30
43
Kills
10
10
Deaths
43
99
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
5
16
1.8
L
Neith
Dale911
Neith
5
8
1
0.69
L
Xbalanque
Dale9112
Xbalanque
0
9
4
0.22
L
Vulcan
1
10
5
0.35
W
Danzaburou
Masy
Danzaburou
8
2
19
8.75
L
Nemesis
2
9
4
0.44
L
Cerberus
Redempsey1
Cerberus
2
7
6
0.71
W
Vulcan
SIayvid
Vulcan
10
2
22
10.5
W
Rama
Vayina
Rama
12
1
22
23
W
Ah Muzen Cab
officialmixer
Ah Muzen Cab
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,180
Damage
51,629
54,328
Taken
101,258
21,216
Mitigated
64,840
7,656
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
8,353
4,401
0
1,220
11,562
3,411
0
4,511
7,051
0
16,900
L
Neith
Dale911
Neith
11,298
6,350
73
1,114
19,496
8,057
0
4,784
14,642
0
31,027
L
Xbalanque
Dale9112
Xbalanque
6,036
1,982
0
393
17,294
7,427
0
5,048
12,060
0
20,275
L
Vulcan
11,084
2,633
0
0
15,865
6,582
0
3,938
11,687
30,079
0
W
Danzaburou
Masy
Danzaburou
12,027
7,634
0
1,758
11,846
4,744
0
6,891
4,955
0
25,510
L
Nemesis
10,822
3,820
0
5,267
22,547
13,299
0
4,354
17,969
0
30,726
L
Cerberus
Redempsey1
Cerberus
12,389
164
722
3,728
26,056
29,475
0
5,282
20,518
29,957
0
W
Vulcan
SIayvid
Vulcan
24,382
7,817
0
0
9,418
3,915
0
3,930
5,488
36,795
0
W
Rama
Vayina
Rama
17,366
13,924
0
1,659
12,552
5,533
0
5,138
7,414
0
29,158
W
Ah Muzen Cab
officialmixer
Ah Muzen Cab
30,052
12,766
0
3,019
8,950
3,613
0
3,003
5,947
0
72,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,718
Gold Earned
48,080
196
Minions Killed
225
7
Camps Cleared
4
956,080
Distance Traveled
952,670
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,597
960
21
2
1
152,312
0
L
Neith
10,243
1,024
48
5
2
188,980
0
L
Xbalanque
8,844
884
31
3
0
176,007
0
L
Vulcan
9,175
918
43
4
1
197,705
0
W
Danzaburou
12,481
1,248
28
3
0
201,847
3
L
Nemesis
9,321
932
45
5
1
193,833
0
L
Cerberus
10,497
1,050
58
6
0
196,145
1
W
Vulcan
11,811
1,181
44
4
3
208,791
0
W
Rama
12,360
1,236
15
2
3
190,634
0
W
Ah Muzen Cab
12,469
1,247
88
9
0
202,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role