Player Matchup

Serqet
Serqet
Broad_Attraction
Serqet
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 133L
1,457 Elo+
Party 2
Tiamat
Tiamat
IridescentAnger
Tiamat
Level 62
God Stats
2W - 7L
1,024 SR
Queue Stats
149W - 150L
1,465 Elo+
Party 2
Ymir
Ymir
SillySod
Ymir
Level 88
God Stats
4W - 5L
1,816 SR
Queue Stats
118W - 120L
1,444 Elo+
Party 2
Team Averages
Level 72
1,447 SR
1,455 Elo+

VS

Team Averages
Level 51
1,475 SR
1,508 Elo+
Hou Yi
Hou Yi
Jagsicus
Hou Yi
Level 60
God Stats
2W - 1L
1,220 SR
Queue Stats
61W - 53L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
SenorEspanel
Amaterasu
Level 6
God Stats
3W - 2L
1,615 SR
Queue Stats
6W - 16L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
SquadyGaurd5life
Baron Samedi
Level 87
God Stats
18W - 13L
1,591 SR
Queue Stats
504W - 519L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,060
642
5,534
8,578
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
4 / 7 / 2
8,366
761
7,264
9,006
5,276
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
9
2 / 9 / 3
7,269
661
4,920
16,265
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jagsicus
Hou Yi
14
13 / 1 / 6
10,183
926
16,236
10,603
3,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
SenorEspanel
Amaterasu
11
4 / 3 / 10
8,484
771
4,123
11,428
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SquadyGaurd5life
Baron Samedi
12
3 / 3 / 15
8,720
793
7,414
10,260
5,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
20
20
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
4
7
2
0.71
W
Hou Yi
Jagsicus
Hou Yi
13
1
6
16
W
Amaterasu
SenorEspanel
Amaterasu
4
3
10
3
L
Ymir
2
9
3
0.39
W
Baron Samedi
SquadyGaurd5life
Baron Samedi
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
27,773
33,849
Taken
32,291
17,806
Mitigated
14,199
3,851
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,534
1,056
0
1,300
8,578
4,456
0
1,591
6,987
0
13,304
L
7,264
578
135
1,146
9,006
5,276
484
1,873
7,133
22,204
0
W
Hou Yi
Jagsicus
Hou Yi
16,236
9,581
867
5,513
10,603
3,868
1,413
4,502
5,857
0
36,372
W
Amaterasu
SenorEspanel
Amaterasu
4,123
1,633
0
4,998
11,428
4,681
966
3,012
8,015
0
32,488
L
Ymir
4,920
1,087
0
1,270
16,265
8,074
245
3,979
12,286
16,298
0
W
Baron Samedi
SquadyGaurd5life
Baron Samedi
7,414
882
1,508
4,832
10,260
5,650
817
4,159
5,353
27,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,695
Gold Earned
27,387
83
Minions Killed
120
0
Camps Cleared
0
525,951
Distance Traveled
563,630
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,060
642
22
2
0
204,580
0
L
Tiamat
8,366
761
37
3
0
157,650
0
W
Hou Yi
10,183
926
38
3
0
192,820
0
W
Amaterasu
8,484
771
49
4
0
209,040
4
L
Ymir
7,269
661
24
2
0
163,721
0
W
Baron Samedi
8,720
793
33
3
0
161,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role