Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Ezeav
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
SoyEmmayQue
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Thanathos4632
Ao Kuang
Level 28
God Stats
7W - 8L
1,580 SR
Queue Stats
85W - 66L
1,610 Elo+
Solo
Team Averages
Level 29
1,516 SR
1,522 Elo+

VS

Team Averages
Level 32
1,650 SR
1,619 Elo+
Athena
Athena
Douglita013
Athena
Level 28
God Stats
6W - 1L
1,943 SR
Queue Stats
34W - 20L
1,625 Elo+
Solo
Neith
Neith
ONI SloW4365
Neith
Level 27
God Stats
15W - 10L
1,542 SR
Queue Stats
54W - 34L
1,520 Elo+
Solo
Bellona
Bellona
jnso
Bellona
Level 7
God Stats
5W - 2L
1,683 SR
Queue Stats
26W - 15L
1,683 Elo+
Party 1
Hun Batz
Hun Batz
kuurdd
Hun Batz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,827 Elo+
Party 1
Anubis
Anubis
lPaaniic
Anubis
Level 17
God Stats
7W - 4L
1,582 SR
Queue Stats
124W - 117L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 3 / 0
4,442
444
1,968
7,522
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
 
Rama
6
0 / 3 / 0
4,165
417
2,237
5,729
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ezeav
Anubis
9
0 / 4 / 0
5,017
502
3,910
5,821
2,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 2 / 0
6,043
604
6,691
9,162
5,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Thanathos4632
Ao Kuang
9
2 / 2 / 1
5,605
561
2,250
5,830
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 0 / 7
5,882
588
5,392
4,967
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 0 / 3
5,674
567
5,527
4,359
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
jnso
Bellona
12
2 / 1 / 2
6,346
635
4,418
7,502
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
kuurdd
Hun Batz
11
3 / 2 / 2
5,951
595
3,313
7,631
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
lPaaniic
Anubis
10
2 / 2 / 3
5,676
568
2,436
4,773
1,861
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
5
Kills
14
14
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Rama
 
Rama
0
3
0
0
W
Athena
2
0
7
5.5
L
Anubis
Ezeav
Anubis
0
4
0
0
W
5
0
3
6.5
L
3
2
0
1.5
L
Ao Kuang
Thanathos4632
Ao Kuang
2
2
1
1.25
W
Bellona
jnso
Bellona
2
1
2
3
W
Hun Batz
kuurdd
Hun Batz
3
2
2
2
W
Anubis
lPaaniic
Anubis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
21,086
34,064
Taken
29,232
14,582
Mitigated
12,341
12,473
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,968
1,478
321
2,338
7,522
2,929
288
2,529
4,993
0
13,202
L
Rama
 
Rama
2,237
1,881
0
1,679
5,729
1,351
207
1,835
3,894
0
16,243
W
Athena
5,392
1,839
0
1,335
4,967
2,761
345
375
4,592
15,726
0
L
Anubis
Ezeav
Anubis
3,910
536
0
1,407
5,821
2,765
554
2,157
3,664
25,218
0
W
5,527
2,942
282
3,059
4,359
1,238
427
775
3,584
0
24,845
L
6,691
419
0
4,191
9,162
5,810
0
388
8,774
0
32,585
L
Ao Kuang
Thanathos4632
Ao Kuang
2,250
693
0
2,537
5,830
1,727
0
919
4,911
23,764
0
W
Bellona
jnso
Bellona
4,418
1,336
0
3,751
7,502
4,096
0
350
7,152
0
34,990
W
Hun Batz
kuurdd
Hun Batz
3,313
1,423
0
2,952
7,631
2,385
0
1,180
6,451
0
29,253
W
Anubis
lPaaniic
Anubis
2,436
444
0
1,343
4,773
1,861
1,050
3,480
1,293
28,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
29,529
205
Minions Killed
264
0
Camps Cleared
0
880,311
Distance Traveled
935,542
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,442
444
25
3
0
194,745
0
L
Rama
4,165
417
23
2
0
151,558
0
W
Athena
5,882
588
24
2
0
207,170
2
L
Anubis
5,017
502
41
4
0
147,137
3
W
Neith
5,674
567
45
5
0
182,811
3
L
Tyr
6,043
604
59
6
0
183,248
1
L
Ao Kuang
5,605
561
57
6
0
203,623
2
W
Bellona
6,346
635
89
9
0
184,777
0
W
Hun Batz
5,951
595
58
6
0
198,974
0
W
Anubis
5,676
568
48
5
0
161,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role