Player Matchup

Cerberus
Cerberus
ALEXIS1065
Cerberus
Level 124
God Stats
1W - 1L
1,546 SR
Queue Stats
3W - 2L
1,662 Elo+
Party 1
Tiamat
Tiamat
Emiliostat
Tiamat
Level 55
God Stats
0W - 2L
1,420 SR
Queue Stats
2W - 2L
1,642 Elo+
Party 1
Susano
Susano
Seblm0212
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,936 Elo+
Party 1
Team Averages
Level 101
1,489 SR
1,747 Elo+

VS

Team Averages
Level 88
1,591 SR
1,565 Elo+
Pele
Pele
HomelessViper
Pele
Level 95
God Stats
13W - 22L
1,508 SR
Queue Stats
119W - 146L
1,525 Elo+
Party 2
Vamana
Vamana
PremiereGladI
Vamana
Level 120
God Stats
8W - 4L
1,766 SR
Queue Stats
54W - 38L
1,603 Elo+
Party 2
Zeus
Zeus
WaxyBlowfish910
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALEXIS1065
Cerberus
12
5 / 1 / 2
9,087
757
9,258
11,215
9,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Emiliostat
Tiamat
10
0 / 6 / 5
7,565
630
5,330
8,145
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Seblm0212
Susano
10
2 / 6 / 3
8,153
679
7,751
10,586
3,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
9,309
776
7,512
7,844
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
7 / 2 / 6
9,911
826
13,664
15,181
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 6
7,814
651
2,411
6,701
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
13
13
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ALEXIS1065
Cerberus
5
1
2
6
L
Tiamat
Emiliostat
Tiamat
0
6
5
0.42
W
6
1
7
9.5
W
7
2
6
5
L
Susano
Seblm0212
Susano
2
6
3
0.58
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,339
Damage
23,587
29,946
Taken
29,726
19,530
Mitigated
10,993
3,348
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ALEXIS1065
Cerberus
9,258
557
0
1,822
11,215
9,934
130
1,030
10,185
25,684
0
L
Tiamat
Emiliostat
Tiamat
5,330
146
0
1,276
8,145
5,704
0
815
7,330
23,776
0
W
7,512
2,085
0
2,068
7,844
2,656
245
3,277
4,325
0
28,110
W
13,664
8,737
0
4,466
15,181
6,744
426
7,085
7,466
0
38,932
L
Susano
Seblm0212
Susano
7,751
1,660
0
250
10,586
3,892
0
605
9,981
0
28,784
W
2,411
275
0
821
6,701
1,593
184
2,944
3,267
24,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
27,034
133
Minions Killed
137
0
Camps Cleared
0
635,136
Distance Traveled
706,748
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,087
757
44
4
0
231,730
3
L
Tiamat
7,565
630
50
4
0
199,593
1
W
Pele
9,309
776
40
3
0
275,339
4
W
Vamana
9,911
826
39
3
0
234,032
1
L
Susano
8,153
679
39
3
0
203,813
2
W
Zeus
7,814
651
58
5
0
197,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role