Player Matchup

Cupid
Cupid
BigDaye
Cupid
Level 15
God Stats
10W - 0L
1,934 SR
Queue Stats
13W - 1L
1,904 Elo+
Party 2
Bellona
Bellona
BronzeSmurfGod
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,904 Elo+
Party 2
Fenrir
Fenrir
Crazy ouo Auna
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,872 Elo+
Party 2
Tiamat
Tiamat
Deadass Cracked
Tiamat
Level 22
God Stats
2W - 0L
1,709 SR
Queue Stats
15W - 3L
1,843 Elo+
Party 2
Neith
Neith
UltraLordxx
Neith
Level 12
God Stats
5W - 4L
1,541 SR
Queue Stats
10W - 12L
1,515 Elo+
Solo
Team Averages
Level 14
1,637 SR
1,808 Elo+

VS

Team Averages
Level 34
1,393 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
ATCHEOUM_QC
Ah Muzen Cab
Level 23
God Stats
0W - 2L
1,293 SR
Queue Stats
36W - 51L
1,399 Elo+
Party 1
Medusa
Medusa
Chosen One9241
Medusa
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
119W - 139L
1,581 Elo+
Solo
Freya
Freya
DumbestCheese20
Freya
Level 94
God Stats
1W - 3L
1,344 SR
Queue Stats
89W - 68L
1,363 Elo+
Party 1
Fafnir
Fafnir
NICOBELIK98
Fafnir
Level 24
God Stats
2W - 5L
1,483 SR
Queue Stats
25W - 29L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
benjipelletier
Sun Wukong
Level 24
God Stats
0W - 2L
1,344 SR
Queue Stats
22W - 35L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigDaye
Cupid
14
3 / 0 / 11
8,605
1,076
8,315
4,369
1,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
17 / 0 / 13
11,262
1,408
21,049
9,026
9,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 17
9,002
1,125
10,829
7,093
4,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
16 / 0 / 22
11,610
1,451
25,277
5,285
6,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 24
9,489
1,186
12,829
5,574
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

377

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ATCHEOUM_QC
Ah Muzen Cab
13
0 / 10 / 1
7,299
912
5,002
14,484
4,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 10 / 1
7,087
886
5,142
17,175
5,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 10 / 0
7,396
925
4,776
15,277
7,010
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
13
0 / 6 / 1
8,020
1,003
3,270
18,680
21,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
benjipelletier
Sun Wukong
13
1 / 7 / 1
7,612
952
4,815
17,862
10,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
6
43
Kills
2
2
Deaths
43
87
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ATCHEOUM_QC
Ah Muzen Cab
0
10
1
0.05
W
Cupid
BigDaye
Cupid
3
0
11
8.5
W
17
0
13
23.5
L
0
10
1
0.05
W
5
2
17
6.75
W
16
0
22
27
L
1
10
0
0.1
L
Fafnir
0
6
1
0.08
W
2
0
24
14
L
Sun Wukong
benjipelletier
Sun Wukong
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,299
Damage
23,005
31,347
Taken
83,478
24,685
Mitigated
50,214
7,887
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ATCHEOUM_QC
Ah Muzen Cab
5,002
1,225
0
853
14,484
4,849
0
6,087
8,194
0
21,696
W
Cupid
BigDaye
Cupid
8,315
6,619
0
591
4,369
1,973
0
1,870
2,499
0
18,720
W
21,049
8,660
0
458
9,026
9,084
0
2,047
6,979
0
29,762
L
5,142
2,427
0
0
17,175
5,851
0
5,750
11,255
0
10,670
W
10,829
2,681
0
396
7,093
4,840
0
1,306
5,787
0
15,647
W
25,277
2,561
0
2,130
5,285
6,435
0
1,111
4,174
37,592
0
L
4,776
1,213
0
1,376
15,277
7,010
0
4,184
10,849
11,360
0
L
Fafnir
3,270
1,052
289
2,282
18,680
21,874
0
4,154
14,254
18,083
0
W
12,829
7,795
510
3,802
5,574
2,353
0
1,712
3,862
0
38,180
L
Sun Wukong
benjipelletier
Sun Wukong
4,815
1,898
0
579
17,862
10,630
0
4,001
13,649
0
12,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
37,414
183
Minions Killed
114
6
Camps Cleared
3
814,313
Distance Traveled
702,458
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,299
912
40
5
2
141,041
0
W
Cupid
8,605
1,076
38
5
0
163,718
0
W
Bellona
11,262
1,408
27
3
0
183,272
1
L
Medusa
7,087
886
15
2
0
170,323
0
W
Fenrir
9,002
1,125
9
1
1
155,735
0
W
Tiamat
11,610
1,451
45
6
5
173,542
1
L
Freya
7,396
925
17
2
1
114,026
0
L
Fafnir
8,020
1,003
22
3
0
139,930
1
W
Neith
9,489
1,186
64
8
0
138,046
1
L
Sun Wukong
7,612
952
20
3
0
137,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role