Player Matchup

Ymir
Ymir
BALLSAQCHASER
Ymir
Level 5
God Stats
0W - 3L
1,246 SR
Queue Stats
20W - 21L
1,233 Elo+
Party 2
Zeus
Zeus
DEDSHUTT
Zeus
Level 29
God Stats
0W - 1L
1,243 SR
Queue Stats
22W - 13L
1,531 Elo+
Party 4
Ullr
Ullr
MrLemonhead2511
Ullr
Level 27
God Stats
0W - 2L
1,456 SR
Queue Stats
28W - 21L
1,531 Elo+
Party 4
Nemesis
Nemesis
joeysaladfingers
Nemesis
Level 5
God Stats
11W - 8L
1,358 SR
Queue Stats
18W - 24L
1,233 Elo+
Party 2
Chernobog
Chernobog
polanski510
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,264 Elo+
Party 2
Team Averages
Level 14
1,361 SR
1,358 Elo+

VS

Team Averages
Level 24
1,503 SR
1,350 Elo+
Merlin
Merlin
CodyTheParadox
Merlin
Level 27
God Stats
23W - 20L
1,501 SR
Queue Stats
96W - 101L
1,491 Elo+
Party 1
Ares
Ares
DingleAllTheWay
Ares
Level 27
God Stats
22W - 17L
1,477 SR
Queue Stats
125W - 139L
1,403 Elo+
Party 3
Bellona
Bellona
Mofurir
Bellona
Level 13
God Stats
4W - 4L
1,194 SR
Queue Stats
19W - 11L
1,047 Elo+
Solo
Chernobog
Chernobog
PvtSqueeze
Chernobog
Level 27
God Stats
35W - 28L
1,593 SR
Queue Stats
131W - 144L
1,363 Elo+
Party 3
Ravana
Ravana
TheBrogvn
Ravana
Level 26
God Stats
11W - 15L
1,750 SR
Queue Stats
180W - 200L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
9,600
457
5,138
13,524
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
14
1 / 8 / 1
9,052
431
6,822
11,596
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 9 / 0
10,107
481
9,324
15,021
6,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 2
8,736
416
6,126
14,481
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
polanski510
Chernobog
13
1 / 4 / 2
8,185
390
5,420
12,081
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
11,110
529
7,212
7,292
3,001
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 2 / 7
11,813
563
10,507
14,647
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Mofurir
Bellona
16
8 / 3 / 7
10,887
518
12,840
14,305
12,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
PvtSqueeze
Chernobog
16
6 / 1 / 11
11,058
527
12,229
11,033
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
TheBrogvn
Ravana
19
4 / 0 / 6
12,092
576
5,115
7,249
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
28
28
Deaths
8
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
3
2
11
4.25
L
Zeus
1
8
1
0.19
W
7
2
7
5.25
W
Bellona
Mofurir
Bellona
8
3
7
3.83
L
3
9
0
0.33
W
Chernobog
PvtSqueeze
Chernobog
6
1
11
11.5
W
Ravana
TheBrogvn
Ravana
4
0
6
7
L
1
4
2
0.5
L
Chernobog
polanski510
Chernobog
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,830
Damage
47,903
66,703
Taken
54,526
30,895
Mitigated
40,134
11,087
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,138
1,158
0
897
13,524
10,516
380
3,479
10,045
47,540
0
W
7,212
74
0
924
7,292
3,001
610
3,472
3,820
62,914
0
L
Zeus
6,822
570
0
888
11,596
3,961
260
4,889
6,707
44,042
0
W
10,507
565
389
3,747
14,647
15,647
2,209
2,477
12,170
27,842
0
W
Bellona
Mofurir
Bellona
12,840
4,380
0
3,470
14,305
12,038
1,047
1,250
13,055
0
36,174
L
9,324
6,452
0
1,712
15,021
6,191
3,360
2,753
12,268
0
54,855
W
Chernobog
PvtSqueeze
Chernobog
12,229
7,798
0
3,723
11,033
5,634
7,326
3,743
7,290
0
70,190
W
Ravana
TheBrogvn
Ravana
5,115
995
0
2,902
7,249
3,814
2,097
1,018
6,231
0
86,889
L
6,126
2,318
0
4,382
14,481
5,783
0
4,154
10,327
0
47,019
L
Chernobog
polanski510
Chernobog
5,420
3,921
0
3,208
12,081
4,444
1,813
2,444
9,637
0
33,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
56,960
407
Minions Killed
468
0
Camps Cleared
0
1,807,440
Distance Traveled
1,984,777
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,600
457
79
4
0
396,257
0
W
Merlin
11,110
529
109
5
0
370,789
5
L
Zeus
9,052
431
82
4
0
277,095
0
W
Ares
11,813
563
43
2
0
382,622
4
W
Bellona
10,887
518
43
2
0
417,032
2
L
Ullr
10,107
481
101
5
0
305,984
0
W
Chernobog
11,058
527
127
6
0
383,192
4
W
Ravana
12,092
576
146
7
0
431,142
0
L
Nemesis
8,736
416
86
4
0
448,577
0
L
Chernobog
8,185
390
59
3
0
379,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role