Player Matchup

Cerberus
Cerberus
Attomos2944
Cerberus
Level 16
God Stats
40W - 41L
1,406 SR
Queue Stats
81W - 87L
1,298 Elo+
Party 1
Thanatos
Thanatos
LoNe3lyWolf
Thanatos
Level 17
God Stats
28W - 22L
1,683 SR
Queue Stats
104W - 120L
1,341 Elo+
Party 1
Fenrir
Fenrir
Mate60hz__
Fenrir
Level 5
God Stats
2W - 2L
1,203 SR
Queue Stats
37W - 74L
1,012 Elo+
Party 2
Baron Samedi
Baron Samedi
PECAD0R3603
Baron Samedi
Level 13
God Stats
9W - 5L
1,683 SR
Queue Stats
20W - 24L
1,284 Elo+
Party 1
Janus
Janus
fazestefii69
Janus
Level 27
God Stats
8W - 8L
1,603 SR
Queue Stats
69W - 80L
1,393 Elo+
Party 2
Team Averages
Level 16
1,516 SR
1,265 Elo+

VS

Team Averages
Level 13
1,323 SR
1,292 Elo+
Baba Yaga
Baba Yaga
CrewRose
Baba Yaga
Level 7
God Stats
1W - 3L
1,213 SR
Queue Stats
54W - 55L
1,467 Elo+
Solo
King Arthur
King Arthur
Dulce-De-LechePa
King Arthur
Level 18
God Stats
7W - 3L
1,565 SR
Queue Stats
36W - 44L
1,536 Elo+
Solo
Bakasura
Bakasura
charliethegamer
Bakasura
Level 28
God Stats
2W - 2L
1,319 SR
Queue Stats
140W - 139L
1,530 Elo+
Solo
Cerberus
Cerberus
hanack_11
Cerberus
Level 8
God Stats
7W - 17L
1,019 SR
Queue Stats
10W - 27L
875 Elo+
Party 3
Cupid
Cupid
janacleto11
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,053 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Attomos2944
Cerberus
20
3 / 5 / 8
14,264
396
14,960
28,583
39,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LoNe3lyWolf
Thanatos
20
13 / 8 / 10
16,214
450
24,309
35,162
15,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Mate60hz__
Fenrir
20
10 / 16 / 11
15,089
419
29,156
40,551
28,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
PECAD0R3603
Baron Samedi
20
5 / 12 / 15
15,510
431
17,498
31,803
27,178
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 11 / 10
16,115
448
26,613
28,527
9,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CrewRose
Baba Yaga
20
4 / 5 / 17
18,239
507
27,354
23,348
9,028
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Dulce-De-LechePa
King Arthur
20
12 / 5 / 24
18,146
504
37,580
55,173
59,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
20
33 / 6 / 7
23,857
663
52,102
33,176
14,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
hanack_11
Cerberus
20
0 / 9 / 12
15,342
426
10,433
36,219
19,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 12 / 15
14,034
390
6,835
25,860
11,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
125
36
Kills
50
52
Deaths
37
54
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Attomos2944
Cerberus
3
5
8
1.4
W
Baba Yaga
CrewRose
Baba Yaga
4
5
17
2.5
W
King Arthur
Dulce-De-LechePa
King Arthur
12
5
24
4.8
L
Thanatos
LoNe3lyWolf
Thanatos
13
8
10
2.25
L
Fenrir
Mate60hz__
Fenrir
10
16
11
0.97
L
Baron Samedi
PECAD0R3603
Baron Samedi
5
12
15
1.04
W
Bakasura
33
6
7
6.08
L
5
11
10
0.91
W
Cerberus
hanack_11
Cerberus
0
9
12
0.67
W
1
12
15
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,536
Damage
134,304
164,626
Taken
173,776
120,099
Mitigated
113,812
50,669
Healing
67,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Attomos2944
Cerberus
14,960
1,729
0
7,318
28,583
39,079
1,427
8,119
19,021
73,348
0
W
Baba Yaga
CrewRose
Baba Yaga
27,354
2,831
794
12,600
23,348
9,028
4,019
10,198
13,084
127,823
0
W
King Arthur
Dulce-De-LechePa
King Arthur
37,580
3,318
0
22,881
55,173
59,131
495
19,906
34,827
1,042
107,965
L
Thanatos
LoNe3lyWolf
Thanatos
24,309
10,399
0
22,968
35,162
15,384
0
5,169
29,183
0
109,254
L
Fenrir
Mate60hz__
Fenrir
29,156
9,414
1,446
5,185
40,551
28,972
1,248
9,440
29,702
0
69,437
L
Baron Samedi
PECAD0R3603
Baron Samedi
17,498
1,351
1,320
5,255
31,803
27,178
470
9,987
21,591
97,703
0
W
Bakasura
52,102
39,565
0
15,982
33,176
14,487
2,103
10,359
22,313
0
233,322
L
26,613
3,266
429
6,748
28,527
9,486
1,584
5,724
22,121
96,974
0
W
Cerberus
hanack_11
Cerberus
10,433
1,279
0
9,974
36,219
19,749
2,641
11,909
23,846
92,457
0
W
6,835
3,817
939
4,218
25,860
11,417
1,395
8,330
17,356
0
28,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,192
Gold Earned
89,618
624
Minions Killed
775
0
Camps Cleared
0
3,009,383
Distance Traveled
3,098,926
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,264
396
143
4
0
545,233
0
W
Baba Yaga
18,239
507
202
6
0
552,209
1
W
King Arthur
18,146
504
122
3
0
675,137
2
L
Thanatos
16,214
450
147
4
0
703,431
5
L
Fenrir
15,089
419
62
2
0
636,727
1
L
Baron Samedi
15,510
431
137
4
0
567,354
4
W
Bakasura
23,857
663
239
7
0
722,189
1
L
Janus
16,115
448
135
4
0
556,638
0
W
Cerberus
15,342
426
187
5
0
595,333
0
W
Cupid
14,034
390
25
1
0
554,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role