Player Matchup

Yemoja
Yemoja
Gunderson
Yemoja
Level 48
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 2
Heimdallr
Heimdallr
Icetyrant3519
Heimdallr
Level 67
God Stats
0W - 1L
1,768 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
LeChrispy
Ah Puch
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 2
Team Averages
Level 57
1,521 SR
1,553 Elo+

VS

Team Averages
Level 86
1,585 SR
1,496 Elo+
Chaac
Chaac
BadDARkwing55
Chaac
Level 88
God Stats
6W - 9L
1,868 SR
Queue Stats
164W - 163L
1,536 Elo+
Party 1
Pele
Pele
RichHades82
Pele
Level 126
God Stats
4W - 4L
1,363 SR
Queue Stats
209W - 204L
1,527 Elo+
Party 1
Zeus
Zeus
Sma_Static00
Zeus
Level 43
God Stats
14W - 11L
1,522 SR
Queue Stats
94W - 96L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gunderson
Yemoja
9
0 / 6 / 1
6,890
530
1,821
12,660
8,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Icetyrant3519
Heimdallr
10
1 / 6 / 0
7,425
571
2,728
9,459
3,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
LeChrispy
Ah Puch
10
1 / 4 / 1
7,256
558
8,250
7,654
2,087
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
10,159
781
6,065
7,222
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 0 / 9
9,763
751
10,726
9,223
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 6
9,159
705
10,004
5,413
1,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
16
16
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Yemoja
Gunderson
Yemoja
0
6
1
0.08
L
Heimdallr
Icetyrant3519
Heimdallr
1
6
0
0.17
L
Ah Puch
LeChrispy
Ah Puch
1
4
1
0.38
W
6
0
9
10.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,799
Damage
26,795
29,773
Taken
21,858
13,258
Mitigated
12,849
4,726
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,065
425
880
4,190
7,222
6,259
782
2,431
4,791
0
31,437
L
Yemoja
Gunderson
Yemoja
1,821
426
1,102
931
12,660
8,037
0
5,548
7,112
6,710
0
L
Heimdallr
Icetyrant3519
Heimdallr
2,728
615
405
673
9,459
3,134
0
2,348
7,111
0
18,667
L
Ah Puch
LeChrispy
Ah Puch
8,250
205
741
874
7,654
2,087
0
2,108
5,546
25,255
0
W
10,726
2,676
795
4,709
9,223
4,781
702
5,498
3,725
0
52,318
W
10,004
959
0
1,071
5,413
1,809
377
2,242
3,171
38,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,571
Gold Earned
29,081
75
Minions Killed
182
0
Camps Cleared
0
584,247
Distance Traveled
739,610
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,159
781
50
4
0
248,795
0
L
Yemoja
6,890
530
12
1
0
204,168
1
L
Heimdallr
7,425
571
39
3
0
176,864
1
L
Ah Puch
7,256
558
24
2
0
203,215
2
W
Pele
9,763
751
75
6
0
252,243
0
W
Zeus
9,159
705
57
4
0
238,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role