Player Matchup

The Morrigan
The Morrigan
Bukubukuchaguma
The Morrigan
Level 66
God Stats
24W - 26L
1,525 SR
Queue Stats
246W - 232L
1,459 Elo+
Party 3
Apollo
Apollo
LordJamezx
Apollo
Level 29
God Stats
2W - 4L
1,606 SR
Queue Stats
84W - 74L
1,454 Elo+
Party 3
Terra
Terra
VIGL-ACE
Terra
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
584W - 649L
1,328 Elo+
Party 2
Arachne
Arachne
ZenithFaya_
Arachne
Level 39
God Stats
12W - 12L
1,153 SR
Queue Stats
524W - 558L
1,313 Elo+
Party 2
Neith
Neith
arcanis1108
Neith
Level 99
God Stats
18W - 12L
1,540 SR
Queue Stats
246W - 255L
1,387 Elo+
Party 2
Team Averages
Level 52
1,465 SR
1,388 Elo+

VS

Team Averages
Level 55
1,445 SR
1,352 Elo+
Chiron
Chiron
A Fancy Baboon
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
BananaRanga
Sun Wukong
Level 52
God Stats
0W - 2L
1,270 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 1
Thanatos
Thanatos
Chembane98
Thanatos
Level 54
God Stats
1W - 2L
1,347 SR
Queue Stats
95W - 90L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
RIGH RAGNAR
Cthulhu
Level 26
God Stats
0W - 3L
1,607 SR
Queue Stats
1W - 8L
1,182 Elo+
Party 1
Chernobog
Chernobog
zedd1806
Chernobog
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 79L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bukubukuchaguma
The Morrigan
20
11 / 3 / 6
19,877
602
26,651
14,958
6,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Apollo
LordJamezx
Apollo
20
11 / 4 / 12
21,035
637
35,725
35,554
14,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
VIGL-ACE
Terra
20
1 / 0 / 7
15,801
479
2,934
18,822
23,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
ZenithFaya_
Arachne
20
4 / 0 / 9
17,993
545
13,461
20,678
10,406
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 3 / 11
19,367
587
16,368
22,460
10,383
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 3
12,987
394
14,847
17,101
7,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
BananaRanga
Sun Wukong
20
3 / 3 / 3
14,772
448
12,906
33,058
20,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Chembane98
Thanatos
20
4 / 6 / 2
14,885
451
14,526
24,000
11,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RIGH RAGNAR
Cthulhu
19
1 / 4 / 4
11,531
349
13,069
26,216
29,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
zedd1806
Chernobog
20
1 / 11 / 1
13,856
420
5,203
22,074
9,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
31
Kills
10
10
Deaths
31
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Sun Wukong
BananaRanga
Sun Wukong
3
3
3
1.5
W
The Morrigan
Bukubukuchaguma
The Morrigan
11
3
6
4.67
L
Thanatos
Chembane98
Thanatos
4
6
2
0.83
W
Apollo
LordJamezx
Apollo
11
4
12
4.25
L
Cthulhu
RIGH RAGNAR
Cthulhu
1
4
4
0.75
W
Terra
VIGL-ACE
Terra
1
0
7
4.5
W
Arachne
ZenithFaya_
Arachne
4
0
9
8.5
W
4
3
11
3.17
L
Chernobog
zedd1806
Chernobog
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,139
Damage
60,551
112,472
Taken
122,449
65,889
Mitigated
77,307
58,687
Healing
40,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,847
1,647
1,470
2,934
17,101
7,080
0
6,362
10,735
0
101,103
L
Sun Wukong
BananaRanga
Sun Wukong
12,906
1,970
315
10,012
33,058
20,286
0
7,588
25,470
0
117,007
W
The Morrigan
Bukubukuchaguma
The Morrigan
26,651
5,151
0
4,184
14,958
6,452
1,715
2,562
12,252
127,052
8,571
L
Thanatos
Chembane98
Thanatos
14,526
5,244
0
20,880
24,000
11,657
0
1,404
22,596
0
117,979
W
Apollo
LordJamezx
Apollo
35,725
31,628
0
22,679
35,554
14,834
5,868
4,225
31,329
0
190,983
L
Cthulhu
RIGH RAGNAR
Cthulhu
13,069
358
542
964
26,216
29,283
0
4,499
21,717
50,459
0
W
Terra
VIGL-ACE
Terra
2,934
304
3,387
8,796
18,822
23,814
1,600
3,541
15,281
32,977
0
W
Arachne
ZenithFaya_
Arachne
13,461
9,748
0
9,402
20,678
10,406
1,819
2,034
18,644
0
198,196
W
16,368
7,298
0
10,239
22,460
10,383
6,622
3,129
19,331
0
170,170
L
Chernobog
zedd1806
Chernobog
5,203
2,990
0
3,770
22,074
9,001
1,178
5,790
16,284
0
88,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,073
Gold Earned
68,031
887
Minions Killed
769
0
Camps Cleared
0
3,090,091
Distance Traveled
2,684,356
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,987
394
201
6
0
505,811
7
L
Sun Wukong
14,772
448
178
5
0
648,391
15
W
The Morrigan
19,877
602
200
6
0
592,550
3
L
Thanatos
14,885
451
162
5
0
573,583
3
W
Apollo
21,035
637
239
7
0
588,618
4
L
Cthulhu
11,531
349
58
2
0
547,289
2
W
Terra
15,801
479
47
1
0
635,379
2
W
Arachne
17,993
545
190
6
0
723,127
8
W
Neith
19,367
587
211
6
0
550,417
7
L
Chernobog
13,856
420
170
5
0
409,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role