Player Matchup

Izanami
Izanami
Eu souu L
Izanami
Level 23
God Stats
15W - 12L
1,601 SR
Queue Stats
37W - 39L
1,499 Elo+
Party 3
Cthulhu
Cthulhu
Generations890
Cthulhu
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 64L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SANTIMO2K
Tsukuyomi
Level 16
God Stats
4W - 6L
1,725 SR
Queue Stats
186W - 223L
1,375 Elo+
Party 2
Bellona
Bellona
XDevilDarkX5455
Bellona
Level 28
God Stats
15W - 11L
1,603 SR
Queue Stats
131W - 150L
1,517 Elo+
Party 3
Tiamat
Tiamat
xDecoL2
Tiamat
Level 26
God Stats
35W - 18L
1,773 SR
Queue Stats
128W - 133L
1,536 Elo+
Solo
Team Averages
Level 19
1,640 SR
1,486 Elo+

VS

Team Averages
Level 33
1,581 SR
1,657 Elo+
Ymir
Ymir
Batata714
Ymir
Level 15
God Stats
1W - 1L
1,518 SR
Queue Stats
21W - 6L
1,763 Elo+
Party 1
Bakasura
Bakasura
LordRaiGoN
Bakasura
Level 25
God Stats
3W - 1L
1,635 SR
Queue Stats
45W - 19L
1,679 Elo+
Party 1
Ares
Ares
MarKsKaizer_01
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
OneForTEX
Osiris
Level 84
God Stats
10W - 3L
1,755 SR
Queue Stats
71W - 35L
1,687 Elo+
Party 1
Merlin
Merlin
Sirtonebell
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 31L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eu souu L
Izanami
9
3 / 1 / 1
5,663
566
3,341
3,718
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
2 / 4 / 1
4,294
429
1,710
5,815
2,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
SANTIMO2K
Tsukuyomi
6
0 / 6 / 1
4,263
426
1,395
7,797
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,548
455
2,752
6,994
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
xDecoL2
Tiamat
8
0 / 1 / 0
4,721
472
1,975
4,094
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
5 / 0 / 5
5,960
596
3,489
5,099
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
LordRaiGoN
Bakasura
9
3 / 0 / 5
5,668
567
4,461
6,407
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 5 / 1
4,612
461
1,719
6,292
2,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
OneForTEX
Osiris
13
5 / 0 / 0
7,175
718
6,112
8,213
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
11
2 / 0 / 2
6,562
656
3,776
3,452
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
15
15
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
5
7.5
L
Izanami
Eu souu L
Izanami
3
1
1
3.5
L
2
4
1
0.63
W
Bakasura
LordRaiGoN
Bakasura
3
0
5
5.5
W
0
5
1
0.1
W
Osiris
OneForTEX
Osiris
5
0
0
5
L
Tsukuyomi
SANTIMO2K
Tsukuyomi
0
6
1
0.08
W
Merlin
2
0
2
3
L
0
3
0
0
L
Tiamat
xDecoL2
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,173
Damage
19,557
28,418
Taken
29,463
11,189
Mitigated
12,103
4,986
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,489
1,071
0
2,386
5,099
2,625
220
786
4,263
14,574
0
L
Izanami
Eu souu L
Izanami
3,341
2,306
0
1,202
3,718
972
78
1,251
2,390
0
26,254
L
1,710
874
0
203
5,815
2,004
24
2,196
3,520
7,500
0
W
Bakasura
LordRaiGoN
Bakasura
4,461
3,832
0
3,330
6,407
1,918
41
648
5,719
0
19,893
W
1,719
484
0
164
6,292
2,506
275
697
5,595
9,914
0
W
Osiris
OneForTEX
Osiris
6,112
3,237
0
4,825
8,213
4,053
526
0
8,213
0
41,719
L
Tsukuyomi
SANTIMO2K
Tsukuyomi
1,395
438
0
1,073
7,797
2,105
0
2,842
4,875
0
12,383
W
Merlin
3,776
580
0
1,409
3,452
1,001
455
1,260
1,988
35,654
0
L
2,752
1,620
0
1,270
6,994
4,024
0
0
6,994
0
14,397
L
Tiamat
xDecoL2
Tiamat
1,975
238
0
1,238
4,094
2,084
0
2,695
1,379
19,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
29,977
162
Minions Killed
277
0
Camps Cleared
0
869,806
Distance Traveled
976,344
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,960
596
15
2
0
199,313
0
L
Izanami
5,663
566
58
6
0
178,407
2
L
Cthulhu
4,294
429
13
1
0
168,839
0
W
Bakasura
5,668
567
52
5
0
207,901
3
W
Ares
4,612
461
19
2
0
200,974
1
W
Osiris
7,175
718
94
9
0
177,165
1
L
Tsukuyomi
4,263
426
25
3
0
194,355
0
W
Merlin
6,562
656
97
10
0
190,991
3
L
Bellona
4,548
455
30
3
0
157,391
1
L
Tiamat
4,721
472
36
4
0
170,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role