Player Matchup

Bacchus
Bacchus
Cloudion-DD
Bacchus
Level 109
God Stats
0W - 2L
1,339 SR
Queue Stats
40W - 30L
1,569 Elo+
Party 2
Hercules
Hercules
NightmarePhD
Hercules
Level 160
God Stats
13W - 4L
1,736 SR
Queue Stats
286W - 283L
1,521 Elo+
Party 2
Janus
Janus
RawulPhD
Janus
Level 153
God Stats
108W - 93L
1,620 SR
Queue Stats
717W - 693L
1,591 Elo+
Party 2
Sol
Sol
Sasukex6X6x6X
Sol
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,409 Elo+
Party 2
Chiron
Chiron
malacart
Chiron
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 119L
1,534 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,525 Elo+

VS

Team Averages
Level 126
1,570 SR
1,540 Elo+
Zeus
Zeus
Eludia_
Zeus
Level 126
God Stats
10W - 3L
1,567 SR
Queue Stats
119W - 118L
1,524 Elo+
Party 3
Danzaburou
Danzaburou
Futa_Bazooka
Danzaburou
Level 123
God Stats
45W - 26L
1,711 SR
Queue Stats
105W - 99L
1,583 Elo+
Party 1
Poseidon
Poseidon
Phi_Knight_Being
Poseidon
Level 123
God Stats
9W - 6L
1,615 SR
Queue Stats
95W - 90L
1,537 Elo+
Party 1
Camazotz
Camazotz
Stoinker-Doinker
Camazotz
Level 116
God Stats
3W - 2L
1,516 SR
Queue Stats
46W - 44L
1,512 Elo+
Party 3
Geb
Geb
TheBearcat911
Geb
Level 143
God Stats
6W - 2L
1,441 SR
Queue Stats
73W - 63L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cloudion-DD
Bacchus
14
1 / 4 / 1
8,590
614
4,488
16,181
18,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
NightmarePhD
Hercules
16
1 / 2 / 2
8,677
620
4,927
17,094
13,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
RawulPhD
Janus
17
2 / 5 / 2
9,790
699
10,605
10,742
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 3
8,328
595
6,387
12,726
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
malacart
Chiron
15
1 / 2 / 2
8,640
617
7,015
11,718
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Eludia_
Zeus
15
2 / 0 / 7
9,135
653
18,836
4,505
2,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Futa_Bazooka
Danzaburou
19
6 / 0 / 6
11,989
856
14,473
10,087
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 7
10,176
727
8,325
7,777
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 6
9,935
710
7,366
11,675
4,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 1 / 10
9,783
699
4,660
9,264
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
5
Kills
16
16
Deaths
5
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cloudion-DD
Bacchus
1
4
1
0.38
W
Zeus
Eludia_
Zeus
2
0
7
5.5
W
Danzaburou
Futa_Bazooka
Danzaburou
6
0
6
9
L
Hercules
NightmarePhD
Hercules
1
2
2
1
W
2
2
7
2.75
L
Janus
RawulPhD
Janus
2
5
2
0.6
L
0
3
3
0.5
W
5
2
6
4
W
1
1
10
6
L
Chiron
malacart
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,422
Damage
53,660
68,461
Taken
43,308
45,348
Mitigated
20,735
15,464
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cloudion-DD
Bacchus
4,488
458
0
1,388
16,181
18,381
0
4,574
11,518
15,576
0
W
Zeus
Eludia_
Zeus
18,836
1,335
0
2,428
4,505
2,213
44
1,328
3,115
32,529
0
W
Danzaburou
Futa_Bazooka
Danzaburou
14,473
5,725
0
3,302
10,087
4,298
1,237
5,294
4,623
0
55,162
L
Hercules
NightmarePhD
Hercules
4,927
489
0
6,585
17,094
13,421
22
8,864
8,110
0
22,631
W
8,325
445
0
679
7,777
3,116
502
4,733
2,886
44,547
0
L
Janus
RawulPhD
Janus
10,605
130
0
971
10,742
4,060
45
6,021
4,525
44,055
0
L
6,387
497
0
2,650
12,726
4,889
232
5,775
6,669
31,367
0
W
7,366
1,105
0
2,826
11,675
4,700
154
5,588
5,993
0
23,554
W
4,660
189
0
4,139
9,264
6,408
34
4,242
4,828
14,137
0
L
Chiron
malacart
Chiron
7,015
2,139
491
3,379
11,718
4,597
20
5,983
5,499
0
26,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
51,018
291
Minions Killed
321
7
Camps Cleared
10
1,298,066
Distance Traveled
1,371,956
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,590
614
18
1
0
262,434
3
W
Zeus
9,135
653
41
3
5
260,765
3
W
Danzaburou
11,989
856
117
8
2
275,418
0
L
Hercules
8,677
620
54
4
2
281,098
0
W
Poseidon
10,176
727
115
8
1
280,279
3
L
Janus
9,790
699
89
6
3
272,755
1
L
Sol
8,328
595
81
6
1
229,867
0
W
Camazotz
9,935
710
30
2
2
294,655
0
W
Geb
9,783
699
18
1
0
260,839
2
L
Chiron
8,640
617
49
4
1
251,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role