Player Matchup

Odin
Odin
LoganH106
Odin
Level 49
God Stats
2W - 0L
1,696 SR
Queue Stats
47W - 40L
1,513 Elo+
Party 1
Zeus
Zeus
SargeantKush28
Zeus
Level 29
God Stats
6W - 5L
1,623 SR
Queue Stats
28W - 28L
1,400 Elo+
Party 3
Medusa
Medusa
TheRealChad96
Medusa
Level 18
God Stats
28W - 18L
1,730 SR
Queue Stats
41W - 44L
1,333 Elo+
Party 3
Nemesis
Nemesis
fireycub384
Nemesis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
1,193 Elo+
Party 1
The Morrigan
The Morrigan
shaybayee
The Morrigan
Level 12
God Stats
12W - 16L
1,369 SR
Queue Stats
58W - 55L
1,248 Elo+
Party 3
Team Averages
Level 23
1,584 SR
1,337 Elo+

VS

Team Averages
Level 11
1,402 SR
1,240 Elo+
Zeus
Zeus
C_Cortez7
Zeus
Level 18
God Stats
44W - 38L
1,452 SR
Queue Stats
366W - 410L
1,357 Elo+
Solo
Thor
Thor
GHOSTYTTG
Thor
Level 10
God Stats
1W - 6L
1,471 SR
Queue Stats
45W - 61L
1,177 Elo+
Party 2
Scylla
Scylla
GlitchedVena
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,377 Elo+
Solo
Ymir
Ymir
Napz4dayz
Ymir
Level 4
God Stats
1W - 3L
1,333 SR
Queue Stats
6W - 12L
1,103 Elo+
Party 2
Neith
Neith
THE317KID_
Neith
Level 3
God Stats
8W - 15L
1,253 SR
Queue Stats
11W - 24L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
10 / 1 / 19
13,198
1,200
16,280
12,134
7,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
19 / 2 / 19
14,126
1,284
31,656
11,631
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 2 / 20
13,374
1,216
22,106
12,862
6,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
fireycub384
Nemesis
17
2 / 4 / 17
10,568
961
5,286
9,788
7,243
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
shaybayee
The Morrigan
19
9 / 0 / 21
12,691
1,154
15,949
8,663
3,417
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 9 / 5
10,684
971
16,925
17,539
6,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
16
6 / 18 / 3
11,742
1,067
16,218
24,735
13,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
15
0 / 5 / 5
9,296
845
4,189
14,292
5,293
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
16
0 / 12 / 7
9,921
902
4,643
28,687
30,326
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
15
0 / 7 / 5
9,392
854
4,967
12,315
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
34
51
Kills
9
9
Deaths
51
96
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
9
5
0.61
L
Thor
6
18
3
0.42
L
Scylla
0
5
5
0.5
W
Odin
10
1
19
19.5
L
Ymir
0
12
7
0.29
W
19
2
19
14.25
L
Neith
0
7
5
0.36
W
11
2
20
10.5
W
Nemesis
fireycub384
Nemesis
2
4
17
2.63
W
The Morrigan
shaybayee
The Morrigan
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,277
Damage
46,942
55,078
Taken
97,568
28,521
Mitigated
60,417
7,377
Healing
1,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,925
2,649
0
715
17,539
6,436
0
11,383
6,006
51,468
0
L
Thor
16,218
6,429
0
0
24,735
13,464
0
11,454
13,183
0
36,310
L
Scylla
4,189
1,646
0
258
14,292
5,293
0
8,430
5,812
10,202
0
W
Odin
16,280
7,646
0
568
12,134
7,485
0
5,162
6,972
0
36,159
L
Ymir
4,643
1,477
0
0
28,687
30,326
0
11,102
17,106
22,952
0
W
31,656
4,622
166
1,019
11,631
3,938
0
6,929
4,702
53,025
0
L
Neith
4,967
826
0
425
12,315
4,898
0
4,951
7,166
0
11,705
W
22,106
11,907
0
3,903
12,862
6,438
0
4,484
8,378
0
37,599
W
Nemesis
fireycub384
Nemesis
5,286
1,219
0
392
9,788
7,243
0
4,753
5,035
0
9,560
W
The Morrigan
shaybayee
The Morrigan
15,949
4,735
0
1,329
8,663
3,417
0
4,429
4,234
30,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,957
Gold Earned
51,035
171
Minions Killed
152
11
Camps Cleared
3
988,136
Distance Traveled
865,946
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,684
971
58
5
0
182,280
0
L
Thor
11,742
1,067
44
4
1
178,371
1
L
Scylla
9,296
845
6
1
1
145,061
1
W
Odin
13,198
1,200
46
4
6
242,020
0
L
Ymir
9,921
902
32
3
1
135,732
1
W
Zeus
14,126
1,284
49
4
1
184,881
0
L
Neith
9,392
854
12
1
0
224,502
3
W
Medusa
13,374
1,216
32
3
1
197,401
0
W
Nemesis
10,568
961
7
1
2
183,114
1
W
The Morrigan
12,691
1,154
37
3
1
180,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role