Player Matchup

Neith
Neith
DarkXlies
Neith
Level 17
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
Arachne
Arachne
Nxivern
Arachne
Level 28
God Stats
4W - 8L
1,368 SR
Queue Stats
86W - 99L
1,404 Elo+
Party 1
Yemoja
Yemoja
dnean
Yemoja
Level 24
God Stats
31W - 49L
1,425 SR
Queue Stats
36W - 62L
1,226 Elo+
Party 1
Jing Wei
Jing Wei
fairyabsinthe
Jing Wei
Level 26
God Stats
4W - 5L
1,446 SR
Queue Stats
48W - 75L
1,233 Elo+
Party 1
Guan Yu
Guan Yu
tomdenny
Guan Yu
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 30L
1,268 Elo+
Solo
Team Averages
Level 24
1,485 SR
1,359 Elo+

VS

Team Averages
Level 25
1,430 SR
1,380 Elo+
Mulan
Mulan
FluxKillah
Mulan
Level 27
God Stats
9W - 17L
1,369 SR
Queue Stats
170W - 241L
1,302 Elo+
Party 2
Neith
Neith
Hal0m4n1
Neith
Level 23
God Stats
70W - 71L
1,530 SR
Queue Stats
263W - 275L
1,472 Elo+
Solo
Poseidon
Poseidon
UvularPlanet211
Poseidon
Level 27
God Stats
28W - 44L
1,321 SR
Queue Stats
177W - 238L
1,356 Elo+
Party 2
Terra
Terra
WildGhoull
Terra
Level 20
God Stats
6W - 8L
1,301 SR
Queue Stats
186W - 191L
1,345 Elo+
Solo
Bakasura
Bakasura
elxmenor
Bakasura
Level 28
God Stats
9W - 7L
1,630 SR
Queue Stats
89W - 84L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkXlies
Neith
20
2 / 9 / 8
13,919
449
11,504
20,473
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Nxivern
Arachne
20
12 / 10 / 5
14,813
478
27,265
31,262
21,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
dnean
Yemoja
6
0 / 3 / 1
8,437
272
1,169
4,095
1,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
fairyabsinthe
Jing Wei
20
5 / 8 / 10
14,378
464
14,976
28,601
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
tomdenny
Guan Yu
20
12 / 8 / 6
14,759
476
20,274
32,655
45,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
12 / 11 / 11
16,162
521
24,986
35,737
33,320
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Hal0m4n1
Neith
20
11 / 5 / 9
16,990
548
24,169
21,288
9,763
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
20
2 / 12 / 12
14,713
475
16,739
22,370
7,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
9
0 / 1 / 3
10,542
340
439
4,055
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
elxmenor
Bakasura
20
11 / 4 / 9
19,982
645
25,124
31,618
17,152
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
80
31
Kills
36
38
Deaths
33
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
DarkXlies
Neith
2
9
8
0.67
W
Mulan
12
11
11
1.59
W
Neith
Hal0m4n1
Neith
11
5
9
3.1
L
Arachne
Nxivern
Arachne
12
10
5
1.45
W
Poseidon
2
12
12
0.67
W
Terra
0
1
3
1.5
L
Yemoja
dnean
Yemoja
0
3
1
0.17
W
Bakasura
elxmenor
Bakasura
11
4
9
3.88
L
Jing Wei
fairyabsinthe
Jing Wei
5
8
10
1.25
L
Guan Yu
tomdenny
Guan Yu
12
8
6
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,188
Damage
91,457
117,086
Taken
115,068
87,786
Mitigated
71,120
33,221
Healing
43,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DarkXlies
Neith
11,504
2,322
0
5,534
20,473
8,448
3,522
4,345
14,976
0
84,753
W
Mulan
24,986
4,703
0
12,616
35,737
33,320
832
571
35,166
0
78,711
W
Neith
Hal0m4n1
Neith
24,169
18,362
0
8,848
21,288
9,763
6,381
841
20,447
0
114,284
L
Arachne
Nxivern
Arachne
27,265
17,982
0
9,990
31,262
21,485
0
2,164
27,393
0
99,469
W
Poseidon
16,739
1,410
0
3,715
22,370
7,565
467
54
22,316
105,772
0
W
Terra
439
150
64
1,351
4,055
3,320
0
296
3,759
6,505
0
L
Yemoja
dnean
Yemoja
1,169
274
137
264
4,095
1,427
135
174
3,868
6,215
0
W
Bakasura
elxmenor
Bakasura
25,124
17,959
0
16,577
31,618
17,152
1,136
532
31,086
0
186,309
L
Jing Wei
fairyabsinthe
Jing Wei
14,976
8,540
0
10,129
28,601
11,233
72
5,284
22,351
0
69,419
L
Guan Yu
tomdenny
Guan Yu
20,274
3,332
938
6,229
32,655
45,193
2,051
4,296
26,147
0
86,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,306
Gold Earned
78,389
547
Minions Killed
658
0
Camps Cleared
0
2,213,315
Distance Traveled
2,336,907
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,919
449
182
6
0
485,820
1
W
Mulan
16,162
521
84
3
0
515,513
2
W
Neith
16,990
548
149
5
0
499,096
3
L
Arachne
14,813
478
107
3
0
525,319
2
W
Poseidon
14,713
475
157
5
0
493,131
1
W
Terra
10,542
340
11
0
0
152,873
1
L
Yemoja
8,437
272
10
0
0
131,675
0
W
Bakasura
19,982
645
257
8
0
676,294
1
L
Jing Wei
14,378
464
121
4
0
527,134
2
L
Guan Yu
14,759
476
127
4
0
543,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role