Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IcyStarStruck66
Sol
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
SpcRS3
Nemesis
Level 75
God Stats
41W - 34L
1,584 SR
Queue Stats
199W - 210L
1,522 Elo+
Party 2
Guan Yu
Guan Yu
Yo Sniper 5000
Guan Yu
Level 108
God Stats
11W - 4L
1,500 SR
Queue Stats
312W - 299L
1,566 Elo+
Party 2
Hercules
Hercules
thegreatwoz4271
Hercules
Level 47
God Stats
26W - 17L
1,376 SR
Queue Stats
605W - 577L
1,488 Elo+
Party 2
Team Averages
Level 62
1,492 SR
1,515 Elo+

VS

Team Averages
Level 51
1,603 SR
1,508 Elo+
Apollo
Apollo
HairyBush
Apollo
Level 55
God Stats
10W - 6L
1,580 SR
Queue Stats
288W - 237L
1,568 Elo+
Party 1
Xing Tian
Xing Tian
LcaseTheGreat
Xing Tian
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
690W - 593L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XprimekillerX
Cu Chulainn
Level 28
God Stats
12W - 6L
1,514 SR
Queue Stats
127W - 97L
1,540 Elo+
Party 1
Arachne
Arachne
ballinwallen21
Arachne
Level 54
God Stats
6W - 7L
1,746 SR
Queue Stats
575W - 515L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
packo7u7
Baba Yaga
Level 63
God Stats
2W - 2L
1,674 SR
Queue Stats
52W - 82L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 1 / 0
3,015
603
619
2,255
711
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
2,713
543
992
2,631
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
SpcRS3
Nemesis
6
2 / 0 / 0
3,621
724
1,877
2,566
549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
939
188
0
0
0
Hercules
4
0 / 2 / 0
2,976
595
1,300
3,317
1,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HairyBush
Apollo
6
4 / 0 / 1
3,912
782
2,386
2,394
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
LcaseTheGreat
Xing Tian
5
1 / 0 / 4
3,933
787
1,181
2,793
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
XprimekillerX
Cu Chulainn
6
0 / 1 / 0
3,570
714
212
1,953
810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,195
639
665
2,527
546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
packo7u7
Baba Yaga
6
1 / 1 / 0
3,825
765
1,615
1,887
388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Apollo
HairyBush
Apollo
4
0
1
4.5
L
0
3
0
0
W
Xing Tian
LcaseTheGreat
Xing Tian
1
0
4
3
L
Nemesis
SpcRS3
Nemesis
2
0
0
2
W
Cu Chulainn
XprimekillerX
Cu Chulainn
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Baba Yaga
packo7u7
Baba Yaga
1
1
0
1
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,788
Damage
6,059
10,769
Taken
11,554
2,847
Mitigated
3,586
2,048
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
619
140
0
500
2,255
711
63
1,536
719
0
6,654
W
Apollo
HairyBush
Apollo
2,386
1,590
0
1,567
2,394
586
115
435
1,959
0
13,093
L
992
452
0
450
2,631
387
89
561
2,070
5,927
0
W
Xing Tian
LcaseTheGreat
Xing Tian
1,181
274
0
1,254
2,793
1,256
0
557
2,236
6,301
0
L
Nemesis
SpcRS3
Nemesis
1,877
1,136
0
100
2,566
549
0
124
2,417
0
13,430
W
Cu Chulainn
XprimekillerX
Cu Chulainn
212
48
0
416
1,953
810
135
0
1,953
0
12,111
L
0
0
0
0
0
0
0
0
0
0
0
W
665
556
0
998
2,527
546
0
0
2,527
0
12,238
W
Baba Yaga
packo7u7
Baba Yaga
1,615
326
0
540
1,887
388
363
0
1,887
14,254
0
L
Hercules
1,300
436
0
998
3,317
1,200
0
575
2,742
0
5,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,264
Gold Earned
18,435
62
Minions Killed
116
0
Camps Cleared
0
375,357
Distance Traveled
434,642
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,015
603
15
3
0
81,241
0
W
Apollo
3,912
782
23
5
0
77,641
0
L
Sol
2,713
543
11
2
0
103,229
0
W
Xing Tian
3,933
787
8
2
0
89,725
1
L
Nemesis
3,621
724
29
6
0
94,001
0
W
Cu Chulainn
3,570
714
32
6
0
83,142
1
L
Guan Yu
939
188
0
0
0
0
0
W
Arachne
3,195
639
27
5
0
92,609
1
W
Baba Yaga
3,825
765
26
5
0
91,525
0
L
Hercules
2,976
595
7
1
0
96,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role