Player Matchup

Medusa
Medusa
Gold IV
Ashwagandha
Medusa
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
NotoriousR0b
Cabrakan
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Ragnuu
Achilles
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
TheJokerSmile3
Ne Zha
Bronze III
Level 39
God Stats
1W - 1L
1,240 SR
Queue Stats
5W - 13L
1,500 MMR
Solo
Janus
Janus
Gold IV
bayron1000
Janus
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,448 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,638 SR
1,497 MMR
Guan Yu
Guan Yu
Bronze III
Abishu
Guan Yu
Bronze III
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Squeakybirdy
Heimdallr
Bronze III
Level 109
God Stats
1W - 0L
1,822 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
TROXlC
Merlin
Bronze III
Level 109
God Stats
1W - 0L
1,382 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
jjav11
Cerberus
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
rocketdood1
Susano
Gold III
Level 157
God Stats
4W - 0L
1,771 SR
Queue Stats
103W - 98L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 4 / 2
11,580
526
10,958
16,440
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
NotoriousR0b
Cabrakan
10
0 / 8 / 1
7,527
342
4,434
15,545
15,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Ragnuu
Achilles
16
0 / 4 / 1
8,549
389
5,334
17,541
15,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 3
9,772
444
4,896
19,063
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
20
2 / 2 / 3
12,051
548
13,801
13,078
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouScyllaApolloSetCu Chulainn

VS

Bans
NemesisCupidKumbhakarnaAnhurPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abishu
Guan Yu
20
7 / 0 / 7
13,478
613
15,597
17,805
21,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Squeakybirdy
Heimdallr
19
6 / 2 / 6
12,403
564
12,726
11,603
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
TROXlC
Merlin
19
3 / 1 / 7
11,939
543
11,476
13,022
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
jjav11
Cerberus
18
4 / 1 / 7
12,791
581
10,114
16,057
17,622
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
17
6 / 3 / 11
11,605
528
9,478
17,666
12,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
26
26
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abishu
Guan Yu
7
0
7
10.5
L
Medusa
4
4
2
1.25
L
Cabrakan
NotoriousR0b
Cabrakan
0
8
1
0.06
L
Achilles
Ragnuu
Achilles
0
4
1
0.13
W
Heimdallr
Squeakybirdy
Heimdallr
6
2
6
4.5
W
Merlin
TROXlC
Merlin
3
1
7
6.5
L
1
8
3
0.31
L
Janus
2
2
3
1.75
W
Cerberus
jjav11
Cerberus
4
1
7
7.5
W
Susano
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
59,391
81,667
Taken
76,153
48,941
Mitigated
61,430
20,058
Healing
35,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abishu
Guan Yu
15,597
3,801
1,932
11,456
17,805
21,393
2,031
2,829
14,576
0
95,086
L
Medusa
10,958
4,055
0
6,134
16,440
6,039
1,158
4,873
11,427
0
98,598
L
Cabrakan
NotoriousR0b
Cabrakan
4,434
573
0
1,946
15,545
15,654
116
4,388
11,130
14,677
0
L
Achilles
Ragnuu
Achilles
5,334
851
0
3,713
17,541
15,893
0
4,000
13,485
0
43,086
W
Heimdallr
Squeakybirdy
Heimdallr
12,726
8,618
0
4,838
11,603
4,567
2,161
4,189
7,414
0
93,152
W
Merlin
TROXlC
Merlin
11,476
885
627
5,576
13,022
5,555
243
3,493
9,504
100,828
0
L
4,896
878
0
5,748
19,063
6,881
324
2,804
16,109
0
69,381
L
Janus
13,801
765
0
2,517
13,078
4,474
0
4,884
7,926
103,757
0
W
Cerberus
jjav11
Cerberus
10,114
736
0
5,597
16,057
17,622
432
4,025
11,957
68,053
0
W
Susano
9,478
1,599
0
5,635
17,666
12,293
828
4,387
13,279
0
73,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
62,216
595
Minions Killed
745
0
Camps Cleared
0
2,166,772
Distance Traveled
2,177,899
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,478
613
170
8
0
463,234
5
L
Medusa
11,580
526
168
8
0
436,369
6
L
Cabrakan
7,527
342
22
1
0
379,598
8
L
Achilles
8,549
389
78
4
0
401,286
1
W
Heimdallr
12,403
564
147
7
0
389,689
5
W
Merlin
11,939
543
167
8
0
421,804
8
L
Ne Zha
9,772
444
119
5
0
445,315
4
L
Janus
12,051
548
208
9
0
504,204
4
W
Cerberus
12,791
581
163
7
0
437,815
7
W
Susano
11,605
528
98
4
0
465,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role