Player Matchup

Agni
Agni
ErWalo_2k3
Agni
Level 112
God Stats
10W - 12L
1,523 SR
Queue Stats
470W - 440L
1,528 Elo+
Party 2
Fenrir
Fenrir
McDs Approved
Fenrir
Level 60
God Stats
25W - 16L
1,543 SR
Queue Stats
358W - 290L
1,513 Elo+
Party 3
Ganesha
Ganesha
MrVonZank
Ganesha
Level 54
God Stats
10W - 4L
1,737 SR
Queue Stats
81W - 96L
1,467 Elo+
Party 2
Bellona
Bellona
RAG3 DECRYPTED
Bellona
Level 55
God Stats
8W - 4L
1,546 SR
Queue Stats
322W - 279L
1,512 Elo+
Party 3
Rama
Rama
schecks07
Rama
Level 81
God Stats
13W - 24L
1,302 SR
Queue Stats
386W - 438L
1,361 Elo+
Party 2
Team Averages
Level 72
1,530 SR
1,476 Elo+

VS

Team Averages
Level 80
1,526 SR
1,466 Elo+
Anubis
Anubis
CherryPopPLayz
Anubis
Level 55
God Stats
40W - 41L
1,601 SR
Queue Stats
103W - 105L
1,459 Elo+
Party 1
Bellona
Bellona
OrangePopPlayz
Bellona
Level 106
God Stats
6W - 6L
1,520 SR
Queue Stats
310W - 286L
1,467 Elo+
Party 1
Ymir
Ymir
WizenedAmoeba52
Ymir
Level 72
God Stats
2W - 6L
1,434 SR
Queue Stats
235W - 214L
1,479 Elo+
Party 1
Mulan
Mulan
YARED_YAGAMI
Mulan
Level 85
God Stats
14W - 12L
1,550 SR
Queue Stats
158W - 140L
1,458 Elo+
Solo
Skadi
Skadi
min3craft3r9087
Skadi
Level 81
God Stats
7W - 11L
1,522 SR
Queue Stats
337W - 324L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,417
642
5,719
5,635
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
10 / 3 / 1
6,890
689
5,691
6,854
2,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
MrVonZank
Ganesha
8
0 / 1 / 6
5,104
510
3,004
6,121
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
5,597
560
4,030
9,040
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
8
0 / 0 / 4
4,984
498
2,290
6,669
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,341
634
2,553
6,305
2,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 2
6,114
611
2,531
7,060
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
5,052
505
3,059
7,714
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 3
5,816
582
6,255
7,215
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
4,786
479
6,008
5,006
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
7
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
2
2
3
1.75
W
10
3
1
3.5
W
Ganesha
MrVonZank
Ganesha
0
1
6
3
L
3
1
2
4
W
0
1
1
0.5
L
0
3
1
0.17
L
0
1
3
1.5
L
1
3
0
0.33
W
Rama
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
20,406
34,319
Taken
33,300
12,544
Mitigated
17,334
13,900
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,553
581
0
2,023
6,305
2,796
0
3,575
2,416
29,173
0
W
5,719
226
0
1,185
5,635
1,293
25
2,195
3,390
34,354
0
W
5,691
1,088
99
2,340
6,854
2,108
479
916
5,913
0
24,513
W
Ganesha
MrVonZank
Ganesha
3,004
205
0
1,208
6,121
2,270
0
1,280
4,841
8,409
0
L
2,531
811
0
3,244
7,060
3,356
0
1,480
5,414
0
28,899
W
4,030
2,528
0
5,789
9,040
5,280
0
1,211
7,404
0
25,308
L
3,059
310
0
2,232
7,714
4,006
33
1,757
5,957
16,087
0
L
6,255
1,355
0
3,042
7,215
5,968
0
174
7,031
7,225
23,625
L
6,008
2,042
0
1,104
5,006
1,208
55
1,247
3,759
0
25,521
W
Rama
2,290
1,953
0
3,279
6,669
1,593
0
1,431
5,238
0
24,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
28,109
239
Minions Killed
259
0
Camps Cleared
0
992,040
Distance Traveled
966,968
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,341
634
66
7
0
159,667
3
W
Agni
6,417
642
72
7
0
206,281
1
W
Fenrir
6,890
689
50
5
0
222,389
1
W
Ganesha
5,104
510
3
0
0
221,538
2
L
Bellona
6,114
611
64
6
0
246,706
4
W
Bellona
5,597
560
58
6
0
172,708
3
L
Ymir
5,052
505
32
3
0
199,841
1
L
Mulan
5,816
582
63
6
0
188,330
4
L
Skadi
4,786
479
34
3
0
172,424
2
W
Rama
4,984
498
56
6
0
169,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role