Player Matchup

Zhong Kui
Zhong Kui
DoneWaiting
Zhong Kui
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 81L
1,626 Elo+
Party 2
Nemesis
Nemesis
RoseWolf68
Nemesis
Level 28
God Stats
38W - 31L
1,593 SR
Queue Stats
99W - 101L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
SheMyThroatBaby
Jormungandr
Level 25
God Stats
4W - 4L
1,559 SR
Queue Stats
93W - 86L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThundercatStan
Ah Muzen Cab
Level 61
God Stats
8W - 7L
1,883 SR
Queue Stats
368W - 308L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
Zaroombafoo
Baron Samedi
Level 14
God Stats
29W - 34L
1,242 SR
Queue Stats
48W - 46L
1,512 Elo+
Party 2
Team Averages
Level 35
1,556 SR
1,552 Elo+

VS

Team Averages
Level 69
1,662 SR
1,605 Elo+
Anubis
Anubis
Antmanthony
Anubis
Level 92
God Stats
14W - 6L
1,656 SR
Queue Stats
242W - 257L
1,507 Elo+
Solo
Bellona
Bellona
Bluebfairy
Bellona
Level 8
God Stats
6W - 1L
1,820 SR
Queue Stats
20W - 14L
1,556 Elo+
Party 1
Chiron
Chiron
SeathScaleless
Chiron
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,665 Elo+
Party 1
Scylla
Scylla
moosstache
Scylla
Level 105
God Stats
18W - 17L
1,609 SR
Queue Stats
116W - 89L
1,614 Elo+
Party 1
Pele
Pele
unicruns
Pele
Level 20
God Stats
2W - 0L
1,727 SR
Queue Stats
9W - 5L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoneWaiting
Zhong Kui
20
7 / 6 / 14
16,321
1,088
26,576
25,969
16,227
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
RoseWolf68
Nemesis
19
3 / 8 / 6
13,219
881
6,654
24,013
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SheMyThroatBaby
Jormungandr
20
1 / 10 / 18
13,788
919
11,634
25,679
17,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
ThundercatStan
Ah Muzen Cab
20
14 / 5 / 12
17,129
1,142
39,298
20,657
6,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Zaroombafoo
Baron Samedi
20
1 / 6 / 13
12,908
861
6,707
21,585
9,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 7 / 20
16,875
1,125
35,472
24,373
13,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Bluebfairy
Bellona
20
5 / 5 / 21
14,390
959
17,807
27,158
25,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 3 / 16
16,712
1,114
28,732
16,620
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
moosstache
Scylla
20
7 / 4 / 22
15,805
1,054
21,976
11,295
4,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
20
1 / 7 / 19
13,106
874
9,499
15,398
7,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
133
26
Kills
35
35
Deaths
26
63
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
7
20
2.71
W
Bellona
Bluebfairy
Bellona
5
5
21
3.1
L
Zhong Kui
DoneWaiting
Zhong Kui
7
6
14
2.33
L
Nemesis
RoseWolf68
Nemesis
3
8
6
0.75
W
13
3
16
7
L
Jormungandr
SheMyThroatBaby
Jormungandr
1
10
18
1
L
Ah Muzen Cab
ThundercatStan
Ah Muzen Cab
14
5
12
4
L
Baron Samedi
Zaroombafoo
Baron Samedi
1
6
13
1.25
W
Scylla
moosstache
Scylla
7
4
22
4.5
W
Pele
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,869
Damage
113,486
117,903
Taken
94,844
64,245
Mitigated
58,062
15,596
Healing
28,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
35,472
728
1,746
12,213
24,373
13,134
0
10,309
13,986
93,596
0
W
Bellona
Bluebfairy
Bellona
17,807
4,113
0
4,242
27,158
25,915
0
13,561
13,372
285
30,754
L
Zhong Kui
DoneWaiting
Zhong Kui
26,576
7,233
0
8,894
25,969
16,227
0
9,981
15,838
84,427
0
L
Nemesis
RoseWolf68
Nemesis
6,654
1,740
0
1,446
24,013
14,097
0
11,195
12,668
0
25,528
W
28,732
13,733
1,930
5,379
16,620
7,069
0
8,299
8,221
0
67,062
L
Jormungandr
SheMyThroatBaby
Jormungandr
11,634
915
0
0
25,679
17,335
0
14,494
10,986
32,612
0
L
Ah Muzen Cab
ThundercatStan
Ah Muzen Cab
39,298
14,316
0
2,826
20,657
6,735
0
10,682
9,800
0
71,836
L
Baron Samedi
Zaroombafoo
Baron Samedi
6,707
583
1,729
701
21,585
9,851
0
11,381
10,079
20,747
0
W
Scylla
moosstache
Scylla
21,976
1,998
0
1,227
11,295
4,777
0
5,648
5,647
42,868
0
W
Pele
9,499
2,010
0
1,350
15,398
7,167
0
7,100
8,248
0
15,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,365
Gold Earned
76,888
321
Minions Killed
329
12
Camps Cleared
11
1,396,745
Distance Traveled
1,320,632
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,875
1,125
150
10
3
252,392
0
W
Bellona
14,390
959
28
2
2
313,364
0
L
Zhong Kui
16,321
1,088
134
9
7
258,973
0
L
Nemesis
13,219
881
44
3
2
315,859
0
W
Chiron
16,712
1,114
101
7
5
282,438
0
L
Jormungandr
13,788
919
42
3
0
265,440
1
L
Ah Muzen Cab
17,129
1,142
73
5
3
296,002
0
L
Baron Samedi
12,908
861
28
2
0
260,471
0
W
Scylla
15,805
1,054
42
3
1
230,684
0
W
Pele
13,106
874
8
1
0
241,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role