Player Matchup

Cu Chulainn
Cu Chulainn
I DCXC I
Cu Chulainn
Level 17
God Stats
3W - 4L
1,266 SR
Queue Stats
402W - 397L
1,401 Elo+
Party 1
Ra
Ra
P3RSEUS
Ra
Level 118
God Stats
4W - 1L
1,893 SR
Queue Stats
160W - 157L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
XFALL3NREAPERX
Cthulhu
Level 120
God Stats
11W - 12L
1,481 SR
Queue Stats
114W - 112L
1,503 Elo+
Party 1
Skadi
Skadi
Xxhardcore0xX
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 179L
1,509 Elo+
Party 1
Mercury
Mercury
xTENSAZANG3TSUx
Mercury
Level 67
God Stats
4W - 3L
1,620 SR
Queue Stats
605W - 592L
1,478 Elo+
Party 1
Team Averages
Level 90
1,552 SR
1,473 Elo+

VS

Team Averages
Level 53
1,628 SR
1,661 Elo+
Medusa
Medusa
Dragoytt
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,371 Elo+
Party 2
Athena
Athena
JaxtoJoker
Athena
Level 38
God Stats
34W - 5L
1,842 SR
Queue Stats
206W - 43L
1,904 Elo+
Party 3
Awilix
Awilix
Jetimage
Awilix
Level 49
God Stats
72W - 25L
1,715 SR
Queue Stats
376W - 129L
1,883 Elo+
Party 3
Jormungandr
Jormungandr
Neko Chan1754
Jormungandr
Level 23
God Stats
4W - 2L
1,585 SR
Queue Stats
7W - 10L
1,411 Elo+
Party 2
Scylla
Scylla
iGhettoELM0
Scylla
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
439W - 212L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I DCXC I
Cu Chulainn
9
0 / 4 / 0
5,482
422
2,402
6,348
3,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 8 / 1
6,743
519
4,382
10,314
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 4 / 3
6,701
515
9,216
11,342
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 7 / 4
5,716
440
5,335
10,322
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 1
6,085
468
2,066
8,317
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dragoytt
Medusa
13
4 / 1 / 7
7,179
552
5,560
7,662
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
JaxtoJoker
Athena
14
3 / 0 / 9
7,994
615
7,755
10,040
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Jetimage
Awilix
14
11 / 1 / 5
8,526
656
11,815
7,185
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Neko Chan1754
Jormungandr
10
3 / 3 / 5
6,542
503
2,488
8,914
5,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
13
4 / 2 / 2
7,477
575
5,372
6,635
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
25
25
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dragoytt
Medusa
4
1
7
7.5
L
Cu Chulainn
I DCXC I
Cu Chulainn
0
4
0
0
W
Athena
JaxtoJoker
Athena
3
0
9
7.5
W
Awilix
Jetimage
Awilix
11
1
5
13.5
W
Jormungandr
Neko Chan1754
Jormungandr
3
3
5
1.83
L
2
8
1
0.31
L
3
4
3
1.13
L
1
7
4
0.43
W
Scylla
4
2
2
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
32,990
46,643
Taken
40,436
17,273
Mitigated
19,526
11,212
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dragoytt
Medusa
5,560
1,834
0
4,582
7,662
2,508
0
3,267
4,395
0
33,350
L
Cu Chulainn
I DCXC I
Cu Chulainn
2,402
888
0
426
6,348
3,005
0
3,429
2,919
0
17,324
W
Athena
JaxtoJoker
Athena
7,755
2,432
0
4,900
10,040
6,669
87
1,439
8,351
48,525
0
W
Awilix
Jetimage
Awilix
11,815
4,645
0
2,113
7,185
2,588
609
1,684
5,451
0
47,171
W
Jormungandr
Neko Chan1754
Jormungandr
2,488
852
270
1,355
8,914
5,132
128
4,230
4,684
12,186
0
L
4,382
452
320
2,584
10,314
3,635
0
3,141
7,055
36,075
0
L
9,216
641
177
2,625
11,342
5,771
0
2,990
8,338
27,220
0
L
5,335
2,665
0
1,638
10,322
2,488
14
3,302
6,970
0
28,129
W
Scylla
5,372
591
0
1,897
6,635
2,629
396
2,978
3,657
41,511
0
L
2,066
615
0
3,442
8,317
2,374
0
2,447
5,746
0
27,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
37,718
264
Minions Killed
337
0
Camps Cleared
0
1,158,912
Distance Traveled
1,259,575
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,179
552
64
5
0
226,855
2
L
Cu Chulainn
5,482
422
45
3
0
241,110
1
W
Athena
7,994
615
79
6
0
273,857
2
W
Awilix
8,526
656
92
7
0
304,091
1
W
Jormungandr
6,542
503
15
1
0
215,073
2
L
Ra
6,743
519
69
5
0
231,981
1
L
Cthulhu
6,701
515
36
3
0
257,440
0
L
Skadi
5,716
440
49
4
0
206,735
0
W
Scylla
7,477
575
87
7
0
239,699
1
L
Mercury
6,085
468
65
5
0
221,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role