Player Matchup

Ymir
Ymir
CAFFEINEanKILOS
Ymir
Level 18
God Stats
4W - 8L
1,529 SR
Queue Stats
34W - 61L
1,337 Elo+
Party 1
Izanami
Izanami
DakNez420
Izanami
Level 34
God Stats
43W - 45L
1,640 SR
Queue Stats
113W - 136L
1,495 Elo+
Solo
Artio
Artio
ReggieDaPrynce
Artio
Level 67
God Stats
90W - 80L
1,492 SR
Queue Stats
1,125W - 1,103L
1,429 Elo+
Party 1
Neith
Neith
YoungerGrub888
Neith
Level 29
God Stats
2W - 14L
1,302 SR
Queue Stats
104W - 147L
1,370 Elo+
Party 1
Mulan
Mulan
phillylew
Mulan
Level 45
God Stats
11W - 15L
1,533 SR
Queue Stats
52W - 81L
1,407 Elo+
Party 1
Team Averages
Level 39
1,499 SR
1,408 Elo+

VS

Team Averages
Level 53
1,435 SR
1,414 Elo+
Apollo
Apollo
Lightstorm17
Apollo
Level 28
God Stats
2W - 1L
1,497 SR
Queue Stats
23W - 25L
1,396 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PvndaBlvck
Cu Chulainn
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 113L
1,482 Elo+
Solo
Cerberus
Cerberus
RevanG_07
Cerberus
Level 48
God Stats
14W - 14L
1,564 SR
Queue Stats
97W - 121L
1,391 Elo+
Party 2
Vulcan
Vulcan
Sebaslpc17
Vulcan
Level 84
God Stats
13W - 21L
1,267 SR
Queue Stats
824W - 784L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
manologm03
Hun Batz
Level 59
God Stats
8W - 9L
1,349 SR
Queue Stats
174W - 200L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,125
375
4,843
12,239
8,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
DakNez420
Izanami
15
6 / 5 / 0
10,283
541
10,251
12,972
5,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 8 / 4
8,966
472
9,194
20,381
15,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 2
8,094
426
9,201
11,977
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
phillylew
Mulan
12
3 / 6 / 4
8,596
452
8,782
15,006
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
9 / 1 / 7
10,634
560
11,648
11,885
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
PvndaBlvck
Cu Chulainn
15
4 / 6 / 5
9,517
501
12,996
16,778
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
RevanG_07
Cerberus
12
1 / 1 / 8
7,896
416
6,569
14,999
11,003
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Sebaslpc17
Vulcan
20
8 / 2 / 8
12,189
642
16,365
11,504
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
manologm03
Hun Batz
16
7 / 3 / 7
10,025
528
7,743
13,190
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
13
Kills
29
29
Deaths
13
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Izanami
DakNez420
Izanami
6
5
0
1.2
W
Apollo
9
1
7
12.5
W
Cu Chulainn
PvndaBlvck
Cu Chulainn
4
6
5
1.08
L
3
8
4
0.63
W
Cerberus
RevanG_07
Cerberus
1
1
8
5
W
Vulcan
Sebaslpc17
Vulcan
8
2
8
6
L
1
7
2
0.29
W
Hun Batz
manologm03
Hun Batz
7
3
7
3.5
L
Mulan
phillylew
Mulan
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,271
Damage
55,321
72,575
Taken
68,356
43,097
Mitigated
39,653
15,663
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,843
461
254
1,146
12,239
8,825
259
2,798
9,397
29,291
0
L
Izanami
DakNez420
Izanami
10,251
6,908
0
580
12,972
5,204
5,586
1,397
11,150
119
61,562
W
Apollo
11,648
6,351
0
4,913
11,885
5,685
606
3,658
8,127
0
80,508
W
Cu Chulainn
PvndaBlvck
Cu Chulainn
12,996
2,681
0
2,864
16,778
13,063
0
654
16,024
8,712
44,718
L
9,194
115
895
5,765
20,381
15,148
0
11,115
8,786
35,067
0
W
Cerberus
RevanG_07
Cerberus
6,569
670
0
4,655
14,999
11,003
169
3,214
11,710
21,064
0
W
Vulcan
Sebaslpc17
Vulcan
16,365
4,059
0
2,612
11,504
5,142
672
3,930
7,524
106,608
0
L
9,201
3,524
231
2,950
11,977
4,422
965
4,121
7,752
0
43,595
W
Hun Batz
manologm03
Hun Batz
7,743
2,059
0
3,239
13,190
4,760
0
2,700
10,365
0
48,930
L
Mulan
phillylew
Mulan
8,782
823
0
3,842
15,006
9,498
0
4,898
9,858
0
37,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
50,261
360
Minions Killed
488
0
Camps Cleared
0
1,633,568
Distance Traveled
1,865,118
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,125
375
41
2
0
332,632
7
L
Izanami
10,283
541
136
7
0
327,644
0
W
Apollo
10,634
560
133
7
0
332,387
0
W
Cu Chulainn
9,517
501
86
5
0
340,748
0
L
Artio
8,966
472
45
2
0
335,285
3
W
Cerberus
7,896
416
31
2
0
374,814
1
W
Vulcan
12,189
642
166
9
0
414,425
1
L
Neith
8,094
426
71
4
0
306,273
0
W
Hun Batz
10,025
528
72
4
0
402,744
2
L
Mulan
8,596
452
67
4
0
331,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role