Player Matchup

Ymir
Ymir
Abillityy
Ymir
Level 20
God Stats
2W - 1L
1,841 SR
Queue Stats
9W - 5L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SIe3zy
Tsukuyomi
Level 15
God Stats
30W - 19L
1,521 SR
Queue Stats
462W - 433L
1,427 Elo+
Solo
Apollo
Apollo
Shredded VI
Apollo
Level 40
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 24L
1,623 Elo+
Party 1
Mercury
Mercury
iHave_No_Mercy
Mercury
Level 24
God Stats
19W - 15L
1,615 SR
Queue Stats
90W - 82L
1,490 Elo+
Solo
Kukulkan
Kukulkan
super_miles_2014
Kukulkan
Level 3
God Stats
2W - 1L
1,324 SR
Queue Stats
3W - 6L
1,221 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,453 Elo+

VS

Team Averages
Level 17
1,638 SR
1,488 Elo+
Raijin
Raijin
DEMO_LITION-23
Raijin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 28L
1,280 Elo+
Solo
Nemesis
Nemesis
DT Hooptie
Nemesis
Level 19
God Stats
11W - 11L
1,771 SR
Queue Stats
20W - 19L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
Manrio1
Cu Chulainn
Level 14
God Stats
2W - 1L
1,865 SR
Queue Stats
17W - 22L
1,546 Elo+
Solo
Freya
Freya
Mike_TheCoach
Freya
Level 27
God Stats
4W - 5L
1,535 SR
Queue Stats
168W - 189L
1,519 Elo+
Solo
Geb
Geb
cubs4dawin72
Geb
Level 15
God Stats
36W - 36L
1,517 SR
Queue Stats
77W - 90L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 4 / 14
10,332
544
8,899
13,029
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
SIe3zy
Tsukuyomi
17
7 / 4 / 4
10,854
571
7,844
11,433
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
20
16 / 2 / 5
12,850
676
21,859
12,633
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 2
8,980
473
2,832
10,849
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 4 / 0
6,002
316
358
2,944
824

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 2
8,143
429
5,270
12,940
3,911
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
DT Hooptie
Nemesis
13
2 / 7 / 5
8,775
462
2,456
12,590
4,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Manrio1
Cu Chulainn
16
11 / 4 / 0
10,495
552
14,158
14,426
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 2
8,418
443
5,497
13,662
5,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
0 / 3 / 0
5,755
303
723
4,442
884
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
30
Kills
17
19
Deaths
31
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
4
14
2.75
L
3
10
2
0.4
L
Nemesis
DT Hooptie
Nemesis
2
7
5
0.64
L
Cu Chulainn
Manrio1
Cu Chulainn
11
4
0
2.75
L
1
7
2
0.29
W
Tsukuyomi
SIe3zy
Tsukuyomi
7
4
4
2.25
W
Apollo
16
2
5
9.25
L
0
3
0
0
W
3
5
2
0.8
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,792
Damage
28,104
50,888
Taken
58,060
29,070
Mitigated
28,005
6,148
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,899
2,974
0
1,725
13,029
12,733
973
4,695
8,042
31,685
0
L
5,270
1,334
0
944
12,940
3,911
1,084
3,267
9,673
27,118
0
L
Nemesis
DT Hooptie
Nemesis
2,456
680
0
2,322
12,590
4,113
0
1,969
10,621
0
38,402
L
Cu Chulainn
Manrio1
Cu Chulainn
14,158
2,384
0
3,142
14,426
13,114
789
2,475
11,951
7,765
56,955
L
5,497
1,852
0
3,528
13,662
5,983
752
573
13,089
33,637
0
W
Tsukuyomi
SIe3zy
Tsukuyomi
7,844
2,444
0
4,033
11,433
5,187
147
1,838
9,496
0
59,199
W
Apollo
21,859
14,628
0
390
12,633
6,001
1,288
4,127
8,406
0
117,109
L
723
120
111
393
4,442
884
0
973
3,469
5,726
0
W
2,832
1,836
0
0
10,849
4,325
1,888
2,020
8,598
0
45,422
W
358
216
0
0
2,944
824
0
995
1,949
2,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,018
Gold Earned
41,586
399
Minions Killed
295
0
Camps Cleared
0
1,481,202
Distance Traveled
1,355,397
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,332
544
23
1
0
318,700
1
L
Raijin
8,143
429
42
2
0
251,043
1
L
Nemesis
8,775
462
69
4
0
380,886
0
L
Cu Chulainn
10,495
552
117
6
0
335,489
2
L
Freya
8,418
443
60
3
0
297,444
0
W
Tsukuyomi
10,854
571
100
5
0
377,447
1
W
Apollo
12,850
676
165
9
0
348,998
2
L
Geb
5,755
303
7
0
0
90,535
0
W
Mercury
8,980
473
104
5
0
312,374
2
W
Kukulkan
6,002
316
7
0
0
123,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role