Player Matchup

Cupid
Cupid
LordViking_
Cupid
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,520 Elo+
Party 1
Artemis
Artemis
huneybee500
Artemis
Level 77
God Stats
17W - 13L
1,377 SR
Queue Stats
37W - 31L
1,249 Elo+
Party 1
Anubis
Anubis
vinom29
Anubis
Level 108
God Stats
10W - 6L
1,694 SR
Queue Stats
116W - 82L
1,562 Elo+
Party 1
Team Averages
Level 97
1,524 SR
1,444 Elo+

VS

Team Averages
Level 70
1,528 SR
1,550 Elo+
Sylvanus
Sylvanus
Nic_A_Licious69
Sylvanus
Level 86
God Stats
11W - 14L
1,583 SR
Queue Stats
201W - 204L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Silkyy--Smooth
Ah Puch
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,630 Elo+
Solo
Medusa
Medusa
Tatrs Dad
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 15
11,696
780
12,041
12,152
4,270
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
huneybee500
Artemis
17
13 / 7 / 9
12,993
866
14,020
13,962
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
vinom29
Anubis
16
6 / 4 / 15
11,746
783
14,446
17,671
8,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 6 / 6
11,413
761
7,133
17,981
16,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 9 / 6
11,780
785
20,706
14,691
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Tatrs Dad
Medusa
14
3 / 9 / 9
11,099
740
8,058
14,927
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
24
Kills
16
16
Deaths
24
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
L
Sylvanus
5
6
6
1.33
L
8
9
6
1.22
L
Medusa
Tatrs Dad
Medusa
3
9
9
0.83
W
Artemis
huneybee500
Artemis
13
7
9
2.5
W
Anubis
vinom29
Anubis
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,507
Damage
35,897
43,785
Taken
47,599
18,379
Mitigated
25,689
16,341
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,041
7,167
744
3,752
12,152
4,270
865
8,361
3,791
0
37,112
L
Sylvanus
7,133
1,807
1,239
3,612
17,981
16,805
538
3,440
14,541
25,517
5,047
L
20,706
248
0
1,523
14,691
4,534
0
4,654
10,037
54,507
0
L
Medusa
Tatrs Dad
Medusa
8,058
3,306
0
1,418
14,927
4,350
564
6,766
8,161
0
39,386
W
Artemis
huneybee500
Artemis
14,020
7,836
864
1,458
13,962
5,168
2,172
8,110
5,852
0
39,720
W
Anubis
vinom29
Anubis
14,446
831
0
9,523
17,671
8,941
511
11,279
6,392
59,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
34,292
202
Minions Killed
163
0
Camps Cleared
0
718,144
Distance Traveled
649,008
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,696
780
47
3
0
266,973
0
L
Sylvanus
11,413
761
47
3
0
219,533
2
L
Ah Puch
11,780
785
70
5
0
207,366
3
L
Medusa
11,099
740
46
3
0
222,109
1
W
Artemis
12,993
866
76
5
0
221,388
1
W
Anubis
11,746
783
79
5
0
229,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role