Player Matchup

Zeus
Zeus
Silver I
IKawauso
Zeus
Silver I
Level 105
God Stats
2W - 1L
1,271 SR
Queue Stats
144W - 145L
1,100 MMR
Party 1
Apollo
Apollo
Gold V
Kellz1BillioN
Apollo
Gold V
Level 126
God Stats
19W - 7L
1,769 SR
Queue Stats
2,042W - 2,045L
1,198 MMR
Solo
Bellona
Bellona
Silver IV
x Emrakul
Bellona
Silver IV
Level 107
God Stats
1W - 1L
1,323 SR
Queue Stats
18W - 23L
1,275 MMR
Party 1
Ymir
Ymir
Silver I
x2Edged
Ymir
Silver I
Level 116
God Stats
19W - 10L
1,540 SR
Queue Stats
243W - 234L
1,188 MMR
Solo
Ravana
Ravana
Silver II
y0urm0m68
Ravana
Silver II
Level 120
God Stats
1W - 3L
1,172 SR
Queue Stats
503W - 514L
1,190 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,415 SR
1,190 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,584 SR
1,191 MMR
Neith
Neith
Silver I
BasicSnowflake_
Neith
Silver I
Level 158
God Stats
145W - 195L
1,545 SR
Queue Stats
1,089W - 1,114L
1,184 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Certified Up
Sun Wukong
Bronze IV
Level 49
God Stats
1W - 4L
1,694 SR
Queue Stats
6W - 17L
1,148 MMR
Party 2
Poseidon
Poseidon
Silver I
ExoticHuamne
Poseidon
Silver I
Level 87
God Stats
7W - 6L
1,594 SR
Queue Stats
39W - 53L
1,261 MMR
Party 2
Bakasura
Bakasura
Bronze III
KOartist
Bakasura
Bronze III
Level 144
God Stats
33W - 31L
1,584 SR
Queue Stats
435W - 441L
1,184 MMR
Solo
Cthulhu
Cthulhu
Gold V
Kanan198
Cthulhu
Gold V
Level 125
God Stats
11W - 12L
1,505 SR
Queue Stats
599W - 613L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
3 / 7 / 8
11,895
476
19,160
12,858
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 1
13,483
539
17,830
21,531
8,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
x Emrakul
Bellona
20
2 / 2 / 8
13,095
524
14,429
26,020
22,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
x2Edged
Ymir
18
4 / 3 / 10
11,968
479
10,782
23,042
20,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
y0urm0m68
Ravana
18
4 / 4 / 9
12,193
488
13,861
17,709
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetTsukuyomiNemesisChang'eDanzaburou

VS

Bans
AphroditeJanusKumbhakarnaAnubisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
11,471
459
12,605
15,380
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Certified Up
Sun Wukong
18
2 / 3 / 2
11,275
451
13,249
20,511
23,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
ExoticHuamne
Poseidon
17
2 / 9 / 8
11,384
455
11,949
16,570
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
KOartist
Bakasura
20
12 / 5 / 0
12,856
514
12,823
24,011
12,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Kanan198
Cthulhu
16
0 / 5 / 9
10,507
420
14,467
25,365
25,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
25
Kills
19
19
Deaths
25
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Sun Wukong
Certified Up
Sun Wukong
2
3
2
1
L
Poseidon
ExoticHuamne
Poseidon
2
9
8
0.67
W
Zeus
3
7
8
1
L
Bakasura
KOartist
Bakasura
12
5
0
2.4
L
Cthulhu
Kanan198
Cthulhu
0
5
9
0.9
W
12
3
1
4.17
W
Bellona
x Emrakul
Bellona
2
2
8
3
W
Ymir
x2Edged
Ymir
4
3
10
3
W
Ravana
y0urm0m68
Ravana
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,062
Damage
65,093
101,160
Taken
101,837
63,462
Mitigated
73,440
38,139
Healing
27,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,605
5,335
0
7,925
15,380
6,089
842
3,612
11,768
0
78,360
L
Sun Wukong
Certified Up
Sun Wukong
13,249
3,873
0
4,828
20,511
23,255
18
5,087
15,424
0
74,695
L
Poseidon
ExoticHuamne
Poseidon
11,949
997
0
2,137
16,570
6,291
0
5,336
11,234
63,314
0
W
Zeus
19,160
1,964
0
2,022
12,858
4,419
1,389
5,864
6,783
81,218
0
L
Bakasura
KOartist
Bakasura
12,823
9,253
0
9,276
24,011
12,629
0
3,460
20,551
0
71,079
L
Cthulhu
Kanan198
Cthulhu
14,467
680
73
3,436
25,365
25,176
0
12,447
12,918
50,515
0
W
17,830
10,224
0
11,499
21,531
8,917
3,094
4,637
16,598
0
92,230
W
Bellona
x Emrakul
Bellona
14,429
6,637
0
13,204
26,020
22,308
2,054
3,230
20,839
0
90,878
W
Ymir
x2Edged
Ymir
10,782
1,249
0
5,373
23,042
20,002
320
6,971
15,263
49,652
0
W
Ravana
y0urm0m68
Ravana
13,861
3,358
0
6,041
17,709
7,816
1,221
4,909
11,513
0
87,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,634
Gold Earned
57,493
612
Minions Killed
563
0
Camps Cleared
0
2,266,062
Distance Traveled
2,225,042
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,471
459
116
5
0
414,631
7
L
Sun Wukong
11,275
451
134
5
0
470,287
0
L
Poseidon
11,384
455
91
4
0
406,472
3
W
Zeus
11,895
476
128
5
0
403,621
5
L
Bakasura
12,856
514
145
6
0
465,460
0
L
Cthulhu
10,507
420
77
3
0
468,192
9
W
Apollo
13,483
539
128
5
0
427,402
4
W
Bellona
13,095
524
171
7
0
505,589
6
W
Ymir
11,968
479
84
3
0
431,916
8
W
Ravana
12,193
488
101
4
0
497,534
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role