Player Matchup

Mulan
Mulan
Bearlux
Mulan
Level 88
God Stats
10W - 16L
1,591 SR
Queue Stats
233W - 207L
1,657 Elo+
Party 2
Thoth
Thoth
FreshlyBroke
Thoth
Level 89
God Stats
4W - 3L
1,749 SR
Queue Stats
206W - 179L
1,659 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NDawminus
Cu Chulainn
Level 119
God Stats
1W - 3L
1,565 SR
Queue Stats
60W - 63L
1,472 Elo+
Solo
Nemesis
Nemesis
Puriplue
Nemesis
Level 64
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 14L
1,509 Elo+
Solo
Apollo
Apollo
oxGrEeKxo
Apollo
Level 142
God Stats
24W - 14L
1,709 SR
Queue Stats
118W - 99L
1,617 Elo+
Solo
Team Averages
Level 100
1,583 SR
1,583 Elo+

VS

Team Averages
Level 111
1,586 SR
1,538 Elo+
Medusa
Medusa
Figgybros
Medusa
Level 123
God Stats
15W - 7L
1,699 SR
Queue Stats
43W - 22L
1,390 Elo+
Party 1
Vulcan
Vulcan
FinishTheKill
Vulcan
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 156L
1,601 Elo+
Solo
Chaac
Chaac
Guenath
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NightOnyx
Yemoja
Level 146
God Stats
5W - 0L
1,732 SR
Queue Stats
46W - 16L
1,697 Elo+
Party 1
Arachne
Arachne
WolfeTroy
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bearlux
Mulan
20
7 / 6 / 7
13,028
483
13,509
21,301
19,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
3 / 5 / 4
12,565
465
9,958
13,662
5,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
NDawminus
Cu Chulainn
19
4 / 5 / 7
12,893
478
22,252
27,761
24,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Puriplue
Nemesis
15
3 / 12 / 6
11,216
415
12,967
31,597
32,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
oxGrEeKxo
Apollo
20
5 / 9 / 3
13,212
489
8,960
20,799
9,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Figgybros
Medusa
20
7 / 6 / 9
13,800
511
17,387
23,361
11,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 4 / 8
13,965
517
18,265
12,989
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Guenath
Chaac
20
5 / 4 / 13
14,137
524
15,564
23,350
30,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
NightOnyx
Yemoja
20
7 / 3 / 21
13,603
504
21,722
25,434
31,260
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
WolfeTroy
Arachne
20
11 / 5 / 5
15,634
579
20,470
20,181
16,307
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
22
Kills
37
37
Deaths
22
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bearlux
Mulan
7
6
7
1.75
W
Medusa
Figgybros
Medusa
7
6
9
1.92
W
7
4
8
2.75
L
3
5
4
1
W
Chaac
Guenath
Chaac
5
4
13
2.88
L
Cu Chulainn
NDawminus
Cu Chulainn
4
5
7
1.5
W
Yemoja
NightOnyx
Yemoja
7
3
21
5.83
L
Nemesis
Puriplue
Nemesis
3
12
6
0.5
W
Arachne
WolfeTroy
Arachne
11
5
5
2.7
L
Apollo
oxGrEeKxo
Apollo
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,646
Damage
93,408
115,120
Taken
105,315
91,078
Mitigated
95,839
19,379
Healing
47,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bearlux
Mulan
13,509
2,515
0
5,532
21,301
19,219
0
9,511
11,640
0
91,818
W
Medusa
Figgybros
Medusa
17,387
8,400
0
9,537
23,361
11,221
2,594
2,187
21,174
0
93,010
W
18,265
8,055
0
771
12,989
6,627
2,342
2,613
10,376
116,947
0
L
9,958
499
0
2,366
13,662
5,296
0
5,523
8,139
96,819
0
W
Chaac
Guenath
Chaac
15,564
4,347
0
11,024
23,350
30,424
1,041
4,860
18,490
0
82,909
L
Cu Chulainn
NDawminus
Cu Chulainn
22,252
3,116
0
4,387
27,761
24,467
498
5,813
21,434
18,376
64,569
W
Yemoja
NightOnyx
Yemoja
21,722
4,594
5,474
14,177
25,434
31,260
1,326
3,321
22,113
61,326
0
L
Nemesis
Puriplue
Nemesis
12,967
3,775
0
3,418
31,597
32,762
0
11,772
19,650
3,381
31,266
W
Arachne
WolfeTroy
Arachne
20,470
13,259
0
6,243
20,181
16,307
3,153
3,300
16,881
0
137,142
L
Apollo
oxGrEeKxo
Apollo
8,960
6,513
0
3,676
20,799
9,334
3,336
7,368
13,406
0
98,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,914
Gold Earned
71,139
650
Minions Killed
704
0
Camps Cleared
0
2,252,432
Distance Traveled
2,581,630
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,028
483
141
5
0
525,898
2
W
Medusa
13,800
511
121
4
0
483,519
2
W
Vulcan
13,965
517
178
7
0
526,030
7
L
Thoth
12,565
465
150
6
0
434,085
3
W
Chaac
14,137
524
156
6
0
538,794
14
L
Cu Chulainn
12,893
478
156
6
0
436,603
3
W
Yemoja
13,603
504
60
2
0
460,202
0
L
Nemesis
11,216
415
45
2
0
416,012
3
W
Arachne
15,634
579
189
7
0
573,085
2
L
Apollo
13,212
489
158
6
0
439,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role