Player Matchup

Mercury
Mercury
Bikemen
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Darckcraft17
Sylvanus
Level 153
God Stats
1W - 1L
1,701 SR
Queue Stats
64W - 49L
1,445 Elo+
Party 2
Ganesha
Ganesha
MarioHardCarry
Ganesha
Level 29
God Stats
1W - 1L
1,307 SR
Queue Stats
12W - 3L
1,587 Elo+
Party 2
Ullr
Ullr
Rockoss
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SungHan
Janus
Level 20
God Stats
1W - 0L
1,739 SR
Queue Stats
15W - 8L
1,588 Elo+
Party 2
Team Averages
Level 98
1,550 SR
1,524 Elo+

VS

Team Averages
Level 38
1,613 SR
1,597 Elo+
Tiamat
Tiamat
DaHispanicNinja
Tiamat
Level 18
God Stats
13W - 11L
1,795 SR
Queue Stats
20W - 26L
1,851 Elo+
Party 1
Artemis
Artemis
MasterGooficus
Artemis
Level 24
God Stats
2W - 1L
1,768 SR
Queue Stats
80W - 75L
1,593 Elo+
Party 1
Kuzenbo
Kuzenbo
MattIsAPhagg
Kuzenbo
Level 59
God Stats
2W - 3L
1,503 SR
Queue Stats
227W - 247L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Temudijim
Tsukuyomi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Merlin
Merlin
Willektron
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bikemen
Mercury
17
7 / 0 / 19
10,712
1,071
16,047
6,083
2,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Darckcraft17
Sylvanus
17
8 / 0 / 18
11,061
1,106
14,667
10,018
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 0 / 22
9,285
929
5,692
6,621
6,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
Rockoss
Ullr
17
11 / 0 / 18
11,367
1,137
12,579
10,328
5,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
SungHan
Janus
17
7 / 1 / 21
10,856
1,086
17,081
7,166
2,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

304

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 0
8,609
861
7,361
14,838
7,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 0
8,262
826
8,946
13,451
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MattIsAPhagg
Kuzenbo
14
0 / 5 / 1
9,167
917
7,275
20,566
24,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Temudijim
Tsukuyomi
14
0 / 5 / 1
8,424
842
7,686
13,455
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Willektron
Merlin
14
0 / 7 / 0
8,652
865
2,759
8,733
3,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
3
33
Kills
1
1
Deaths
33
98
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bikemen
Mercury
7
0
19
16.5
L
1
9
0
0.11
W
Sylvanus
Darckcraft17
Sylvanus
8
0
18
17
W
0
0
22
11
L
0
7
0
0
L
Kuzenbo
MattIsAPhagg
Kuzenbo
0
5
1
0.1
W
Ullr
Rockoss
Ullr
11
0
18
20
W
Janus
SungHan
Janus
7
1
21
17.5
L
Tsukuyomi
Temudijim
Tsukuyomi
0
5
1
0.1
L
Merlin
Willektron
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,066
Damage
34,027
40,216
Taken
71,043
22,891
Mitigated
45,436
14,015
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bikemen
Mercury
16,047
6,285
0
0
6,083
2,842
0
2,305
3,778
0
35,408
L
7,361
118
0
923
14,838
7,553
0
9,096
5,471
23,556
0
W
Sylvanus
Darckcraft17
Sylvanus
14,667
2,109
6,401
5,445
10,018
5,453
0
4,752
5,266
27,638
0
W
5,692
387
0
0
6,621
6,987
0
3,589
3,032
7,162
0
L
8,946
3,544
0
1,260
13,451
4,978
0
6,057
7,274
0
23,289
L
Kuzenbo
MattIsAPhagg
Kuzenbo
7,275
2,728
458
1,604
20,566
24,786
0
10,031
10,204
10,643
0
W
Ullr
Rockoss
Ullr
12,579
6,364
0
626
10,328
5,188
0
4,516
5,812
0
33,954
W
Janus
SungHan
Janus
17,081
605
638
905
7,166
2,421
0
2,233
3,637
40,036
0
L
Tsukuyomi
Temudijim
Tsukuyomi
7,686
1,768
0
470
13,455
5,049
0
5,958
6,708
0
19,894
L
Merlin
Willektron
Merlin
2,759
191
0
0
8,733
3,070
0
5,020
3,497
32,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,281
Gold Earned
43,114
196
Minions Killed
175
8
Camps Cleared
3
956,862
Distance Traveled
867,604
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,712
1,071
39
4
6
250,410
1
L
Tiamat
8,609
861
38
4
0
163,660
0
W
Sylvanus
11,061
1,106
35
4
1
181,005
0
W
Ganesha
9,285
929
0
0
0
128,419
0
L
Artemis
8,262
826
33
3
1
164,706
2
L
Kuzenbo
9,167
917
9
1
0
188,950
0
W
Ullr
11,367
1,137
46
5
1
185,573
0
W
Janus
10,856
1,086
76
8
0
211,455
0
L
Tsukuyomi
8,424
842
27
3
2
199,850
0
L
Merlin
8,652
865
68
7
0
150,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role