Player Matchup

Medusa
Medusa
DjSpartan420
Medusa
Level 118
God Stats
1W - 2L
1,433 SR
Queue Stats
30W - 44L
1,437 Elo+
Solo
Ra
Ra
doodoostinky
Ra
Level 27
God Stats
3W - 3L
1,494 SR
Queue Stats
32W - 31L
1,326 Elo+
Party 1
Ymir
Ymir
udsa
Ymir
Level 44
God Stats
23W - 15L
1,879 SR
Queue Stats
27W - 16L
1,672 Elo+
Party 1
Team Averages
Level 63
1,602 SR
1,478 Elo+

VS

Team Averages
Level 75
1,496 SR
1,468 Elo+
Fenrir
Fenrir
Dahero
Fenrir
Level 61
God Stats
6W - 5L
1,487 SR
Queue Stats
142W - 165L
1,478 Elo+
Solo
Scylla
Scylla
ICECICLE
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TheCrocColonel
Mulan
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 111L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 3 / 6
7,406
741
6,084
9,012
3,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 2 / 6
8,128
813
7,906
6,238
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
udsa
Ymir
11
5 / 0 / 8
8,291
829
4,622
6,993
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dahero
Fenrir
9
1 / 5 / 2
6,398
640
4,369
9,521
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ICECICLE
Scylla
10
2 / 3 / 2
6,646
665
3,884
5,216
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 6 / 2
6,594
659
7,961
9,590
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dahero
Fenrir
1
5
2
0.4
W
Medusa
3
3
6
2
L
Scylla
ICECICLE
Scylla
2
3
2
1
L
2
6
2
0.5
W
6
2
6
4.5
W
Ymir
udsa
Ymir
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
16,214
22,243
Taken
24,327
9,923
Mitigated
11,936
6,840
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dahero
Fenrir
4,369
102
201
2,309
9,521
3,549
0
4,169
5,202
0
13,643
W
Medusa
6,084
4,101
0
1,559
9,012
3,155
684
840
8,076
0
27,148
L
Scylla
ICECICLE
Scylla
3,884
506
0
802
5,216
1,769
0
3,003
2,063
22,154
0
L
7,961
1,635
0
494
9,590
6,618
0
4,919
4,409
0
11,676
W
7,906
1,169
2,270
2,121
6,238
2,547
245
587
5,606
30,435
0
W
Ymir
udsa
Ymir
4,622
1,102
0
890
6,993
4,221
443
2,101
4,636
11,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
19,638
118
Minions Killed
68
0
Camps Cleared
0
514,317
Distance Traveled
489,908
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,398
640
15
2
0
168,833
2
W
Medusa
7,406
741
28
3
0
162,491
0
L
Scylla
6,646
665
46
5
0
162,828
0
L
Mulan
6,594
659
7
1
0
158,247
1
W
Ra
8,128
813
63
6
0
173,486
0
W
Ymir
8,291
829
27
3
0
178,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role