Player Matchup

Janus
Janus
P0t Salesman
Janus
Level 122
God Stats
1W - 0L
1,627 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SPooky Salesman
Danzaburou
Level 139
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Zack Big Mad
Kuzenbo
Level 98
God Stats
2W - 0L
1,572 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
nutblaster7
Chaac
Level 102
God Stats
3W - 3L
1,533 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 115
1,620 SR
1,500 Elo+

VS

Team Averages
Level 75
1,556 SR
1,699 Elo+
Geb
Geb
AiiYouSmokinThat
Geb
Level 109
God Stats
1W - 1L
1,279 SR
Queue Stats
16W - 15L
1,684 Elo+
Solo
King Arthur
King Arthur
Minato_Uchihowdy
King Arthur
Level 67
God Stats
5W - 8L
1,502 SR
Queue Stats
40W - 32L
1,681 Elo+
Party 2
Neith
Neith
SoHowsYourFace
Neith
Level 23
God Stats
2W - 5L
1,638 SR
Queue Stats
20W - 21L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
oGuzzlightyear
Zhong Kui
Level 102
God Stats
1W - 1L
1,804 SR
Queue Stats
50W - 44L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
8,941
894
6,645
6,405
2,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SPooky Salesman
Danzaburou
14
1 / 0 / 2
8,452
845
7,774
6,729
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Zack Big Mad
Kuzenbo
12
0 / 2 / 3
7,668
767
3,334
9,326
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 0 / 7
8,437
844
9,735
10,137
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,147
715
4,819
8,430
8,174
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

King Arthur
Minato_Uchihowdy
King Arthur
11
0 / 6 / 1
6,911
691
3,330
11,871
7,048
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 1
7,972
797
5,186
7,631
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
oGuzzlightyear
Zhong Kui
14
1 / 2 / 1
7,829
783
11,382
8,303
5,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
King Arthur
Minato_Uchihowdy
King Arthur
0
6
1
0.08
W
6
1
2
7
W
Danzaburou
SPooky Salesman
Danzaburou
1
0
2
2
L
2
1
1
2.5
W
Kuzenbo
Zack Big Mad
Kuzenbo
0
2
3
0.75
W
3
0
7
6.5
L
Zhong Kui
oGuzzlightyear
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
24,717
32,597
Taken
36,235
21,719
Mitigated
23,905
9,376
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,819
27
0
3,049
8,430
8,174
84
3,147
5,283
20,797
0
L
King Arthur
Minato_Uchihowdy
King Arthur
3,330
96
0
1,150
11,871
7,048
200
3,356
8,221
0
15,606
W
6,645
484
191
1,542
6,405
2,416
600
4,825
1,580
30,752
0
W
Danzaburou
SPooky Salesman
Danzaburou
7,774
3,636
0
2,839
6,729
2,644
1,946
3,018
3,711
0
47,245
L
5,186
2,476
0
3,763
7,631
2,732
396
2,014
5,517
0
29,631
W
Kuzenbo
Zack Big Mad
Kuzenbo
3,334
1,097
0
1,079
9,326
8,461
250
2,704
6,622
9,649
0
W
9,735
797
0
3,725
10,137
8,198
230
6,022
4,115
0
22,993
L
Zhong Kui
oGuzzlightyear
Zhong Kui
11,382
748
0
3,728
8,303
5,951
760
2,231
5,872
35,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
29,859
196
Minions Killed
176
7
Camps Cleared
7
821,328
Distance Traveled
742,559
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,147
715
27
3
0
166,228
3
L
King Arthur
6,911
691
21
2
2
191,576
0
W
Janus
8,941
894
69
7
2
208,738
3
W
Danzaburou
8,452
845
89
9
4
195,963
1
L
Neith
7,972
797
65
7
4
178,412
0
W
Kuzenbo
7,668
767
5
1
0
182,263
0
W
Chaac
8,437
844
33
3
1
234,364
0
L
Zhong Kui
7,829
783
63
6
1
206,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role