Player Matchup

Kukulkan
Kukulkan
Coro505
Kukulkan
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 12L
1,312 Elo+
Party 2
Neith
Neith
DRAGOONFYRE
Neith
Level 86
God Stats
4W - 3L
1,836 SR
Queue Stats
14W - 15L
1,583 Elo+
Party 2
Tyr
Tyr
Fuchipow
Tyr
Level 13
God Stats
21W - 13L
1,623 SR
Queue Stats
25W - 21L
1,540 Elo+
Party 1
Hel
Hel
Perma 97
Hel
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,536 Elo+
Party 2
Geb
Geb
therealtempest7
Geb
Level 55
God Stats
11W - 6L
1,596 SR
Queue Stats
88W - 77L
1,511 Elo+
Party 1
Team Averages
Level 58
1,611 SR
1,496 Elo+

VS

Team Averages
Level 41
1,667 SR
1,529 Elo+
Ymir
Ymir
DoggedBubbles64
Ymir
Level 14
God Stats
21W - 20L
1,551 SR
Queue Stats
40W - 43L
1,527 Elo+
Party 3
Anubis
Anubis
Jul_scr5
Anubis
Level 35
God Stats
2W - 1L
1,849 SR
Queue Stats
4W - 5L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
TipsyChipmunk78
Tsukuyomi
Level 65
God Stats
6W - 8L
1,780 SR
Queue Stats
61W - 53L
1,544 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bigpapa_dawg69
Ah Muzen Cab
Level 45
God Stats
34W - 28L
1,500 SR
Queue Stats
301W - 333L
1,512 Elo+
Solo
Cthulhu
Cthulhu
lKrimson
Cthulhu
Level 46
God Stats
4W - 3L
1,652 SR
Queue Stats
38W - 23L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coro505
Kukulkan
18
2 / 2 / 20
11,215
935
18,823
12,256
5,659
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 2 / 11
12,483
1,040
24,364
15,854
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
6 / 1 / 16
11,839
987
12,255
17,479
16,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 1 / 17
12,134
1,011
18,646
16,077
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 2 / 18
12,687
1,057
10,487
18,523
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
10,180
848
7,343
24,396
29,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Jul_scr5
Anubis
17
2 / 3 / 3
10,871
906
17,300
15,209
9,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
TipsyChipmunk78
Tsukuyomi
16
4 / 9 / 2
11,289
941
23,118
24,863
11,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
bigpapa_dawg69
Ah Muzen Cab
15
0 / 1 / 3
9,720
810
5,619
1,884
784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
lKrimson
Cthulhu
17
2 / 4 / 2
10,958
913
22,246
24,045
31,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
25
Kills
8
8
Deaths
25
82
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Coro505
Kukulkan
2
2
20
6
W
10
2
11
7.75
L
0
8
2
0.13
W
6
1
16
14
L
Anubis
Jul_scr5
Anubis
2
3
3
1.17
W
5
1
17
13.5
L
Tsukuyomi
TipsyChipmunk78
Tsukuyomi
4
9
2
0.56
L
Ah Muzen Cab
bigpapa_dawg69
Ah Muzen Cab
0
1
3
1.5
L
Cthulhu
lKrimson
Cthulhu
2
4
2
0.75
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,575
Damage
75,626
80,189
Taken
90,397
52,622
Mitigated
82,778
40,520
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Coro505
Kukulkan
18,823
3,470
678
1,118
12,256
5,659
0
8,127
4,129
36,089
0
W
24,364
11,896
1,354
3,900
15,854
6,941
0
9,113
6,741
0
56,435
L
7,343
482
355
645
24,396
29,989
0
11,315
12,936
21,195
0
W
12,255
2,330
0
2,906
17,479
16,456
0
10,614
6,865
97
24,011
L
Anubis
Jul_scr5
Anubis
17,300
711
0
2,520
15,209
9,119
0
8,399
6,710
42,011
0
W
18,646
1,836
14,977
10,616
16,077
8,162
0
8,949
7,128
32,617
0
L
Tsukuyomi
TipsyChipmunk78
Tsukuyomi
23,118
5,364
318
2,371
24,863
11,548
0
14,289
10,399
0
41,396
L
Ah Muzen Cab
bigpapa_dawg69
Ah Muzen Cab
5,619
1,046
424
564
1,884
784
0
974
885
0
12,745
L
Cthulhu
lKrimson
Cthulhu
22,246
810
435
0
24,045
31,338
0
13,061
10,841
53,515
0
W
10,487
875
0
4,971
18,523
15,404
0
10,086
8,437
18,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,358
Gold Earned
53,018
229
Minions Killed
206
4
Camps Cleared
5
1,176,552
Distance Traveled
975,924
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,215
935
49
4
1
200,258
0
W
Neith
12,483
1,040
91
8
2
205,839
0
L
Ymir
10,180
848
27
2
0
172,116
0
W
Tyr
11,839
987
29
2
1
279,880
0
L
Anubis
10,871
906
69
6
1
207,979
3
W
Hel
12,134
1,011
33
3
0
245,281
0
L
Tsukuyomi
11,289
941
27
2
1
238,095
0
L
Ah Muzen Cab
9,720
810
13
1
3
117,847
0
L
Cthulhu
10,958
913
70
6
0
239,887
0
W
Geb
12,687
1,057
27
2
0
245,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role