Player Matchup

Erlang Shen
Erlang Shen
BigMulcs
Erlang Shen
Level 113
God Stats
7W - 6L
1,658 SR
Queue Stats
425W - 349L
1,630 Elo+
Party 4
Chiron
Chiron
Exhaustedkhoury
Chiron
Level 41
God Stats
6W - 2L
1,791 SR
Queue Stats
85W - 54L
1,684 Elo+
Party 2
Baron Samedi
Baron Samedi
Limmeyy
Baron Samedi
Level 101
God Stats
3W - 3L
1,401 SR
Queue Stats
281W - 264L
1,557 Elo+
Party 2
Kali
Kali
OBurritos
Kali
Level 49
God Stats
2W - 0L
1,732 SR
Queue Stats
149W - 79L
1,652 Elo+
Party 4
Vulcan
Vulcan
Taboe4
Vulcan
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 156L
1,620 Elo+
Party 2
Team Averages
Level 78
1,616 SR
1,628 Elo+

VS

Team Averages
Level 67
1,555 SR
1,593 Elo+
Erlang Shen
Erlang Shen
Crashman7337
Erlang Shen
Level 102
God Stats
19W - 14L
1,416 SR
Queue Stats
435W - 396L
1,566 Elo+
Party 1
Artio
Artio
SeñorChuy
Artio
Level 84
God Stats
3W - 2L
1,731 SR
Queue Stats
317W - 307L
1,524 Elo+
Party 3
Zeus
Zeus
SolarXelu
Zeus
Level 49
God Stats
10W - 13L
1,532 SR
Queue Stats
134W - 133L
1,552 Elo+
Party 1
Fenrir
Fenrir
WaWaVision
Fenrir
Level 13
God Stats
3W - 4L
1,563 SR
Queue Stats
14W - 13L
1,743 Elo+
Party 3
Cupid
Cupid
Wrekend
Cupid
Level 89
God Stats
7W - 5L
1,531 SR
Queue Stats
45W - 31L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigMulcs
Erlang Shen
14
2 / 2 / 8
9,246
462
8,453
17,521
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 6
10,480
524
18,707
11,146
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Limmeyy
Baron Samedi
18
4 / 3 / 3
10,898
545
15,093
15,552
15,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
20
11 / 4 / 4
13,074
654
17,212
24,133
15,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Taboe4
Vulcan
17
3 / 2 / 7
10,833
542
9,708
9,005
3,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crashman7337
Erlang Shen
17
2 / 5 / 2
10,267
513
11,579
25,730
17,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
13
3 / 4 / 4
9,159
458
7,692
25,567
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
15
1 / 7 / 2
9,242
462
11,048
10,807
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
WaWaVision
Fenrir
16
5 / 1 / 0
9,995
500
5,442
14,883
9,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Wrekend
Cupid
15
2 / 6 / 4
9,270
464
10,745
14,468
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
23
Kills
13
13
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BigMulcs
Erlang Shen
2
2
8
3
L
Erlang Shen
Crashman7337
Erlang Shen
2
5
2
0.6
W
3
2
6
3
W
Baron Samedi
Limmeyy
Baron Samedi
4
3
3
1.83
W
Kali
11
4
4
3.25
L
Artio
3
4
4
1.25
L
Zeus
1
7
2
0.29
W
Vulcan
Taboe4
Vulcan
3
2
7
3.25
L
Fenrir
WaWaVision
Fenrir
5
1
0
5
L
Cupid
Wrekend
Cupid
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,173
Damage
46,506
77,357
Taken
91,455
53,460
Mitigated
46,926
34,402
Healing
36,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BigMulcs
Erlang Shen
8,453
4,193
0
5,045
17,521
14,239
174
5,035
12,486
515
34,458
L
Erlang Shen
Crashman7337
Erlang Shen
11,579
6,766
0
12,058
25,730
17,460
602
12,590
12,422
0
76,734
W
18,707
11,027
1,037
7,280
11,146
3,791
3,642
2,478
8,668
0
73,664
W
Baron Samedi
Limmeyy
Baron Samedi
15,093
3,815
425
6,559
15,552
15,759
120
2,163
13,389
70,006
0
W
Kali
17,212
10,251
0
11,040
24,133
15,677
204
3,725
20,408
0
106,251
L
Artio
7,692
1,419
1,075
10,515
25,567
12,734
0
3,502
21,966
35,024
0
L
Zeus
11,048
555
0
1,514
10,807
3,087
626
2,815
7,950
64,370
0
W
Vulcan
Taboe4
Vulcan
9,708
3,447
0
3,016
9,005
3,994
380
5,339
3,666
76,702
0
L
Fenrir
WaWaVision
Fenrir
5,442
892
0
5,759
14,883
9,029
564
1,682
13,163
0
54,129
L
Cupid
Wrekend
Cupid
10,745
6,910
593
5,170
14,468
4,616
2,416
3,804
10,664
0
52,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,531
Gold Earned
47,933
612
Minions Killed
520
0
Camps Cleared
0
1,837,843
Distance Traveled
1,758,367
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,246
462
44
2
0
386,325
3
L
Erlang Shen
10,267
513
137
7
0
345,646
0
W
Chiron
10,480
524
131
7
0
358,858
4
W
Baron Samedi
10,898
545
144
7
0
314,990
2
W
Kali
13,074
654
151
8
0
374,390
7
L
Artio
9,159
458
52
3
0
362,908
3
L
Zeus
9,242
462
123
6
0
305,505
7
W
Vulcan
10,833
542
142
7
0
403,280
9
L
Fenrir
9,995
500
96
5
0
389,949
4
L
Cupid
9,270
464
112
6
0
354,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role