Player Matchup

Bacchus
Bacchus
MorsMorbid
Bacchus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,426 Elo+
Party 1
Anubis
Anubis
TeratomaR
Anubis
Level 84
God Stats
0W - 1L
1,375 SR
Queue Stats
6W - 10L
1,404 Elo+
Party 1
Susano
Susano
christhegrunt15
Susano
Level 83
God Stats
0W - 1L
1,818 SR
Queue Stats
12W - 17L
1,333 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,387 Elo+

VS

Team Averages
Level 50
1,570 SR
1,297 Elo+
Baba Yaga
Baba Yaga
BoysGeneration
Baba Yaga
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 101L
1,277 Elo+
Party 2
Horus
Horus
Drwanako
Horus
Level 27
God Stats
3W - 6L
1,408 SR
Queue Stats
79W - 87L
1,335 Elo+
Party 2
Da Ji
Da Ji
apete
Da Ji
Level 61
God Stats
4W - 0L
1,801 SR
Queue Stats
57W - 82L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MorsMorbid
Bacchus
15
1 / 8 / 4
11,855
539
12,728
25,959
26,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
TeratomaR
Anubis
17
3 / 10 / 2
13,507
614
21,490
23,581
12,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 12 / 4
11,794
536
13,428
24,596
14,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BoysGeneration
Baba Yaga
20
18 / 1 / 9
16,260
739
39,285
19,183
9,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Drwanako
Horus
19
4 / 0 / 25
15,746
716
10,385
22,075
28,200
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
apete
Da Ji
16
8 / 4 / 16
14,951
680
14,550
22,204
14,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
5
Kills
30
30
Deaths
5
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BoysGeneration
Baba Yaga
18
1
9
22.5
W
Horus
Drwanako
Horus
4
0
25
16.5
L
Bacchus
MorsMorbid
Bacchus
1
8
4
0.38
L
Anubis
TeratomaR
Anubis
3
10
2
0.4
W
Da Ji
apete
Da Ji
8
4
16
4
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,646
Damage
64,220
74,136
Taken
63,462
53,760
Mitigated
52,307
15,115
Healing
30,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BoysGeneration
Baba Yaga
39,285
1,526
1,674
10,314
19,183
9,192
944
10,188
8,995
115,102
0
W
Horus
Drwanako
Horus
10,385
5,595
6,002
10,491
22,075
28,200
596
11,090
10,985
0
24,552
L
Bacchus
MorsMorbid
Bacchus
12,728
885
0
1,670
25,959
26,581
22
13,557
11,761
29,818
0
L
Anubis
TeratomaR
Anubis
21,490
864
0
8,230
23,581
12,924
0
14,178
8,661
81,757
0
W
Da Ji
apete
Da Ji
14,550
4,185
0
2,013
22,204
14,915
972
13,002
9,202
0
49,763
L
13,428
3,330
1,310
3,905
24,596
14,255
0
9,707
14,369
0
46,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
46,957
182
Minions Killed
208
0
Camps Cleared
0
1,032,923
Distance Traveled
1,187,653
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
16,260
739
129
6
0
405,061
0
W
Horus
15,746
716
24
1
0
456,228
3
L
Bacchus
11,855
539
29
1
0
380,506
2
L
Anubis
13,507
614
112
5
0
326,558
7
W
Da Ji
14,951
680
55
3
0
326,364
2
L
Susano
11,794
536
41
2
0
325,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role