Player Matchup

Thor
Thor
Alfwifwi
Thor
Level 18
God Stats
1W - 3L
1,548 SR
Queue Stats
34W - 25L
1,613 Elo+
Solo
Arachne
Arachne
DangrNoodles
Arachne
Level 29
God Stats
2W - 2L
1,225 SR
Queue Stats
214W - 184L
1,658 Elo+
Solo
Agni
Agni
LuAnZaVi
Agni
Level 11
God Stats
7W - 8L
1,331 SR
Queue Stats
48W - 44L
1,698 Elo+
Solo
Anubis
Anubis
PickleLorde
Anubis
Level 26
God Stats
2W - 4L
1,610 SR
Queue Stats
111W - 85L
1,712 Elo+
Solo
Bellona
Bellona
razor100
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,562 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,649 Elo+

VS

Team Averages
Level 30
1,583 SR
1,701 Elo+
Ah Muzen Cab
Ah Muzen Cab
InvolvedCrib674
Ah Muzen Cab
Level 21
God Stats
3W - 2L
1,858 SR
Queue Stats
165W - 107L
1,804 Elo+
Party 1
Jormungandr
Jormungandr
Oilyknockers
Jormungandr
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 153L
1,587 Elo+
Party 2
Yemoja
Yemoja
Vzqt
Yemoja
Level 5
God Stats
7W - 6L
1,559 SR
Queue Stats
37W - 28L
1,791 Elo+
Party 2
Serqet
Serqet
eltronix
Serqet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 120L
1,584 Elo+
Party 2
Terra
Terra
ssafety540
Terra
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
154W - 88L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 9 / 1
8,965
897
4,573
14,437
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
DangrNoodles
Arachne
15
1 / 4 / 4
9,500
950
8,595
16,947
5,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
16
1 / 2 / 1
10,065
1,007
6,639
14,936
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
15
1 / 8 / 3
9,446
945
9,259
12,837
5,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
razor100
Bellona
14
1 / 3 / 4
9,204
920
5,097
14,309
12,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

104

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
InvolvedCrib674
Ah Muzen Cab
18
13 / 2 / 10
11,841
1,184
29,879
9,671
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Oilyknockers
Jormungandr
17
1 / 2 / 15
10,121
1,012
10,401
8,939
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Vzqt
Yemoja
16
2 / 0 / 10
10,822
1,082
5,706
6,250
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
eltronix
Serqet
16
3 / 2 / 11
10,159
1,016
7,041
7,004
4,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
17
7 / 0 / 18
11,465
1,147
15,385
8,631
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
6
Kills
26
26
Deaths
6
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thor
2
9
1
0.28
L
Arachne
DangrNoodles
Arachne
1
4
4
0.75
W
Ah Muzen Cab
InvolvedCrib674
Ah Muzen Cab
13
2
10
9
L
Agni
1
2
1
0.75
W
Jormungandr
Oilyknockers
Jormungandr
1
2
15
4.25
L
Anubis
1
8
3
0.31
W
Yemoja
Vzqt
Yemoja
2
0
10
7
W
Serqet
eltronix
Serqet
3
2
11
4.25
L
Bellona
razor100
Bellona
1
3
4
1
W
Terra
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
68,412
73,466
Taken
40,495
35,759
Mitigated
30,038
5,858
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,573
987
0
261
14,437
6,846
0
3,783
10,453
0
12,301
L
Arachne
DangrNoodles
Arachne
8,595
5,082
0
3,074
16,947
5,737
0
7,206
9,012
0
13,149
W
Ah Muzen Cab
InvolvedCrib674
Ah Muzen Cab
29,879
14,419
0
3,575
9,671
4,317
0
4,709
4,762
0
58,931
L
Agni
6,639
309
0
317
14,936
5,284
0
6,658
8,002
42,577
0
W
Jormungandr
Oilyknockers
Jormungandr
10,401
2,121
0
423
8,939
6,752
0
3,937
4,827
26,919
0
L
Anubis
9,259
305
0
1,179
12,837
5,275
0
5,661
6,666
22,311
0
W
Yemoja
Vzqt
Yemoja
5,706
1,272
966
898
6,250
6,398
0
3,435
2,765
19,709
0
W
Serqet
eltronix
Serqet
7,041
2,526
0
0
7,004
4,422
0
1,667
5,237
0
15,118
L
Bellona
razor100
Bellona
5,097
687
315
712
14,309
12,617
0
6,659
6,707
3,165
9,092
W
Terra
15,385
1,187
1,206
1,684
8,631
8,149
0
3,510
4,896
23,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,180
Gold Earned
54,408
177
Minions Killed
203
7
Camps Cleared
7
789,750
Distance Traveled
1,011,892
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,965
897
15
2
1
156,243
0
L
Arachne
9,500
950
22
2
2
203,520
1
W
Ah Muzen Cab
11,841
1,184
71
7
0
189,450
0
L
Agni
10,065
1,007
82
8
2
168,340
0
W
Jormungandr
10,121
1,012
47
5
2
187,024
0
L
Anubis
9,446
945
40
4
0
117,977
0
W
Yemoja
10,822
1,082
31
3
0
193,042
1
W
Serqet
10,159
1,016
25
3
5
207,019
0
L
Bellona
9,204
920
18
2
2
143,670
0
W
Terra
11,465
1,147
29
3
0
235,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role