Player Matchup

Ullr
Ullr
DarJo x
Ullr
Level 110
God Stats
17W - 21L
1,468 SR
Queue Stats
216W - 229L
1,507 Elo+
Party 1
Scylla
Scylla
Itachsui
Scylla
Level 153
God Stats
1W - 2L
1,249 SR
Queue Stats
10W - 21L
1,403 Elo+
Party 3
Athena
Athena
Jayden95
Athena
Level 143
God Stats
1W - 2L
1,296 SR
Queue Stats
49W - 68L
1,461 Elo+
Party 3
Fenrir
Fenrir
Peep Lw
Fenrir
Level 67
God Stats
1W - 2L
1,339 SR
Queue Stats
185W - 198L
1,505 Elo+
Party 1
Mulan
Mulan
Zxnyk
Mulan
Level 135
God Stats
6W - 7L
1,567 SR
Queue Stats
276W - 296L
1,486 Elo+
Party 1
Team Averages
Level 122
1,384 SR
1,472 Elo+

VS

Team Averages
Level 107
1,559 SR
1,536 Elo+
Vulcan
Vulcan
JossueJha
Vulcan
Level 159
God Stats
54W - 40L
1,619 SR
Queue Stats
259W - 233L
1,571 Elo+
Party 2
Cupid
Cupid
Renzo92
Cupid
Level 89
God Stats
7W - 10L
1,485 SR
Queue Stats
37W - 39L
1,450 Elo+
Party 2
Nox
Nox
SefirothPH
Nox
Level 62
God Stats
22W - 22L
1,544 SR
Queue Stats
104W - 103L
1,541 Elo+
Solo
Hun Batz
Hun Batz
TheFreedomDood
Hun Batz
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
387W - 410L
1,501 Elo+
Solo
Bellona
Bellona
WideVendetta
Bellona
Level 116
God Stats
17W - 15L
1,650 SR
Queue Stats
18W - 18L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DarJo x
Ullr
10
4 / 0 / 5
5,991
599
5,722
3,030
984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Itachsui
Scylla
9
1 / 1 / 1
5,108
511
1,476
3,192
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Jayden95
Athena
11
0 / 1 / 0
5,825
583
1,253
7,513
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Peep Lw
Fenrir
8
5 / 0 / 3
5,797
580
1,829
5,375
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Zxnyk
Mulan
9
0 / 0 / 1
5,160
516
1,533
5,434
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JossueJha
Vulcan
10
0 / 0 / 1
5,773
577
1,496
2,391
681
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Renzo92
Cupid
6
0 / 4 / 0
4,106
411
910
5,233
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,229
423
1,908
5,441
1,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
8
1 / 1 / 1
4,849
485
2,538
4,471
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
WideVendetta
Bellona
11
1 / 0 / 0
5,706
571
4,255
2,566
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
DarJo x
Ullr
4
0
5
6.5
W
Scylla
Itachsui
Scylla
1
1
1
1.5
W
Athena
Jayden95
Athena
0
1
0
0
L
Vulcan
JossueJha
Vulcan
0
0
1
0.5
W
Fenrir
Peep Lw
Fenrir
5
0
3
6.5
L
Cupid
Renzo92
Cupid
0
4
0
0
L
0
5
0
0
L
Hun Batz
1
1
1
1.5
L
Bellona
WideVendetta
Bellona
1
0
0
1
W
Mulan
Zxnyk
Mulan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,813
Damage
11,107
24,544
Taken
20,102
9,806
Mitigated
6,399
8,830
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
DarJo x
Ullr
5,722
3,066
0
845
3,030
984
570
268
2,762
0
35,046
W
Scylla
Itachsui
Scylla
1,476
328
0
821
3,192
785
0
927
2,265
24,821
0
W
Athena
Jayden95
Athena
1,253
483
0
3,762
7,513
3,982
0
0
7,513
32,214
0
L
Vulcan
JossueJha
Vulcan
1,496
499
0
538
2,391
681
0
245
2,120
39,269
0
W
Fenrir
Peep Lw
Fenrir
1,829
186
0
1,679
5,375
2,138
0
1,729
3,646
0
6,355
L
Cupid
Renzo92
Cupid
910
504
51
1,318
5,233
938
0
0
5,233
0
10,566
L
1,908
259
246
1,290
5,441
1,711
0
566
4,807
9,562
0
L
Hun Batz
2,538
624
181
2,024
4,471
1,138
0
354
4,089
0
16,343
L
Bellona
WideVendetta
Bellona
4,255
2,114
0
525
2,566
1,931
0
1,437
1,124
0
27,541
W
Mulan
Zxnyk
Mulan
1,533
197
0
1,723
5,434
1,917
0
480
4,954
0
28,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,881
Gold Earned
24,663
281
Minions Killed
219
0
Camps Cleared
0
900,922
Distance Traveled
890,918
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,991
599
64
6
0
180,893
3
W
Scylla
5,108
511
60
6
0
164,189
3
W
Athena
5,825
583
86
9
0
178,714
2
L
Vulcan
5,773
577
84
8
0
210,407
3
W
Fenrir
5,797
580
8
1
0
187,309
1
L
Cupid
4,106
411
23
2
0
156,746
2
L
Nox
4,229
423
10
1
0
155,764
1
L
Hun Batz
4,849
485
37
4
0
183,549
0
L
Bellona
5,706
571
65
7
0
184,452
1
W
Mulan
5,160
516
63
6
0
189,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role