Player Matchup

Fafnir
Fafnir
BananaJoe104
Fafnir
Level 7
God Stats
7W - 8L
1,371 SR
Queue Stats
16W - 18L
1,257 Elo+
Solo
Nemesis
Nemesis
MissHypnotic
Nemesis
Level 15
God Stats
1W - 1L
1,485 SR
Queue Stats
17W - 13L
1,411 Elo+
Solo
Bellona
Bellona
TheBunzilla
Bellona
Level 22
God Stats
27W - 20L
1,557 SR
Queue Stats
259W - 307L
1,363 Elo+
Solo
Tiamat
Tiamat
XeShift
Tiamat
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
374W - 434L
1,340 Elo+
Solo
Chiron
Chiron
v DirtyDiaz
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,404 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,355 Elo+

VS

Team Averages
Level 19
1,430 SR
1,321 Elo+
Neith
Neith
D3stroyerLou
Neith
Level 16
God Stats
10W - 11L
1,397 SR
Queue Stats
24W - 30L
1,274 Elo+
Party 2
Hades
Hades
Dark-Lord00784
Hades
Level 29
God Stats
3W - 1L
1,536 SR
Queue Stats
26W - 43L
1,301 Elo+
Party 1
Heimdallr
Heimdallr
Importantartist1
Heimdallr
Level 16
God Stats
11W - 14L
1,392 SR
Queue Stats
17W - 19L
1,421 Elo+
Party 1
Bellona
Bellona
dragonpuss7
Bellona
Level 6
God Stats
3W - 5L
1,483 SR
Queue Stats
39W - 29L
1,256 Elo+
Solo
Khepri
Khepri
goldfinger6997
Khepri
Level 29
God Stats
3W - 3L
1,341 SR
Queue Stats
43W - 46L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 6 / 5
10,870
418
5,749
16,312
16,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
MissHypnotic
Nemesis
17
5 / 6 / 4
11,578
445
19,109
25,605
10,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
TheBunzilla
Bellona
20
10 / 6 / 4
14,244
548
23,490
24,597
19,247
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
XeShift
Tiamat
9
0 / 7 / 3
8,197
315
4,935
9,657
5,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
20
6 / 6 / 1
12,925
497
23,609
24,659
10,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 5
13,583
522
26,340
16,608
9,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 5 / 10
13,080
503
16,879
24,604
17,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
16
4 / 8 / 5
10,906
419
11,502
22,027
9,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
dragonpuss7
Bellona
20
4 / 1 / 2
13,122
505
11,619
21,574
20,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 5 / 8
12,811
493
8,459
19,261
25,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
22
Kills
31
31
Deaths
22
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
6
5
0.58
W
14
3
5
5.5
W
4
5
10
1.8
W
Heimdallr
4
8
5
0.81
L
Nemesis
MissHypnotic
Nemesis
5
6
4
1.17
L
Bellona
TheBunzilla
Bellona
10
6
4
2
L
Tiamat
XeShift
Tiamat
0
7
3
0.21
W
Bellona
dragonpuss7
Bellona
4
1
2
5
W
5
5
8
1.8
L
Chiron
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,892
Damage
74,799
100,830
Taken
104,074
62,270
Mitigated
82,122
27,285
Healing
33,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,749
2,401
0
1,377
16,312
16,666
0
5,007
11,305
30,665
0
W
26,340
18,055
369
8,979
16,608
9,397
7,102
1,548
15,060
0
88,681
W
16,879
2,248
1,784
10,826
24,604
17,136
1,689
4,309
20,295
78,388
0
W
Heimdallr
11,502
6,201
0
5,929
22,027
9,664
1,163
3,196
18,831
0
57,929
L
Nemesis
MissHypnotic
Nemesis
19,109
10,733
0
3,488
25,605
10,705
746
3,590
21,940
0
76,284
L
Bellona
TheBunzilla
Bellona
23,490
12,610
171
10,264
24,597
19,247
3,421
7,768
16,779
0
110,263
L
Tiamat
XeShift
Tiamat
4,935
1,213
345
2,373
9,657
5,173
240
4,556
5,051
19,681
0
W
Bellona
dragonpuss7
Bellona
11,619
4,327
0
4,387
21,574
20,844
2,342
566
21,008
0
67,985
W
8,459
1,217
0
1,206
19,261
25,081
1,616
1,065
18,196
28,540
0
L
Chiron
23,609
14,609
583
8,684
24,659
10,479
690
4,417
19,916
0
97,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,814
Gold Earned
63,502
437
Minions Killed
505
0
Camps Cleared
0
2,127,688
Distance Traveled
2,187,249
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,870
418
39
2
0
460,850
0
W
Neith
13,583
522
131
5
0
420,020
0
W
Hades
13,080
503
144
6
0
434,066
1
W
Heimdallr
10,906
419
85
3
0
402,214
1
L
Nemesis
11,578
445
80
3
0
520,056
0
L
Bellona
14,244
548
142
5
0
504,841
0
L
Tiamat
8,197
315
21
1
0
205,649
0
W
Bellona
13,122
505
127
5
0
468,802
0
W
Khepri
12,811
493
18
1
0
462,147
2
L
Chiron
12,925
497
155
6
0
436,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role