Player Matchup

Danzaburou
Danzaburou
KillerMan911-_-
Danzaburou
Level 47
God Stats
31W - 28L
1,677 SR
Queue Stats
83W - 75L
1,627 Elo+
Party 1
Ra
Ra
Mockmeister
Ra
Level 28
God Stats
48W - 54L
1,638 SR
Queue Stats
121W - 141L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
Silent_Slayer786
Ne Zha
Level 51
God Stats
5W - 7L
1,730 SR
Queue Stats
136W - 137L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dFuzexhunters08
Ah Muzen Cab
Level 28
God Stats
5W - 3L
1,557 SR
Queue Stats
5W - 3L
1,453 Elo+
Party 1
Camazotz
Camazotz
ridi17
Camazotz
Level 72
God Stats
2W - 2L
1,509 SR
Queue Stats
217W - 231L
1,542 Elo+
Party 2
Team Averages
Level 45
1,622 SR
1,541 Elo+

VS

Team Averages
Level 97
1,437 SR
1,556 Elo+
Ne Zha
Ne Zha
AssassinsCV10
Ne Zha
Level 127
God Stats
2W - 1L
1,285 SR
Queue Stats
93W - 75L
1,638 Elo+
Party 3
Osiris
Osiris
Borraichu
Osiris
Level 44
God Stats
3W - 5L
1,485 SR
Queue Stats
74W - 64L
1,548 Elo+
Party 3
Kuzenbo
Kuzenbo
Darbo Kid
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,516 Elo+
Solo
Ullr
Ullr
EspiralEnergy01
Ullr
Level 140
God Stats
11W - 10L
1,448 SR
Queue Stats
87W - 71L
1,603 Elo+
Party 3
Janus
Janus
patricia162012
Janus
Level 107
God Stats
24W - 22L
1,468 SR
Queue Stats
71W - 64L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KillerMan911-_-
Danzaburou
8
0 / 4 / 0
4,740
474
1,243
6,098
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 2 / 0
5,210
521
2,984
5,381
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 2
4,784
478
1,311
5,689
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
dFuzexhunters08
Ah Muzen Cab
8
1 / 5 / 0
4,908
491
1,449
6,085
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Camazotz
ridi17
Camazotz
8
1 / 2 / 0
5,315
532
3,280
9,458
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,533
553
2,961
5,739
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Borraichu
Osiris
11
5 / 1 / 1
6,234
623
4,966
7,081
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Darbo Kid
Kuzenbo
8
2 / 0 / 5
5,567
557
2,823
6,304
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
4 / 1 / 5
5,676
568
6,622
3,153
915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 3
5,613
561
4,648
3,421
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
14
15
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Osiris
Borraichu
Osiris
5
1
1
5.5
W
Kuzenbo
Darbo Kid
Kuzenbo
2
0
5
4.5
W
4
1
5
6.5
L
Danzaburou
KillerMan911-_-
Danzaburou
0
4
0
0
L
2
2
0
1
L
0
2
2
0.5
L
Ah Muzen Cab
dFuzexhunters08
Ah Muzen Cab
1
5
0
0.2
W
1
1
3
2.5
L
Camazotz
ridi17
Camazotz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,267
Damage
22,020
32,711
Taken
25,698
9,171
Mitigated
14,318
10,296
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,961
1,614
0
2,715
5,739
2,432
0
1,062
4,613
0
23,239
W
Osiris
Borraichu
Osiris
4,966
1,948
0
3,428
7,081
4,548
672
0
7,081
0
27,430
W
Kuzenbo
Darbo Kid
Kuzenbo
2,823
1,128
0
1,544
6,304
5,486
242
76
6,215
11,592
0
W
6,622
2,291
0
222
3,153
915
932
318
2,829
0
23,331
L
Danzaburou
KillerMan911-_-
Danzaburou
1,243
351
0
1,457
6,098
1,478
185
1,113
4,985
0
24,034
L
2,984
116
146
1,536
5,381
1,743
0
2,120
3,011
24,547
0
L
1,311
93
0
2,533
5,689
1,778
0
1,790
3,795
0
10,851
L
Ah Muzen Cab
dFuzexhunters08
Ah Muzen Cab
1,449
768
0
1,235
6,085
1,540
224
160
5,925
0
11,673
W
4,648
281
0
985
3,421
937
288
1,319
1,976
28,148
0
L
Camazotz
ridi17
Camazotz
3,280
1,562
0
3,389
9,458
2,632
0
1,820
7,524
0
25,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
28,623
211
Minions Killed
230
0
Camps Cleared
0
946,605
Distance Traveled
977,418
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,533
553
47
5
0
203,875
4
W
Osiris
6,234
623
63
6
0
185,786
0
W
Kuzenbo
5,567
557
20
2
0
199,324
2
W
Ullr
5,676
568
41
4
0
178,890
0
L
Danzaburou
4,740
474
45
5
0
152,845
0
L
Ra
5,210
521
55
6
0
197,079
3
L
Ne Zha
4,784
478
23
2
0
224,596
1
L
Ah Muzen Cab
4,908
491
29
3
0
174,406
0
W
Janus
5,613
561
59
6
0
209,543
3
L
Camazotz
5,315
532
59
6
0
197,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role