Player Matchup

Geb
Geb
Cryotechnic
Geb
Level 65
God Stats
10W - 12L
1,500 SR
Queue Stats
559W - 503L
1,500 Elo+
Party 2
He Bo
He Bo
GetMoosed
He Bo
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Ullr
Ullr
iDirectMidgetPrn
Ullr
Level 83
God Stats
15W - 7L
1,682 SR
Queue Stats
24W - 18L
1,631 Elo+
Solo
Team Averages
Level 72
1,561 SR
1,544 Elo+

VS

Team Averages
Level 98
1,450 SR
1,448 Elo+
Merlin
Merlin
ACatherine85
Merlin
Level 143
God Stats
1W - 4L
1,391 SR
Queue Stats
75W - 64L
1,527 Elo+
Solo
Chaac
Chaac
GarenBlackwing
Chaac
Level 42
God Stats
0W - 2L
1,649 SR
Queue Stats
5W - 10L
1,289 Elo+
Party 1
Medusa
Medusa
SHADY BIG BOI
Medusa
Level 109
God Stats
1W - 4L
1,309 SR
Queue Stats
30W - 30L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,936
638
3,045
7,160
6,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
GetMoosed
He Bo
12
3 / 6 / 5
9,244
660
8,354
8,636
2,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 4
10,804
772
12,981
9,680
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 4 / 4
8,992
642
6,964
7,663
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 3 / 2
9,108
651
5,429
10,185
7,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 5 / 5
8,891
635
6,904
11,493
4,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
6
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
4
0.75
W
1
1
8
5
L
4
3
2
1.67
W
He Bo
GetMoosed
He Bo
3
6
5
0.92
L
1
5
5
0.7
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
19,297
25,476
Taken
29,341
14,315
Mitigated
15,237
6,481
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,964
523
0
740
7,663
2,913
427
2,753
4,910
43,828
0
W
3,045
219
1,014
696
7,160
6,797
194
2,325
4,835
6,213
0
L
5,429
409
0
3,260
10,185
7,995
624
4,752
5,433
0
18,662
W
He Bo
GetMoosed
He Bo
8,354
364
0
1,624
8,636
2,803
132
2,376
6,260
37,900
0
L
6,904
3,394
0
2,068
11,493
4,329
0
3,994
7,499
0
41,710
W
12,981
5,810
0
3,147
9,680
4,715
1,071
2,322
7,358
0
59,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
26,991
165
Minions Killed
158
0
Camps Cleared
0
786,557
Distance Traveled
711,584
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,992
642
84
6
0
229,179
0
W
Geb
8,936
638
3
0
0
288,402
3
L
Chaac
9,108
651
17
1
0
258,263
4
W
He Bo
9,244
660
65
5
0
234,253
0
L
Medusa
8,891
635
57
4
0
224,142
5
W
Ullr
10,804
772
97
7
0
263,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role