Player Matchup

Arachne
Arachne
Asterozoa Prime
Arachne
Level 16
God Stats
16W - 14L
1,512 SR
Queue Stats
502W - 533L
1,539 Elo+
Solo
Tiamat
Tiamat
JBGreekFreak34
Tiamat
Level 108
God Stats
15W - 17L
1,449 SR
Queue Stats
213W - 203L
1,455 Elo+
Party 2
Medusa
Medusa
SonSonder
Medusa
Level 28
God Stats
51W - 37L
1,609 SR
Queue Stats
124W - 101L
1,580 Elo+
Solo
Hera
Hera
XxDevil riderxX
Hera
Level 27
God Stats
11W - 14L
1,485 SR
Queue Stats
104W - 67L
1,547 Elo+
Solo
Yemoja
Yemoja
XxZero00xX6554
Yemoja
Level 3
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 1L
1,761 Elo+
Party 2
Team Averages
Level 36
1,552 SR
1,576 Elo+

VS

Team Averages
Level 27
1,563 SR
1,582 Elo+
Athena
Athena
DaBrownMan1812
Athena
Level 87
God Stats
26W - 14L
1,660 SR
Queue Stats
251W - 215L
1,568 Elo+
Party 1
Ares
Ares
ListlesScarecrow
Ares
Level 16
God Stats
65W - 65L
1,555 SR
Queue Stats
66W - 69L
1,613 Elo+
Party 1
Bellona
Bellona
PewPew807
Bellona
Level 5
God Stats
4W - 8L
1,699 SR
Queue Stats
6W - 9L
1,655 Elo+
Party 1
Zeus
Zeus
XxEKEOxX
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Solo
Neith
Neith
YnR_Legendzz
Neith
Level 21
God Stats
25W - 21L
1,401 SR
Queue Stats
136W - 166L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
10,450
1,045
12,530
9,177
3,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 1 / 19
9,663
966
11,531
1,875
1,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
SonSonder
Medusa
17
9 / 2 / 12
11,294
1,129
20,689
9,229
4,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 18
10,583
1,058
17,039
7,725
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 18
10,212
1,021
7,330
7,385
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

305

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,777
878
3,699
16,700
16,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 5 / 3
10,571
1,057
8,020
19,573
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
PewPew807
Bellona
15
0 / 12 / 3
8,748
875
6,244
23,628
19,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
12
0 / 2 / 0
7,723
772
240
1,672
464
16
3 / 2 / 3
10,412
1,041
13,735
13,286
6,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
24
Kills
6
6
Deaths
24
76
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
0
3
3
0.5
W
1
1
19
10.5
L
3
5
3
0.9
L
Bellona
PewPew807
Bellona
0
12
3
0.13
W
Medusa
SonSonder
Medusa
9
2
12
7.5
W
5
0
18
14
L
Zeus
0
2
0
0
W
1
2
18
5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,119
Damage
31,938
35,391
Taken
74,859
19,542
Mitigated
59,913
6,757
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,530
10,345
0
2,437
9,177
3,966
0
2,226
6,806
0
25,864
L
3,699
1,274
0
0
16,700
16,943
0
9,835
6,865
16,753
0
W
11,531
1,017
0
239
1,875
1,886
0
766
1,099
25,849
0
L
8,020
27
0
842
19,573
16,715
0
7,508
12,065
20,189
0
L
Bellona
PewPew807
Bellona
6,244
1,793
0
525
23,628
19,593
0
10,904
12,724
185
25,863
W
Medusa
SonSonder
Medusa
20,689
10,510
0
0
9,229
4,272
0
3,388
5,791
0
41,366
W
17,039
6,315
415
1,433
7,725
3,225
0
2,940
4,710
46,436
0
L
Zeus
240
106
0
0
1,672
464
0
716
956
1,133
0
W
7,330
756
1,097
1,136
7,385
6,193
0
2,763
4,547
11,185
0
L
13,735
6,454
0
2,758
13,286
6,198
0
6,937
6,349
0
42,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
46,231
200
Minions Killed
173
8
Camps Cleared
3
916,157
Distance Traveled
720,299
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,450
1,045
30
3
5
192,972
0
L
Athena
8,777
878
22
2
0
191,860
0
W
Tiamat
9,663
966
32
3
0
197,347
0
L
Ares
10,571
1,057
25
3
1
170,973
1
L
Bellona
8,748
875
53
5
1
167,240
2
W
Medusa
11,294
1,129
60
6
2
161,679
0
W
Hera
10,583
1,058
70
7
0
189,211
0
L
Zeus
7,723
772
6
1
0
45,105
0
W
Yemoja
10,212
1,021
8
1
1
174,948
0
L
Neith
10,412
1,041
67
7
1
145,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role