Player Matchup

Anubis
Anubis
PlainPatt17
Anubis
Level 87
God Stats
14W - 20L
1,266 SR
Queue Stats
122W - 131L
1,418 Elo+
Party 2
Tiamat
Tiamat
Sourdiesel9
Tiamat
Level 71
God Stats
28W - 24L
1,599 SR
Queue Stats
214W - 216L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
danglybitz
Cernunnos
Level 61
God Stats
25W - 21L
1,647 SR
Queue Stats
297W - 277L
1,451 Elo+
Party 2
Loki
Loki
pedromrodri
Loki
Level 47
God Stats
47W - 46L
1,438 SR
Queue Stats
123W - 145L
1,412 Elo+
Party 2
Ymir
Ymir
sniperfromniper
Ymir
Level 17
God Stats
1W - 4L
1,524 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 57
1,495 SR
1,446 Elo+

VS

Team Averages
Level 63
1,616 SR
1,495 Elo+
Artemis
Artemis
BeetleSaysOH
Artemis
Level 39
God Stats
21W - 23L
1,558 SR
Queue Stats
60W - 60L
1,508 Elo+
Solo
Bastet
Bastet
JC1ay
Bastet
Level 118
God Stats
5W - 2L
1,680 SR
Queue Stats
40W - 44L
1,484 Elo+
Party 1
Tiamat
Tiamat
KingSlothy
Tiamat
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,506 Elo+
Party 1
Bellona
Bellona
YaBoiVonLongRod
Bellona
Level 42
God Stats
2W - 2L
1,842 SR
Queue Stats
39W - 50L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
halfmantwo
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 9 / 2
8,459
470
5,826
12,158
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
15
3 / 7 / 1
9,043
502
10,032
14,641
10,498
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
danglybitz
Cernunnos
14
6 / 5 / 4
9,524
529
10,455
15,370
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 7 / 5
7,829
435
4,406
13,167
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 7
8,445
469
5,146
15,728
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeetleSaysOH
Artemis
16
9 / 3 / 5
10,022
557
15,554
8,068
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
JC1ay
Bastet
18
9 / 1 / 7
10,859
603
11,105
13,522
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
KingSlothy
Tiamat
17
10 / 1 / 12
10,748
597
11,064
10,194
10,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 6
9,651
536
8,082
11,816
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
halfmantwo
Cabrakan
13
1 / 7 / 14
8,662
481
6,296
13,560
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
13
Kills
32
33
Deaths
13
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
BeetleSaysOH
Artemis
9
3
5
3.83
W
Bastet
JC1ay
Bastet
9
1
7
12.5
W
Tiamat
KingSlothy
Tiamat
10
1
12
16
L
Anubis
1
9
2
0.22
L
Tiamat
3
7
1
0.5
W
3
1
6
6
L
Cernunnos
danglybitz
Cernunnos
6
5
4
1.6
W
Cabrakan
halfmantwo
Cabrakan
1
7
14
1.14
L
1
7
5
0.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
52,101
71,064
Taken
57,160
39,380
Mitigated
38,361
13,217
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BeetleSaysOH
Artemis
15,554
7,328
0
0
8,068
3,803
348
3,152
4,836
0
54,344
W
Bastet
JC1ay
Bastet
11,105
4,754
0
5,608
13,522
5,192
0
3,501
9,831
0
83,245
W
Tiamat
KingSlothy
Tiamat
11,064
1,126
0
2,892
10,194
10,309
118
5,179
4,844
55,164
0
L
Anubis
5,826
30
0
1,750
12,158
5,459
166
2,898
9,050
41,080
0
L
Tiamat
10,032
964
0
2,242
14,641
10,498
201
2,808
11,760
48,905
0
W
8,082
2,290
0
7,059
11,816
7,897
81
3,592
8,218
0
54,964
L
Cernunnos
danglybitz
Cernunnos
10,455
4,241
0
5,304
15,370
5,324
634
5,926
9,258
0
66,195
W
Cabrakan
halfmantwo
Cabrakan
6,296
886
0
1,164
13,560
11,160
0
5,042
8,427
19,015
0
L
4,406
967
0
3,045
13,167
3,604
0
2,220
10,753
0
39,695
L
5,146
448
0
876
15,728
14,495
0
2,832
12,883
18,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,300
Gold Earned
49,942
374
Minions Killed
411
0
Camps Cleared
0
1,509,314
Distance Traveled
1,822,685
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,022
557
81
5
0
328,187
0
W
Bastet
10,859
603
128
7
0
426,187
4
W
Tiamat
10,748
597
89
5
0
336,673
5
L
Anubis
8,459
470
86
5
0
247,434
5
L
Tiamat
9,043
502
93
5
0
282,172
7
W
Bellona
9,651
536
95
5
0
391,146
1
L
Cernunnos
9,524
529
105
6
0
282,264
3
W
Cabrakan
8,662
481
18
1
0
340,492
4
L
Loki
7,829
435
65
4
0
339,129
8
L
Ymir
8,445
469
25
1
0
358,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role