Player Matchup

Ymir
Ymir
Bazaku2
Ymir
Level 18
God Stats
8W - 3L
1,451 SR
Queue Stats
319W - 324L
1,502 Elo+
Solo
Anubis
Anubis
LukOden
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,136 Elo+
Party 2
Loki
Loki
Progamerdg
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 2
Cthulhu
Cthulhu
Sora6869
Cthulhu
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 8L
1,136 Elo+
Party 2
Mulan
Mulan
salufc
Mulan
Level 27
God Stats
23W - 18L
1,599 SR
Queue Stats
323W - 328L
1,442 Elo+
Solo
Team Averages
Level 12
1,510 SR
1,270 Elo+

VS

Team Averages
Level 15
1,462 SR
1,430 Elo+
Bakasura
Bakasura
El_CaBeZoN-ArG-
Bakasura
Level 23
God Stats
39W - 32L
1,528 SR
Queue Stats
116W - 125L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Zerios5020
Cthulhu
Level 17
God Stats
1W - 2L
1,714 SR
Queue Stats
47W - 61L
1,270 Elo+
Solo
Merlin
Merlin
Zerozy
Merlin
Level 20
God Stats
0W - 2L
1,296 SR
Queue Stats
6W - 6L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
by0kii
Cu Chulainn
Level 11
God Stats
6W - 11L
1,270 SR
Queue Stats
17W - 29L
1,162 Elo+
Solo
Neith
Neith
nahuel333xd
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bazaku2
Ymir
20
11 / 2 / 19
15,631
579
22,218
20,965
22,918
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
LukOden
Anubis
17
5 / 10 / 12
12,159
450
15,478
19,687
9,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 10
11,668
432
6,993
14,971
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sora6869
Cthulhu
16
2 / 3 / 13
11,196
415
12,072
21,592
16,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
salufc
Mulan
20
19 / 0 / 7
16,913
626
30,995
29,122
19,215
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
9 / 6 / 2
12,695
470
13,197
22,280
10,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Zerios5020
Cthulhu
15
2 / 11 / 5
11,042
409
15,487
30,287
27,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Zerozy
Merlin
17
5 / 9 / 5
11,807
437
21,237
19,976
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
by0kii
Cu Chulainn
17
4 / 7 / 4
12,036
446
13,848
25,946
27,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 9 / 4
10,316
382
9,593
18,243
7,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
40
Kills
20
20
Deaths
42
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bazaku2
Ymir
11
2
19
10.25
L
Bakasura
9
6
2
1.67
W
Anubis
LukOden
Anubis
5
10
12
1.1
W
3
5
10
1.6
W
Cthulhu
Sora6869
Cthulhu
2
3
13
2.83
L
Cthulhu
Zerios5020
Cthulhu
2
11
5
0.41
L
Merlin
Zerozy
Merlin
5
9
5
0.83
L
Cu Chulainn
by0kii
Cu Chulainn
4
7
4
0.86
L
0
9
4
0.22
W
Mulan
salufc
Mulan
19
0
7
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,756
Damage
73,362
106,337
Taken
116,732
73,454
Mitigated
78,791
31,373
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bazaku2
Ymir
22,218
4,094
0
2,802
20,965
22,918
3,557
6,465
13,948
91,842
0
L
Bakasura
13,197
9,013
696
7,164
22,280
10,336
1,522
8,777
13,378
0
75,812
W
Anubis
LukOden
Anubis
15,478
1,691
0
4,574
19,687
9,191
3,568
11,194
8,383
51,335
0
W
6,993
2,218
0
1,764
14,971
5,853
1,269
5,060
9,911
0
47,001
W
Cthulhu
Sora6869
Cthulhu
12,072
666
819
1,834
21,592
16,277
785
8,028
13,539
42,995
0
L
Cthulhu
Zerios5020
Cthulhu
15,487
1,864
721
3,397
30,287
27,263
0
12,536
17,263
50,918
0
L
Merlin
Zerozy
Merlin
21,237
2,041
0
772
19,976
6,701
1,438
9,777
10,019
69,401
0
L
Cu Chulainn
by0kii
Cu Chulainn
13,848
2,493
0
2,259
25,946
27,306
2,296
10,473
15,318
604
65,220
L
9,593
3,103
0
2,558
18,243
7,185
1,491
7,242
10,826
0
45,235
W
Mulan
salufc
Mulan
30,995
5,289
0
19,580
29,122
19,215
2,725
6,581
22,072
0
143,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,567
Gold Earned
57,896
563
Minions Killed
488
0
Camps Cleared
0
2,553,853
Distance Traveled
2,205,617
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,631
579
151
6
0
486,414
0
L
Bakasura
12,695
470
134
5
0
514,464
3
W
Anubis
12,159
450
94
3
0
414,540
1
W
Loki
11,668
432
69
3
0
527,034
4
W
Cthulhu
11,196
415
49
2
0
530,755
3
L
Cthulhu
11,042
409
46
2
0
422,079
0
L
Merlin
11,807
437
115
4
0
403,590
1
L
Cu Chulainn
12,036
446
97
4
0
414,212
0
L
Neith
10,316
382
96
4
0
451,272
0
W
Mulan
16,913
626
200
7
0
595,110
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role