Player Matchup

Pele
Pele
Blademaster212
Pele
Level 26
God Stats
19W - 8L
1,749 SR
Queue Stats
35W - 30L
1,567 Elo+
Party 2
Odin
Odin
Keyrisai
Odin
Level 26
God Stats
35W - 24L
1,733 SR
Queue Stats
150W - 153L
1,656 Elo+
Solo
Neith
Neith
Xeltar
Neith
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 171L
1,571 Elo+
Solo
Osiris
Osiris
colinoscopy34
Osiris
Level 27
God Stats
9W - 5L
1,687 SR
Queue Stats
84W - 61L
1,640 Elo+
Solo
Tiamat
Tiamat
dannycool241
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,620 Elo+
Party 2
Team Averages
Level 27
1,634 SR
1,611 Elo+

VS

Team Averages
Level 27
1,723 SR
1,660 Elo+
Apollo
Apollo
CovidHoaxFE88
Apollo
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 90L
1,687 Elo+
Party 1
Anubis
Anubis
Rartus
Anubis
Level 17
God Stats
11W - 1L
2,078 SR
Queue Stats
86W - 68L
1,678 Elo+
Party 1
Sobek
Sobek
Zatox
Sobek
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,629 Elo+
Party 1
Cu Chulainn
Cu Chulainn
doctorfauci
Cu Chulainn
Level 15
God Stats
5W - 2L
1,833 SR
Queue Stats
25W - 20L
1,623 Elo+
Party 1
Poseidon
Poseidon
kaadooss
Poseidon
Level 3
God Stats
4W - 36L
1,703 SR
Queue Stats
62W - 113L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
9,035
602
8,804
9,021
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
12
3 / 1 / 5
8,562
571
2,636
7,032
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Xeltar
Neith
13
1 / 0 / 3
8,312
554
2,636
3,901
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 2
8,379
559
5,913
7,018
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
2 / 3 / 6
8,805
587
5,111
9,277
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,429
495
4,902
8,214
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Rartus
Anubis
12
3 / 5 / 0
7,288
486
6,619
8,839
4,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Zatox
Sobek
8
1 / 1 / 0
5,543
370
840
4,506
2,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
doctorfauci
Cu Chulainn
13
1 / 2 / 3
7,177
478
4,018
10,777
6,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
kaadooss
Poseidon
8
0 / 6 / 1
5,269
351
1,418
4,762
754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
6
6
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
1
2
2
1
W
Odin
3
1
5
5.5
L
Anubis
Rartus
Anubis
3
5
0
0.6
W
Neith
Xeltar
Neith
1
0
3
2.5
L
Sobek
Zatox
Sobek
1
1
0
1
W
2
1
2
3
W
Tiamat
2
3
6
1.67
L
Cu Chulainn
doctorfauci
Cu Chulainn
1
2
3
1.25
L
Poseidon
kaadooss
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
17,797
36,249
Taken
37,098
19,194
Mitigated
16,366
14,118
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,804
2,163
0
3,334
9,021
2,712
728
3,314
5,682
0
47,816
L
4,902
3,109
0
250
8,214
2,641
0
1,428
6,714
0
50,072
W
Odin
2,636
483
0
2,803
7,032
3,899
999
1,828
5,154
0
27,657
L
Anubis
Rartus
Anubis
6,619
537
0
2,648
8,839
4,203
222
2,329
6,208
35,880
0
W
Neith
Xeltar
Neith
2,636
1,095
0
2,941
3,901
1,433
1,656
231
3,670
0
46,445
L
Sobek
Zatox
Sobek
840
228
0
1,179
4,506
2,237
0
0
4,506
8,775
0
W
5,913
1,710
0
890
7,018
6,390
2,273
679
6,123
0
44,403
W
Tiamat
5,111
867
0
4,150
9,277
4,760
1,360
2,825
6,402
43,147
0
L
Cu Chulainn
doctorfauci
Cu Chulainn
4,018
931
0
2,706
10,777
6,531
654
841
9,898
0
34,775
L
Poseidon
kaadooss
Poseidon
1,418
236
0
140
4,762
754
0
101
4,661
10,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,093
Gold Earned
32,706
403
Minions Killed
282
0
Camps Cleared
0
1,456,824
Distance Traveled
1,224,828
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,035
602
73
5
0
328,710
2
L
Apollo
7,429
495
99
7
0
286,981
4
W
Odin
8,562
571
56
4
0
306,974
4
L
Anubis
7,288
486
72
5
0
205,025
5
W
Neith
8,312
554
80
5
0
243,094
3
L
Sobek
5,543
370
16
1
0
184,911
1
W
Osiris
8,379
559
89
6
0
293,383
5
W
Tiamat
8,805
587
105
7
0
284,663
3
L
Cu Chulainn
7,177
478
75
5
0
303,658
0
L
Poseidon
5,269
351
20
1
0
244,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role