Player Matchup

Anubis
Anubis
AmBadSrry
Anubis
Level 118
God Stats
14W - 11L
1,624 SR
Queue Stats
397W - 393L
1,488 Elo+
Party 2
Cerberus
Cerberus
Kuro Arquien
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,536 Elo+
Party 1
Arachne
Arachne
Pewfles
Arachne
Level 116
God Stats
11W - 10L
1,525 SR
Queue Stats
547W - 525L
1,499 Elo+
Party 2
Skadi
Skadi
QSA Gh0stu
Skadi
Level 85
God Stats
4W - 1L
1,710 SR
Queue Stats
16W - 20L
1,579 Elo+
Party 1
Chaac
Chaac
Shiro Arquien
Chaac
Level 69
God Stats
2W - 0L
1,703 SR
Queue Stats
15W - 19L
1,579 Elo+
Party 1
Team Averages
Level 91
1,612 SR
1,536 Elo+

VS

Team Averages
Level 104
1,497 SR
1,499 Elo+
Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AimLessRayne
Mulan
Level 123
God Stats
2W - 3L
1,207 SR
Queue Stats
270W - 242L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
Floor Gang3390
Danzaburou
Level 68
God Stats
44W - 29L
1,677 SR
Queue Stats
63W - 57L
1,557 Elo+
Solo
Chang'e
Chang'e
Juanjo935
Chang'e
Level 114
God Stats
27W - 23L
1,279 SR
Queue Stats
489W - 461L
1,453 Elo+
Solo
Cerberus
Cerberus
x3UnknownGhost3x
Cerberus
Level 125
God Stats
6W - 11L
1,820 SR
Queue Stats
338W - 324L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmBadSrry
Anubis
18
10 / 3 / 10
12,008
572
18,714
14,624
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Kuro Arquien
Cerberus
14
0 / 2 / 13
9,713
463
4,846
13,882
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Pewfles
Arachne
18
5 / 4 / 7
11,807
562
17,446
22,516
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
18
9 / 1 / 4
11,833
563
14,131
13,777
5,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 5
10,313
491
13,470
16,680
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 4 / 2
9,630
459
8,836
15,219
8,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 6 / 3
9,670
460
15,474
21,324
18,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Floor Gang3390
Danzaburou
15
1 / 6 / 3
9,933
473
7,083
13,346
4,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Juanjo935
Chang'e
14
0 / 9 / 4
8,939
426
13,485
18,314
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 3 / 4
10,594
504
12,028
23,207
26,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
28
Kills
12
12
Deaths
28
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
4
2
1.25
L
2
6
3
0.58
W
Anubis
AmBadSrry
Anubis
10
3
10
5
L
Danzaburou
Floor Gang3390
Danzaburou
1
6
3
0.42
L
Chang'e
Juanjo935
Chang'e
0
9
4
0.22
W
Cerberus
Kuro Arquien
Cerberus
0
2
13
3.25
W
Arachne
Pewfles
Arachne
5
4
7
2.13
W
Skadi
9
1
4
11
W
4
2
5
3.25
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,607
Damage
56,906
81,479
Taken
91,410
44,864
Mitigated
63,139
34,737
Healing
25,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,836
2,883
1,534
5,363
15,219
8,484
396
4,483
10,391
56,975
0
L
15,474
3,198
0
6,813
21,324
18,193
258
3,066
17,651
0
60,476
W
Anubis
AmBadSrry
Anubis
18,714
1,329
0
4,617
14,624
6,430
1,135
9,787
4,812
70,297
0
L
Danzaburou
Floor Gang3390
Danzaburou
7,083
2,634
269
2,357
13,346
4,822
2,393
2,773
10,405
0
67,919
L
Chang'e
Juanjo935
Chang'e
13,485
857
1,348
3,613
18,314
5,335
0
6,607
11,256
63,281
0
W
Cerberus
Kuro Arquien
Cerberus
4,846
385
0
4,754
13,882
10,597
339
7,989
5,843
23,110
0
W
Arachne
Pewfles
Arachne
17,446
11,870
0
12,028
22,516
8,911
720
10,366
12,125
0
104,073
W
Skadi
14,131
7,425
0
2,903
13,777
5,135
6,047
3,591
10,111
0
75,558
W
13,470
3,483
0
10,435
16,680
13,791
0
2,743
13,480
0
46,116
L
12,028
264
0
4,366
23,207
26,305
0
5,603
17,379
36,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
48,766
519
Minions Killed
494
0
Camps Cleared
0
1,913,260
Distance Traveled
1,770,188
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,630
459
91
4
0
380,553
1
L
Mulan
9,670
460
109
5
0
338,262
2
W
Anubis
12,008
572
125
6
0
342,309
2
L
Danzaburou
9,933
473
121
6
0
332,623
13
L
Chang'e
8,939
426
102
5
0
361,183
7
W
Cerberus
9,713
463
49
2
0
344,662
0
W
Arachne
11,807
562
140
7
0
414,025
0
W
Skadi
11,833
563
122
6
0
397,962
0
W
Chaac
10,313
491
83
4
0
414,302
3
L
Cerberus
10,594
504
71
3
0
357,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role