Player Matchup

Hel
Hel
II_Rxclaimr_II
Hel
Level 35
God Stats
40W - 37L
1,624 SR
Queue Stats
136W - 135L
1,454 Elo+
Party 2
Geb
Geb
LGzzuzz
Geb
Level 5
God Stats
0W - 4L
1,211 SR
Queue Stats
2W - 8L
1,228 Elo+
Solo
Heimdallr
Heimdallr
imLeftRight
Heimdallr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,319 Elo+
Party 2
Team Averages
Level 15
1,445 SR
1,334 Elo+

VS

Team Averages
Level 38
1,432 SR
1,462 Elo+
Thoth
Thoth
Sliperonis
Thoth
Level 16
God Stats
7W - 6L
1,503 SR
Queue Stats
10W - 13L
1,343 Elo+
Solo
Set
Set
owlman237
Set
Level 72
God Stats
2W - 3L
1,214 SR
Queue Stats
102W - 98L
1,527 Elo+
Party 1
Ymir
Ymir
unnaturalreaper
Ymir
Level 27
God Stats
6W - 3L
1,579 SR
Queue Stats
39W - 28L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,942
663
4,443
13,512
6,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
11
1 / 5 / 4
9,111
607
4,802
12,520
11,069
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
imLeftRight
Heimdallr
11
2 / 6 / 2
9,346
623
10,900
14,330
4,752
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
5 / 2 / 10
10,708
714
12,313
9,365
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 3 / 8
11,237
749
11,320
13,315
7,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 1 / 13
10,577
705
10,673
9,691
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
17
17
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Geb
1
5
4
0.6
W
Thoth
5
2
10
5
L
Heimdallr
imLeftRight
Heimdallr
2
6
2
0.5
W
8
3
8
4
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
34,306
40,362
Taken
32,371
22,034
Mitigated
17,788
10,958
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,443
213
3,986
5,341
13,512
6,213
0
7,481
5,689
39,557
0
L
Geb
4,802
317
0
0
12,520
11,069
29
6,674
5,448
12,445
0
W
Thoth
12,313
505
0
2,751
9,365
2,861
400
2,144
7,221
44,347
0
L
Heimdallr
imLeftRight
Heimdallr
10,900
2,204
0
1,631
14,330
4,752
414
7,707
6,191
0
31,531
W
11,320
4,732
0
5,768
13,315
7,286
1,346
3,988
9,327
0
45,773
W
10,673
2,069
243
873
9,691
7,641
526
3,329
6,362
32,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
32,522
125
Minions Killed
149
0
Camps Cleared
0
772,557
Distance Traveled
969,578
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,942
663
62
4
0
284,455
1
L
Geb
9,111
607
24
2
0
233,948
0
W
Thoth
10,708
714
59
4
0
320,297
4
L
Heimdallr
9,346
623
39
3
0
254,154
3
W
Set
11,237
749
48
3
0
348,333
0
W
Ymir
10,577
705
42
3
0
300,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role