Player Matchup

King Arthur
King Arthur
GoldenElite83
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kung_Fu_Kenny314
Cu Chulainn
Level 127
God Stats
4W - 4L
1,829 SR
Queue Stats
109W - 124L
1,477 Elo+
Party 2
Chronos
Chronos
Lufaaa
Chronos
Level 88
God Stats
0W - 1L
1,816 SR
Queue Stats
13W - 10L
1,611 Elo+
Party 1
Cerberus
Cerberus
about_6_ninjas
Cerberus
Level 124
God Stats
5W - 9L
1,517 SR
Queue Stats
379W - 363L
1,548 Elo+
Party 2
Osiris
Osiris
islanders210
Osiris
Level 86
God Stats
4W - 9L
1,295 SR
Queue Stats
366W - 356L
1,569 Elo+
Solo
Team Averages
Level 106
1,591 SR
1,539 Elo+

VS

Team Averages
Level 126
1,578 SR
1,558 Elo+
Hera
Hera
AlphaFox1150
Hera
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 51L
1,475 Elo+
Solo
Hachiman
Hachiman
DRiVATiVE
Hachiman
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 109L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Danarya
Kukulkan
Level 121
God Stats
12W - 1L
1,889 SR
Queue Stats
230W - 223L
1,563 Elo+
Party 3
Nemesis
Nemesis
Leitwolf
Nemesis
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 212L
1,583 Elo+
Party 3
Raijin
Raijin
Twnty8Gaming
Raijin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,667 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldenElite83
King Arthur
17
1 / 8 / 9
10,309
644
4,739
31,182
22,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Kung_Fu_Kenny314
Cu Chulainn
19
10 / 7 / 10
12,397
775
13,368
21,185
19,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Lufaaa
Chronos
20
6 / 6 / 9
12,157
760
14,366
21,830
8,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
5 / 9 / 17
12,452
778
13,757
27,213
20,157
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
18
5 / 6 / 13
11,512
720
10,207
29,121
23,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 21
12,632
790
26,477
11,532
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
DRiVATiVE
Hachiman
20
16 / 5 / 12
13,504
844
26,710
14,353
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Danarya
Kukulkan
20
6 / 3 / 19
12,680
793
27,275
8,341
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Leitwolf
Nemesis
16
2 / 10 / 18
11,008
688
14,809
17,461
5,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
19
5 / 5 / 20
12,040
753
19,309
14,359
5,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
126
27
Kills
36
36
Deaths
27
58
Assists
90
Player
Kills
Deaths
Assists
KDA
W
7
4
21
4.38
W
Hachiman
DRiVATiVE
Hachiman
16
5
12
4.4
W
Kukulkan
Danarya
Kukulkan
6
3
19
5.17
L
King Arthur
GoldenElite83
King Arthur
1
8
9
0.69
L
Cu Chulainn
Kung_Fu_Kenny314
Cu Chulainn
10
7
10
2.14
W
Nemesis
Leitwolf
Nemesis
2
10
18
1.1
L
Chronos
Lufaaa
Chronos
6
6
9
1.75
W
Raijin
5
5
20
3
L
Cerberus
5
9
17
1.5
L
Osiris
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,437
Damage
114,580
130,531
Taken
66,046
94,697
Mitigated
26,151
45,177
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,477
7,890
2,280
2,582
11,532
5,002
1,024
3,994
7,388
51,564
0
W
Hachiman
DRiVATiVE
Hachiman
26,710
12,683
1,075
3,225
14,353
5,630
2,204
6,946
7,282
0
40,825
W
Kukulkan
Danarya
Kukulkan
27,275
1,427
1,644
1,389
8,341
3,581
1,129
3,388
4,878
44,398
0
L
King Arthur
GoldenElite83
King Arthur
4,739
718
496
7,953
31,182
22,965
257
17,240
13,942
0
15,691
L
Cu Chulainn
Kung_Fu_Kenny314
Cu Chulainn
13,368
1,601
2,870
2,172
21,185
19,459
298
10,232
10,953
0
31,978
W
Nemesis
Leitwolf
Nemesis
14,809
5,449
2,131
2,508
17,461
5,953
178
8,355
8,728
80
18,985
L
Chronos
Lufaaa
Chronos
14,366
3,442
539
8,129
21,830
8,763
2,739
13,840
7,990
43,948
0
W
Raijin
19,309
1,624
2,376
3,831
14,359
5,985
835
5,440
8,644
31,682
0
L
Cerberus
13,757
488
3,139
5,966
27,213
20,157
96
12,076
15,137
26,474
0
L
Osiris
10,207
2,328
3,924
9,989
29,121
23,353
243
19,753
9,368
0
27,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,827
Gold Earned
61,864
180
Minions Killed
168
0
Camps Cleared
0
1,334,871
Distance Traveled
1,334,791
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,632
790
58
4
0
273,564
1
W
Hachiman
13,504
844
40
3
0
239,191
0
W
Kukulkan
12,680
793
43
3
0
301,633
1
L
King Arthur
10,309
644
21
1
0
262,950
0
L
Cu Chulainn
12,397
775
29
2
0
273,181
0
W
Nemesis
11,008
688
5
0
0
282,570
1
L
Chronos
12,157
760
68
4
0
280,921
1
W
Raijin
12,040
753
22
1
0
237,833
0
L
Cerberus
12,452
778
46
3
0
221,391
0
L
Osiris
11,512
720
16
1
0
296,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role