Player Matchup

Sobek
Sobek
Alasterkayne
Sobek
Level 108
God Stats
4W - 1L
1,824 SR
Queue Stats
170W - 206L
1,429 Elo+
Party 1
Tiamat
Tiamat
ApexAbomination
Tiamat
Level 102
God Stats
31W - 36L
1,493 SR
Queue Stats
246W - 303L
1,450 Elo+
Party 1
Artio
Artio
SigSoWavy_
Artio
Level 125
God Stats
24W - 22L
1,460 SR
Queue Stats
304W - 343L
1,419 Elo+
Party 1
Izanami
Izanami
onlymrbrightside
Izanami
Level 82
God Stats
3W - 5L
1,503 SR
Queue Stats
254W - 308L
1,339 Elo+
Party 1
Fenrir
Fenrir
zm4ggz
Fenrir
Level 107
God Stats
4W - 4L
1,277 SR
Queue Stats
131W - 110L
1,505 Elo+
Solo
Team Averages
Level 105
1,511 SR
1,429 Elo+

VS

Team Averages
Level 70
1,588 SR
1,359 Elo+
Susano
Susano
Danieljavi12
Susano
Level 58
God Stats
23W - 19L
1,877 SR
Queue Stats
400W - 495L
1,352 Elo+
Party 2
Achilles
Achilles
GHOST8383
Achilles
Level 60
God Stats
8W - 19L
1,483 SR
Queue Stats
25W - 40L
1,400 Elo+
Solo
Chiron
Chiron
Zleocosta__
Chiron
Level 89
God Stats
23W - 30L
1,742 SR
Queue Stats
564W - 678L
1,369 Elo+
Party 2
Vamana
Vamana
daniel120524
Vamana
Level 89
God Stats
3W - 7L
1,435 SR
Queue Stats
463W - 544L
1,339 Elo+
Party 2
Poseidon
Poseidon
overheadsteam2
Poseidon
Level 56
God Stats
3W - 5L
1,406 SR
Queue Stats
40W - 87L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,382
532
3,175
8,026
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 3
6,477
540
3,410
8,436
4,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Artio
10
1 / 0 / 2
5,886
491
3,947
7,943
7,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 1 / 0
6,321
527
5,006
6,520
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
zm4ggz
Fenrir
11
4 / 3 / 2
6,846
571
5,193
10,084
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
3 / 2 / 2
6,018
502
4,621
7,328
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
GHOST8383
Achilles
7
0 / 4 / 2
4,496
375
1,692
6,037
3,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
10
0 / 0 / 2
5,491
458
3,548
5,709
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
10
0 / 2 / 1
5,685
474
5,449
8,865
4,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
10
4 / 3 / 1
6,421
535
6,311
6,166
1,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
10
Kills
7
7
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
1
2
3
1.25
L
Susano
3
2
2
2
L
Achilles
GHOST8383
Achilles
0
4
2
0.25
W
Artio
1
0
2
2
L
Chiron
0
0
2
1
L
Vamana
0
2
1
0.25
W
1
1
0
1
L
Poseidon
4
3
1
1.5
W
Fenrir
zm4ggz
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
21,621
41,009
Taken
34,105
25,078
Mitigated
12,625
15,695
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,175
394
0
3,087
8,026
6,704
120
0
8,026
16,505
0
W
3,410
463
0
4,578
8,436
4,816
396
3,146
4,958
32,327
0
L
Susano
4,621
494
0
1,792
7,328
2,289
0
1,953
5,375
0
26,926
L
Achilles
GHOST8383
Achilles
1,692
461
369
1,139
6,037
3,070
0
1,827
4,210
0
9,537
W
Artio
3,947
628
559
2,771
7,943
7,413
259
49
7,886
23,662
0
L
Chiron
3,548
1,038
540
3,602
5,709
1,339
0
455
5,254
0
26,133
L
Vamana
5,449
2,174
0
3,424
8,865
4,141
0
4,173
4,692
0
31,484
W
5,006
3,296
0
3,377
6,520
1,871
1,265
142
6,338
0
50,520
L
Poseidon
6,311
967
0
1,469
6,166
1,786
101
2,124
4,042
30,421
0
W
Fenrir
zm4ggz
Fenrir
5,193
1,220
0
1,323
10,084
4,274
0
2,388
7,490
0
35,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
28,111
273
Minions Killed
246
0
Camps Cleared
0
1,118,753
Distance Traveled
1,059,127
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,382
532
24
2
0
250,735
3
W
Tiamat
6,477
540
68
6
0
196,362
1
L
Susano
6,018
502
46
4
0
239,016
1
L
Achilles
4,496
375
21
2
0
181,036
2
W
Artio
5,886
491
30
3
0
213,518
0
L
Chiron
5,491
458
44
4
0
192,823
4
L
Vamana
5,685
474
59
5
0
212,137
0
W
Izanami
6,321
527
87
7
0
200,117
1
L
Poseidon
6,421
535
76
6
0
234,115
2
W
Fenrir
6,846
571
64
5
0
258,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role