Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Incubuster4
Olorun
Level 122
God Stats
25W - 24L
1,547 SR
Queue Stats
80W - 96L
1,309 Elo+
Party 1
Nemesis
Nemesis
LoadedVice
Nemesis
Level 124
God Stats
5W - 11L
1,507 SR
Queue Stats
83W - 92L
1,309 Elo+
Party 1
Athena
Athena
ThresherMomotaro
Athena
Level 120
God Stats
3W - 4L
1,689 SR
Queue Stats
99W - 101L
1,398 Elo+
Solo
Heimdallr
Heimdallr
xDANGER ZONEx1
Heimdallr
Level 123
God Stats
4W - 0L
1,905 SR
Queue Stats
123W - 134L
1,410 Elo+
Solo
Team Averages
Level 128
1,630 SR
1,385 Elo+

VS

Team Averages
Level 64
1,499 SR
1,413 Elo+
Baron Samedi
Baron Samedi
AmusingTyler
Baron Samedi
Level 67
God Stats
30W - 28L
1,183 SR
Queue Stats
298W - 304L
1,396 Elo+
Solo
Chang'e
Chang'e
BlackDynamie
Chang'e
Level 64
God Stats
14W - 10L
1,565 SR
Queue Stats
175W - 177L
1,376 Elo+
Solo
Xbalanque
Xbalanque
MN SAMMY MN
Xbalanque
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 16L
1,360 Elo+
Solo
Aphrodite
Aphrodite
QCkeeper7
Aphrodite
Level 67
God Stats
301W - 269L
1,615 SR
Queue Stats
560W - 554L
1,465 Elo+
Solo
Camazotz
Camazotz
XxDJMMxX
Camazotz
Level 65
God Stats
2W - 1L
1,633 SR
Queue Stats
89W - 109L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 3 / 11
14,128
543
15,202
24,132
18,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
20
8 / 5 / 7
14,108
543
18,324
20,591
9,040
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
LoadedVice
Nemesis
20
15 / 6 / 9
15,917
612
28,308
24,283
15,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
3 / 5 / 18
12,686
488
12,687
24,120
19,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
xDANGER ZONEx1
Heimdallr
19
4 / 5 / 4
13,326
513
19,456
23,027
10,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmusingTyler
Baron Samedi
20
1 / 9 / 0
12,520
482
11,652
20,012
21,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
BlackDynamie
Chang'e
19
6 / 9 / 4
13,365
514
18,958
28,659
12,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MN SAMMY MN
Xbalanque
20
11 / 4 / 7
14,696
565
22,709
29,701
13,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
QCkeeper7
Aphrodite
18
2 / 6 / 10
12,504
481
12,586
20,220
20,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
XxDJMMxX
Camazotz
17
3 / 6 / 7
11,292
434
11,137
26,779
12,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
34
Kills
23
24
Deaths
34
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
11
3.17
L
Baron Samedi
AmusingTyler
Baron Samedi
1
9
0
0.11
L
Chang'e
BlackDynamie
Chang'e
6
9
4
0.89
W
Olorun
8
5
7
2.3
W
Nemesis
LoadedVice
Nemesis
15
6
9
3.25
L
Xbalanque
MN SAMMY MN
Xbalanque
11
4
7
3.63
L
Aphrodite
QCkeeper7
Aphrodite
2
6
10
1.17
W
3
5
18
2.4
L
Camazotz
XxDJMMxX
Camazotz
3
6
7
1.08
W
Heimdallr
xDANGER ZONEx1
Heimdallr
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,977
Damage
77,042
116,153
Taken
125,371
72,839
Mitigated
79,856
41,762
Healing
55,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,202
4,337
146
6,976
24,132
18,587
3,793
8,376
15,756
0
84,925
L
Baron Samedi
AmusingTyler
Baron Samedi
11,652
941
354
4,603
20,012
21,403
1,078
5,212
14,800
94,878
0
L
Chang'e
BlackDynamie
Chang'e
18,958
1,753
2,103
9,624
28,659
12,205
753
6,998
21,661
96,644
0
W
Olorun
18,324
10,236
1,970
10,253
20,591
9,040
4,377
10,657
9,934
74,872
0
W
Nemesis
LoadedVice
Nemesis
28,308
14,807
0
6,388
24,283
15,309
949
9,723
14,560
131
113,143
L
Xbalanque
MN SAMMY MN
Xbalanque
22,709
12,952
789
10,350
29,701
13,120
3,992
4,356
25,341
0
111,639
L
Aphrodite
QCkeeper7
Aphrodite
12,586
1,075
7,758
9,257
20,220
20,582
1,267
6,492
13,728
38,492
0
W
12,687
5,004
0
4,992
24,120
19,702
802
8,607
15,513
56,872
0
L
Camazotz
XxDJMMxX
Camazotz
11,137
3,519
695
9,604
26,779
12,546
1,495
8,073
18,706
0
58,921
W
Heimdallr
xDANGER ZONEx1
Heimdallr
19,456
9,611
0
11,037
23,027
10,201
2,895
5,833
17,194
0
103,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,165
Gold Earned
64,377
607
Minions Killed
595
0
Camps Cleared
0
2,360,873
Distance Traveled
2,360,708
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,128
543
157
6
0
425,408
0
L
Baron Samedi
12,520
482
166
6
0
371,368
3
L
Chang'e
13,365
514
143
6
0
448,158
2
W
Olorun
14,108
543
106
4
0
401,023
1
W
Nemesis
15,917
612
135
5
0
531,605
0
L
Xbalanque
14,696
565
157
6
0
501,396
3
L
Aphrodite
12,504
481
59
2
0
490,648
3
W
Athena
12,686
488
63
2
0
587,082
4
L
Camazotz
11,292
434
70
3
0
549,138
0
W
Heimdallr
13,326
513
146
6
0
415,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role