Player Matchup

Danzaburou
Danzaburou
Masy
Danzaburou
Level 7
God Stats
4W - 1L
1,764 SR
Queue Stats
4W - 1L
1,643 Elo+
Party 1
Bellona
Bellona
SIayvid
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
2,143 Elo+
Party 1
Cabrakan
Cabrakan
Vayina
Cabrakan
Level 45
God Stats
2W - 0L
1,718 SR
Queue Stats
7W - 0L
1,980 Elo+
Party 1
Poseidon
Poseidon
dr3aminDud3
Poseidon
Level 22
God Stats
1W - 2L
1,273 SR
Queue Stats
11W - 9L
1,715 Elo+
Solo
Fenrir
Fenrir
officialmixer
Fenrir
Level 160
God Stats
16W - 3L
1,898 SR
Queue Stats
187W - 64L
1,904 Elo+
Party 1
Team Averages
Level 48
1,631 SR
1,877 Elo+

VS

Team Averages
Level 48
1,623 SR
1,686 Elo+
Odin
Odin
AngryPotato2
Odin
Level 159
God Stats
4W - 5L
1,546 SR
Queue Stats
217W - 184L
1,607 Elo+
Party 3
Bellona
Bellona
AriNumbr1fan
Bellona
Level 16
God Stats
3W - 3L
1,720 SR
Queue Stats
28W - 28L
1,650 Elo+
Solo
Apollo
Apollo
ArtilleryBound
Apollo
Level 28
God Stats
0W - 1L
1,324 SR
Queue Stats
54W - 60L
1,694 Elo+
Party 2
Cthulhu
Cthulhu
ChillyFrys
Cthulhu
Level 27
God Stats
4W - 4L
1,738 SR
Queue Stats
199W - 182L
1,668 Elo+
Party 2
Tiamat
Tiamat
lLady Rainl
Tiamat
Level 11
God Stats
1W - 2L
1,787 SR
Queue Stats
94W - 56L
1,809 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Masy
Danzaburou
7
1 / 1 / 0
4,073
582
1,209
2,817
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
SIayvid
Bellona
9
2 / 0 / 1
5,235
748
2,853
4,336
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Vayina
Cabrakan
7
1 / 1 / 4
4,555
651
2,901
4,279
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
dr3aminDud3
Poseidon
8
1 / 1 / 1
4,660
666
1,153
3,940
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 2
4,535
648
2,465
3,405
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,817
545
1,268
3,858
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
AriNumbr1fan
Bellona
4
0 / 2 / 0
3,195
456
1,189
3,354
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 3 / 0
4,135
591
2,247
3,930
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ChillyFrys
Cthulhu
6
1 / 0 / 0
3,928
561
2,676
3,900
1,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
8
1 / 1 / 0
4,431
633
1,033
2,109
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
3
3
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Bellona
AriNumbr1fan
Bellona
0
2
0
0
L
1
3
0
0.33
L
Cthulhu
ChillyFrys
Cthulhu
1
0
0
1
W
Danzaburou
Masy
Danzaburou
1
1
0
1
W
Bellona
SIayvid
Bellona
2
0
1
2.5
W
Cabrakan
Vayina
Cabrakan
1
1
4
3
W
Poseidon
dr3aminDud3
Poseidon
1
1
1
1.5
L
Tiamat
1
1
0
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,581
Damage
8,413
18,777
Taken
17,151
7,291
Mitigated
6,686
8,770
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,268
495
0
934
3,858
1,110
0
385
3,473
0
13,038
L
Bellona
AriNumbr1fan
Bellona
1,189
558
0
1,598
3,354
1,494
0
0
3,354
0
5,741
L
2,247
1,167
0
699
3,930
1,017
0
1,085
2,845
0
13,156
L
Cthulhu
ChillyFrys
Cthulhu
2,676
275
0
870
3,900
1,140
0
1,294
2,606
10,996
0
W
Danzaburou
Masy
Danzaburou
1,209
573
0
953
2,817
781
0
830
1,987
0
13,884
W
Bellona
SIayvid
Bellona
2,853
1,152
0
2,808
4,336
2,145
0
0
4,336
0
24,999
W
Cabrakan
Vayina
Cabrakan
2,901
549
0
1,391
4,279
2,485
0
1,321
2,937
10,384
0
W
Poseidon
dr3aminDud3
Poseidon
1,153
91
0
1,736
3,940
860
39
1,058
2,752
23,143
0
L
Tiamat
1,033
87
0
595
2,109
1,925
0
1,290
819
21,246
0
W
2,465
975
0
1,882
3,405
1,020
0
349
3,056
0
19,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,058
Gold Earned
19,506
219
Minions Killed
146
0
Camps Cleared
0
678,543
Distance Traveled
610,214
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,817
545
40
6
0
165,791
2
L
Bellona
3,195
456
11
2
0
49,825
1
L
Apollo
4,135
591
32
5
0
131,628
1
L
Cthulhu
3,928
561
21
3
0
145,733
0
W
Danzaburou
4,073
582
33
5
0
135,403
1
W
Bellona
5,235
748
67
10
0
135,936
1
W
Cabrakan
4,555
651
12
2
0
124,686
0
W
Poseidon
4,660
666
63
9
0
130,435
0
L
Tiamat
4,431
633
42
6
0
117,237
0
W
Fenrir
4,535
648
44
6
0
152,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role