Player Matchup

Apollo
Apollo
Luka_invicto
Apollo
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,434 Elo+
Solo
Bellona
Bellona
MrCake217
Bellona
Level 11
God Stats
5W - 11L
1,413 SR
Queue Stats
8W - 16L
1,112 Elo+
Party 3
Hel
Hel
Robin7525
Hel
Level 37
God Stats
20W - 25L
1,508 SR
Queue Stats
193W - 151L
1,518 Elo+
Party 3
Tiamat
Tiamat
Zekayd
Tiamat
Level 29
God Stats
4W - 2L
1,358 SR
Queue Stats
80W - 76L
1,392 Elo+
Party 3
Danzaburou
Danzaburou
pollito9317
Danzaburou
Level 15
God Stats
51W - 42L
1,630 SR
Queue Stats
83W - 79L
1,457 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,383 Elo+

VS

Team Averages
Level 20
1,591 SR
1,473 Elo+
Scylla
Scylla
Assassin89xxx
Scylla
Level 13
God Stats
8W - 11L
1,476 SR
Queue Stats
108W - 97L
1,414 Elo+
Solo
Neith
Neith
Haunted_Oaisis
Neith
Level 18
God Stats
6W - 4L
1,591 SR
Queue Stats
6W - 8L
1,470 Elo+
Party 2
Da Ji
Da Ji
NayvaEclipse
Da Ji
Level 28
God Stats
11W - 13L
1,499 SR
Queue Stats
49W - 59L
1,405 Elo+
Party 1
Hera
Hera
RoyalllMain
Hera
Level 28
God Stats
19W - 13L
1,576 SR
Queue Stats
122W - 124L
1,459 Elo+
Party 1
Odin
Odin
dynamite gamers
Odin
Level 12
God Stats
7W - 9L
1,814 SR
Queue Stats
7W - 9L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 1 / 12
8,985
998
6,652
7,507
3,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
MrCake217
Bellona
16
4 / 2 / 14
10,059
1,118
6,117
9,372
8,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
12 / 3 / 13
11,593
1,288
16,768
14,446
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Zekayd
Tiamat
17
7 / 3 / 19
11,244
1,249
19,954
11,391
10,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pollito9317
Danzaburou
17
5 / 1 / 14
10,464
1,163
10,176
7,819
3,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

277

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
9,388
1,043
13,435
14,958
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 6
8,939
993
8,687
7,551
2,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 10 / 3
9,234
1,026
9,235
19,115
10,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 7 / 9
9,041
1,005
9,843
14,440
5,443
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 6 / 5
8,791
977
2,991
9,030
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
30
Kills
10
10
Deaths
30
72
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
2
4
6
1.25
W
Apollo
2
1
12
8
W
Bellona
MrCake217
Bellona
4
2
14
5.5
L
3
10
3
0.45
W
12
3
13
6.17
L
0
7
9
0.64
W
Tiamat
Zekayd
Tiamat
7
3
19
5.5
L
2
6
5
0.75
W
Danzaburou
pollito9317
Danzaburou
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,667
Damage
44,191
50,535
Taken
65,094
31,714
Mitigated
29,506
17,842
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,435
1,744
142
941
14,958
4,627
0
8,478
6,278
26,168
0
L
8,687
5,615
0
697
7,551
2,739
0
5,095
2,304
0
27,091
W
Apollo
6,652
3,440
0
100
7,507
3,069
0
2,676
4,806
0
16,123
W
Bellona
MrCake217
Bellona
6,117
1,875
0
379
9,372
8,843
0
3,706
5,641
0
13,861
L
9,235
1,471
0
300
19,115
10,567
0
10,392
8,378
0
13,638
W
16,768
483
6,316
6,876
14,446
6,465
0
8,170
6,201
30,953
0
L
9,843
2,953
212
968
14,440
5,443
0
7,485
6,807
31,424
0
W
Tiamat
Zekayd
Tiamat
19,954
2,458
0
3,625
11,391
10,153
0
4,921
6,399
40,858
0
L
2,991
1,048
0
179
9,030
6,130
0
4,231
4,605
0
14,138
W
Danzaburou
pollito9317
Danzaburou
10,176
5,688
0
546
7,819
3,184
0
3,805
3,964
0
24,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
45,393
147
Minions Killed
156
5
Camps Cleared
3
839,107
Distance Traveled
738,759
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,388
1,043
51
6
2
201,661
0
L
Neith
8,939
993
34
4
0
133,740
0
W
Apollo
8,985
998
14
2
1
144,364
0
W
Bellona
10,059
1,118
15
2
0
147,107
1
L
Da Ji
9,234
1,026
11
1
1
167,475
0
W
Hel
11,593
1,288
23
3
0
184,646
0
L
Hera
9,041
1,005
44
5
0
130,370
2
W
Tiamat
11,244
1,249
50
6
1
172,117
0
L
Odin
8,791
977
16
2
0
105,513
3
W
Danzaburou
10,464
1,163
45
5
3
190,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role