Player Matchup

Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
POWDark
He Bo
Level 58
God Stats
2W - 4L
1,308 SR
Queue Stats
36W - 48L
1,265 Elo+
Solo
Team Averages
Level 116
1,436 SR
1,422 Elo+

VS

Team Averages
Level 61
1,399 SR
1,322 Elo+
Guan Yu
Guan Yu
Nyx667
Guan Yu
Level 68
God Stats
2W - 6L
1,095 SR
Queue Stats
123W - 147L
1,449 Elo+
Solo
Zeus
Zeus
Zaaydric
Zeus
Level 54
God Stats
9W - 11L
1,502 SR
Queue Stats
24W - 42L
1,266 Elo+
Party 2
Neith
Neith
zzman32893
Neith
Level 62
God Stats
11W - 9L
1,601 SR
Queue Stats
18W - 36L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
10 / 0 / 5
8,923
892
8,928
7,230
2,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
 
Bellona
12
7 / 1 / 6
8,728
873
7,917
10,299
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
POWDark
He Bo
11
2 / 2 / 12
7,535
754
5,833
3,441
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nyx667
Guan Yu
9
2 / 7 / 0
6,803
680
2,597
11,588
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
9
1 / 6 / 1
6,240
624
4,857
7,171
1,823
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
8
0 / 6 / 2
5,925
593
4,021
8,040
2,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
3
3
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
0
5
12.5
W
Bellona
 
Bellona
7
1
6
10
L
Guan Yu
Nyx667
Guan Yu
2
7
0
0.29
W
He Bo
POWDark
He Bo
2
2
12
4
L
Zeus
1
6
1
0.25
L
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
11,475
20,970
Taken
26,799
10,436
Mitigated
11,578
7,691
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,928
4,824
0
2,979
7,230
2,398
1,666
1,918
5,262
0
39,033
W
Bellona
 
Bellona
7,917
4,393
0
3,465
10,299
7,027
450
2,463
7,677
0
26,688
L
Guan Yu
Nyx667
Guan Yu
2,597
384
412
1,844
11,588
7,349
0
3,052
8,142
0
7,944
W
He Bo
POWDark
He Bo
5,833
163
405
842
3,441
1,011
479
561
2,830
21,182
0
L
Zeus
4,857
1,205
0
412
7,171
1,823
0
415
6,662
20,365
0
L
Neith
4,021
1,474
0
634
8,040
2,406
0
1,688
6,122
0
13,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
18,968
132
Minions Killed
64
0
Camps Cleared
0
525,585
Distance Traveled
428,537
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,923
892
51
5
0
175,607
0
W
Bellona
8,728
873
43
4
0
192,774
2
L
Guan Yu
6,803
680
12
1
0
148,051
3
W
He Bo
7,535
754
38
4
0
157,204
2
L
Zeus
6,240
624
33
3
0
138,806
0
L
Neith
5,925
593
19
2
0
141,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role