Player Matchup

Tiamat
Tiamat
JewishFishes
Tiamat
Level 157
God Stats
1W - 1L
1,728 SR
Queue Stats
18W - 6L
2,105 Elo+
Party 1
Vamana
Vamana
PubSubs
Vamana
Level 156
God Stats
8W - 3L
1,901 SR
Queue Stats
18W - 10L
2,105 Elo+
Party 1
Ne Zha
Ne Zha
cndyaplbrkn2th
Ne Zha
Level 47
God Stats
1W - 0L
2,032 SR
Queue Stats
11W - 3L
1,697 Elo+
Party 1
The Morrigan
The Morrigan
donutsniffer
The Morrigan
Level 22
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 1L
2,104 Elo+
Party 1
Team Averages
Level 96
1,842 SR
2,003 Elo+

VS

Team Averages
Level 96
1,526 SR
1,799 Elo+
Baba Yaga
Baba Yaga
Bonshayque
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,805 Elo+
Party 2
Ah Puch
Ah Puch
Lou Cyfre
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,744 Elo+
Party 2
Chang'e
Chang'e
SamuelLCatson15
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,744 Elo+
Party 2
Merlin
Merlin
xVOLTFUZIONx
Merlin
Level 122
God Stats
1W - 1L
1,605 SR
Queue Stats
18W - 7L
1,902 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
6 / 1 / 7
11,157
1,014
12,546
9,449
12,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
PubSubs
Vamana
16
9 / 6 / 5
10,808
983
12,487
15,524
13,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 0 / 8
10,551
959
9,930
8,710
5,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
donutsniffer
The Morrigan
16
6 / 3 / 5
10,485
953
7,995
6,250
2,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bonshayque
Baba Yaga
14
3 / 6 / 4
8,693
790
5,147
12,008
6,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Lou Cyfre
Ah Puch
13
2 / 7 / 1
8,219
747
5,509
13,361
14,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 4
8,246
750
4,319
12,450
8,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
15
3 / 6 / 1
9,119
829
3,736
9,128
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
26
Kills
10
10
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bonshayque
Baba Yaga
3
6
4
0.83
W
Tiamat
6
1
7
9.5
L
Ah Puch
Lou Cyfre
Ah Puch
2
7
1
0.36
W
Vamana
PubSubs
Vamana
9
6
5
1.92
L
2
7
4
0.57
W
5
0
8
9
W
The Morrigan
donutsniffer
The Morrigan
6
3
5
2.83
L
Merlin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
18,711
39,933
Taken
46,947
33,758
Mitigated
32,633
15,068
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bonshayque
Baba Yaga
5,147
296
74
2,746
12,008
6,351
0
2,942
9,066
19,152
0
W
Tiamat
12,546
971
0
3,889
9,449
12,268
1,077
4,266
5,183
43,629
0
L
Ah Puch
Lou Cyfre
Ah Puch
5,509
407
525
3,510
13,361
14,168
0
6,419
6,942
25,260
0
W
Vamana
PubSubs
Vamana
12,487
8,160
0
4,582
15,524
13,000
1,642
7,030
8,494
0
33,142
L
4,319
444
1,356
2,246
12,450
8,295
104
3,825
8,625
12,365
0
W
9,930
3,783
0
4,655
8,710
5,852
2,912
4,595
4,115
0
36,006
W
The Morrigan
donutsniffer
The Morrigan
7,995
1,902
53
1,889
6,250
2,638
841
3,244
3,002
31,550
3,855
L
Merlin
3,736
270
0
500
9,128
3,819
954
6,305
2,823
31,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,001
Gold Earned
34,277
240
Minions Killed
192
16
Camps Cleared
6
939,227
Distance Traveled
643,876
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,693
790
33
3
2
160,708
2
W
Tiamat
11,157
1,014
84
8
5
232,746
2
L
Ah Puch
8,219
747
44
4
1
146,715
2
W
Vamana
10,808
983
34
3
2
227,062
0
L
Chang'e
8,246
750
16
1
1
181,409
2
W
Ne Zha
10,551
959
74
7
5
267,279
0
W
The Morrigan
10,485
953
48
4
4
212,140
2
L
Merlin
9,119
829
99
9
2
155,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role